|
|
| Line 18: |
Line 18: |
| '''Abyssal Warrior''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It allows the Mermonkey's trident splashes to coat Bloons they hit in ink, slowing all their layers for up to 10 seconds. It slows regular Bloons by 40% and [[MOAB (BTD6)|MOAB]]s and [[BFB (BTD6)|BFB]]s by 28%, but does not affect any other [[MOAB-Class Bloon]]s, and does not affect Bloons that the splashes cannot deal damage to. This upgrade also affects other aspects of the Mermonkey: | | '''Abyssal Warrior''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It allows the Mermonkey's trident splashes to coat Bloons they hit in ink, slowing all their layers for up to 10 seconds. It slows regular Bloons by 40% and [[MOAB (BTD6)|MOAB]]s and [[BFB (BTD6)|BFB]]s by 28%, but does not affect any other [[MOAB-Class Bloon]]s, and does not affect Bloons that the splashes cannot deal damage to. This upgrade also affects other aspects of the Mermonkey: |
| *The Abyssal Creature's tentacles now deal 12 damage and +6 damage to [[Ceramic Bloon (BTD6)|Ceramic Bloons]] (enough to one-shot a non-[[Fortified Bloon (BTD6)|Fortified]] non-[[Super Ceramic Bloon|Super]] Ceramic), have 25 pierce instead of 15 (still gaining +35% pierce with the [[Sharper Prongs]] [[crosspath]]), the slaps cover a 50% larger area, and their attack cooldown reduces from 3 seconds to 2.5 seconds (effectively increasing their [[attack speed]] by 20%). | | *The Abyssal Creature's tentacles now deal 12 damage and +6 damage to [[Ceramic Bloon (BTD6)|Ceramic Bloons]] (enough to one-shot a non-[[Fortified Bloon (BTD6)|Fortified]] non-[[Super Ceramic Bloon|Super]] Ceramic), have 25 pierce instead of 15 (still gaining +35% pierce with the [[Sharper Prongs]] [[crosspath]]), the slaps cover a 50% larger area, and their attack cooldown reduces from 3 seconds to 2.5 seconds (effectively increasing their [[attack speed]] by 20%). |
| *The damage of the Mermonkey's trident splashes now deal 8 damage instead of 4. | | *The Mermonkey's trident splashes now deal 8 damage instead of 4. |
| *The Mermonkey's [[buff]] to towers in range now increases their pierce by 20% instead of 10%.<section end="lede"/> | | *The Mermonkey's [[buff]] to towers in range now increases their pierce by 20% instead of 10%.<section end="lede"/> |
|
| |
|
Abyssal Warrior
|
Coats tridents in a thick ink that slows bloons. Abyssal creature grows in power, destroying most Bloons with ease and enhancing nearby Monkeys with more pierce.
|
Abyssal Warrior is the Mermonkey's path 1 tier 4 upgrade in Bloons TD 6. It allows the Mermonkey's trident splashes to coat Bloons they hit in ink, slowing all their layers for up to 10 seconds. It slows regular Bloons by 40% and MOABs and BFBs by 28%, but does not affect any other MOAB-Class Bloons, and does not affect Bloons that the splashes cannot deal damage to. This upgrade also affects other aspects of the Mermonkey:
- The Abyssal Creature's tentacles now deal 12 damage and +6 damage to Ceramic Bloons (enough to one-shot a non-Fortified non-Super Ceramic), have 25 pierce instead of 15 (still gaining +35% pierce with the Sharper Prongs crosspath), the slaps cover a 50% larger area, and their attack cooldown reduces from 3 seconds to 2.5 seconds (effectively increasing their attack speed by 20%).
- The Mermonkey's trident splashes now deal 8 damage instead of 4.
- The Mermonkey's buff to towers in range now increases their pierce by 20% instead of 10%.
