Beast Handler (BTD6): Difference between revisions
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===Beast Power=== | ===Beast Power=== | ||
Each beast has a Beast Power level that determines its stats. Additionally, the model of a beast changes at certain Beast Power thresholds. The baseline and maximum Beast Power of a beast depends on its upgrade tier; all beasts of the same upgrade tier have the same baseline and maximum Beast Power. Merging a beast transfers its Beast Power to the other Beast Handler's beast. If a beast's Beast Power exceeds its maximum power, the excess power does not count towards its stats until the player upgrades it to a higher tier to accommodate it. [[Sell]]ing a Beast Handler removes its Beast Power from any Beast Handlers it is merged with. | |||
Upgrading a Beast Handler to tier 5 requires its beast to have the maximum Beast Power for tier 4 (64), in addition to the usual requirements. The player can still sell the contributing Beast Handlers after purchasing it to reduce its Beast Power to its baseline value, however. | |||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!Tier | !Tier | ||
!Base power | !Base power | ||
!Max power | !Max power | ||
!Visual change thresholds | |||
|- | |- | ||
!1 | !1 | ||
|1 | |1 | ||
|1 | |1 | ||
|N/A | |||
|- | |- | ||
!2 | !2 | ||
|3 | |3 | ||
|6 | |6 | ||
|3/6, 6/6 | |||
|- | |- | ||
!3 | !3 | ||
|8 | |8 | ||
|24 | |24 | ||
|8/24, 16/24, 24/24 | |||
|- | |- | ||
!4 | !4 | ||
|16 | |16 | ||
|64 | |64 | ||
|16/64, 36/64, 64/64 | |||
|- | |- | ||
!5 | !5 | ||
|36 | |36 | ||
|132 | |132 | ||
|36/132, 100/132, 132/132 | |||
|} | |} | ||
====Stat modifiers==== | ====Stat modifiers==== | ||
For most stats, there is a "range" which means the stat change from the min power to max power. | For most stats, there is a "range" which means the stat change from the min power to max power. | ||
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With {{BTD6 mk|Veteran Monkey Training}}, the attack cooldown changes ''before'' the bonus from merging. | With {{BTD6 mk|Veteran Monkey Training}}, the attack cooldown changes ''before'' the bonus from merging. | ||
===Merging=== | |||
A Beast Handler can merge one or both of its beasts with any other Beast Handler on the map. A beast can only merge with another beast of the same or higher tier, and cannot merge with a beast that is already at its maximum Beast Power. Tier 1 beasts cannot merge with other tier 1 beasts, due to them always being at their maximum Beast Power, but they can still merge with higher tier beasts. The player can upgrade a contributing Beast Handler to increase the Beast Power it contributes, but they cannot upgrade it beyond the target beast's tier. | |||
Merging a beast removes it from play and transfers its Beast Power to the target beast. If the player sells a Beast Handler that has other Beast Handlers contributing to it, their beasts return to them. Otherwise, merging is irreversible. | |||
Contributing Beast Handlers share their range with the target Beast Handler. Path 3 beasts can have their drop-off point set within range of any contributing Beast Handler regardless of proximity, but repositioning path 1 and path 2 beasts to within a contributing Beast Handler's range requires that Beast Handler's range to overlap its own Beast Handler's range. | |||
{{clear|right}} | {{clear|right}} | ||
==Upgrades== | ==Upgrades== | ||
{{BTD6 upgrade list by tower|Beast Handler}} | {{BTD6 upgrade list by tower|Beast Handler}} | ||