Blooncyclopedia:Update history guidelines: Difference between revisions

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Changes use bullet point lists. Each change should use a template such as {{temp|buff}}, {{temp|nerf}}, {{temp|change}}, or {{temp|neutral}} to indicate how it affects the player.
Changes use bullet point lists. Each change should use a template such as {{temp|buff}}, {{temp|nerf}}, {{temp|change}}, or {{temp|neutral}} to indicate how it affects the player.
*Changes should not end in periods.
*Changes should not end in periods.
*Changes in duration should suffix numbers with "s" (e.g., "Duration increased — 5s → 7s").
*Changes relating to timing, such as cooldowns and durations, should always be expressed in seconds, with decimal values if necessary, and suffix numbers with "s" (e.g., "Duration increased — 5s → 7s").
*Changes to a "bonus" modifier, such as a damage bonus, should prefix the numbers with a "+" sign (e.g., "Damage to Ceramics increased — +3 → +5").
*Changes to a "bonus" modifier, such as a damage bonus, should prefix the numbers with a "+" sign (e.g., "Damage to Ceramics increased — +3 → +5").
*If a change is adding or removing a "bonus" modifier, it should simply list the bonus instead of comparing two numbers (e.g., "Now deals +5 damage to Ceramics" or "No longer deals +5 damage to Ceramics").
*If a change is adding or removing a "bonus" modifier, it should simply list the bonus instead of comparing two numbers (e.g., "Now deals +5 damage to Ceramics" or "No longer deals +5 damage to Ceramics").
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*Use {{temp|neutral}} for changes that have both pros and cons.
*Use {{temp|neutral}} for changes that have both pros and cons.
*Use {{temp|change}} for miscellaneous changes that have no impact on gameplay.
*Use {{temp|change}} for miscellaneous changes that have no impact on gameplay.
Note that this does not apply to the following templates because they handle icons automatically:
*{{temp|rate change}}
*{{temp|cost change}}


==Sections==
==Sections==