Stats
| Attack |
|---|
|
| Splash |
|---|
| | | Ink |
|---|
| Multiplier | ×0.6 |
|---|
| Multiplier for MOAB-Class | ×1.2 |
|---|
| Duration | 10s |
|---|
| Duration for MOAB-Class | 0s |
|---|
| Duration for ZOMGs | 0s |
|---|
| Duration for DDTs | 0s |
|---|
| Layers | ∞ |
|---|
|
|
|
| Tentacle |
|---|
| Copies of this attack | 8 |
|---|
| Cooldown | 2.5s |
|---|
| Offset (X, Y, Z) | -0.5, 3.4, 10.4 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 28 units |
|---|
| Filters | - Targeting angle: 45 deg
- Cannot target Camo
|
|---|
|
|
4-1-0
4-2-0
| Attack |
|---|
|
| Splash |
|---|
| | Freeze |
|---|
| Multiplier | ×0 |
|---|
| Duration | 0.5s |
|---|
| Layers | 4 |
|---|
|
|
|
4-0-1
| Attack |
|---|
|
| Projectile |
|---|
| Seeking distance | 80 units |
|---|
| Seeking angle | 360° |
|---|
| Seeking rotation speed | 390 °/s |
|---|
| Filters | |
|---|
| |
|
4-0-2
| Attack |
|---|
| Offset (X, Y, Z) | -0.5, 3.4, 10.4 ↓ -0.5, 3.4, 7 |
|---|
|
| Tentacle |
|---|
| Offset (X, Y, Z) | -0.5, 3.4, 10.4 ↓ -0.5, 3.4, 7 |
|---|
|
| Echosense Network |
|---|
| Range modifier | +7.5% |
|---|
| Max. stacks | 10 |
|---|
|
|
|
Costs and sell values
| Tiers
|
Total cost
|
Sell value
|
| Easy
|
Medium
|
Hard
|
Impoppable
|
Easy
|
Medium
|
Hard
|
Impoppable
|
| 4-0-0
|
$5,690 |
$6,700 |
$7,235 |
$8,040 |
$3,983 |
$4,690 |
$5,065 |
$5,628
|
| 4-1-0
|
$5,860 |
$6,900 |
$7,450 |
$8,280 |
$4,102 |
$4,830 |
$5,215 |
$5,796
|
| 4-2-0
|
$6,050 |
$7,125 |
$7,695 |
$8,550 |
$4,235 |
$4,988 |
$5,387 |
$5,985
|
| 4-0-1
|
$5,860 |
$6,900 |
$7,450 |
$8,280 |
$4,102 |
$4,830 |
$5,215 |
$5,796
|
| 4-0-2
|
$6,100 |
$7,180 |
$7,750 |
$8,615 |
$4,270 |
$5,026 |
$5,425 |
$6,031
|
Strategy
Abyssal Warrior stands out for assisting Round 40 due to its dual MOAB slow and tentacle one-shots on Ceramics, while continuing to be relevant later on with its lower-tier blimp slowdown and substantial percentage pierce buffs. Its tridents and tentacles do great all-around damage even without the Ceramic one-shot. Its percentage pierce bonus pairs very well with Spike Factory, especially Perma-Spike which already has high pierce. In Race conditions, it remains strong with its high damage and pierce, especially if all tentacles can be used.
Like Abyss Dweller, crosspathing is situational. 4-0-2 is preferred in general gameplay, making it buff more towers in range and improve reach of its tentacles, though 4-0-1 is enough if not revolving around a Mermonkey strategy. Additionally, its higher trident damage makes homing tridents worth it. 4-1-0 is preferred in Race conditions. 4-2-0's freeze can double-dip slowdown against Ceramics and below, but can harm strategies that have a Frozen weakness.
Update history
|
This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
|
“
While we’re not jumping into any full on balance changes, there’s a few corrections that we wanted to make for type-fixes and other intended play. [...] Damage type fixes - 320 required external Lead-popping which isn’t fun [...] Since the slowing effect was balanced around a bug which is also being fixed in this patch, we’re giving back a little extra power compensation.
— Update notes
”
Ink: Speed reduction for MOAB-class reduced ― -46% → -28%
Tentacle attack: Damage type changed ― Sharp → Shatter
“
As the middle crosspath is currently less useful for higher tiers, we’ve upgraded Sharper Prongs to improve Tentacle pierce as well. As the main Trident’s damage falls behind and has caused annoying layer skipping for some more observant players the damage of this attack is increasing at T3 & T4. The % pierce buff is being improved at all levels since this has settled without causing too much of a stir [...]
— Update notes
”
Overall cost reduced by $125 (due to cost changes for previous tiers)
Trident: Damage increased ― 4 → 8
Trident: Projectile lifespan increased ― 0.3333s → 0.6667s
Pierce buff increased ― +15% → +20%
- 4-1-0, 4-2-0
Sharper Prongs now grants the tentacle attacks +35% pierce
Ink: Should no longer slow Lead Bloons without the correct damage type (bug fix)
“
Abyss Dweller is far too inconsistent before it gains the T4 ink attack, so a lot of price is being shifted up out of this update.
— Update notes
”
Upgrade cost increased ― $3,600 → $4,200
Overall cost reduced by $200 (due to cost changes for previous tiers)
Main attack: No longer ignores Lead Bloons if buffed to damage them (bug fix)
Overall cost increased by $50 (due to cost changes for previous tiers)
“
Abyssal Warrior will now have a slight startup cooldown to limit certain exploity tactics. Middle crosspath trident gains extra projectile pierce to improve early game value.
— Update notes
”
Tentacle: Now begins with 0.5s initial cooldown
- 4-1-0
Trident: Pierce increased ― 2 → 3 - Note: Does not affect splash (6)
- X-3-X Riptide Champion unchanged (18)
“
Mermonkey weren’t[sic] feeling they favoured their natural habitat enough, so their Water Placement bonus is getting a boost.— Update notes ”
Range bonus when placed in water increased ― +25% → +35%
“
Last update many players felt blindsided when Brickell stopped applying her buff to Mermonkeys since there was no mention in the balance changes section. We would like to apologize for that - it was tasked internally as a bug as it was indeed unintended to work that way. We then left the issue alone for a long time, mostly due to other more pressing matters, and this issue fell through the cracks. In retrospect, it would have been better to treat this as balance rather than a simple bug fix due to how much time had passed. Reading through your feedback, we did consider just reverting the change, however the bigger issue that the feedback reinforced to us was that players considered Mermonkey to be so bad that it was only a "good" tower when used in combination with a single, water-only hero.
This sort of forced synergy goes against our design intentions - namely that Mermonkey being our signature amphibious tower should be able to stand on its own without being balance-locked to an interaction with a single hero. With all that in mind, we feel Mermonkey's highest priority right now is large sweeping buffs to each of the paths, so most of the following changes are our first step towards this starting from the low tier crosspaths.
— Update notes
”
Overall cost reduced by $100 (due to cost changes for previous tiers)
Trident: Attack cooldown reduced ― 0.804s → 0.66s (attack speed increased by 21.82%) - Note: Attack cooldown reduction from 1-x-x increased from 18% to 25%. The patch notes do not specify that the attack speed buff is only for the main trident attack, all other attacks unchanged.
Tentacle attack: Pierce reduced ― 32 → 30 - Note: 5-X-X Lord of the Abyss unchanged (80)
- 4-1-0, 4-2-0
Tentacle attack: Pierce reduced ― 43.2 → 40.5 - Note: 5-1-0+ Lord of the Abyss unchanged (108)
“
Top path Mermonkey’s pierce scaled up more than intended from applying its own pierce buff to its own already high pierce so this is being reduced but the T5 Lord of the Abyss will now gain a slight base range increase.
— Update notes
”
Tentacle attack: Pierce reduced ― 30 → 25
- Stacks with X-1-X Sharper Prongs crosspath ― 40.5 → 33.75
“
Mermonkey ended up somewhat underrated and overbuffed, mid tiers for top and middle paths have really stood out here lately and need to be reigned back in line.
— Update notes
”
Overall cost increased by $225 (due to cost changes for previous tiers)
Tentacle: Now deals +6 damage to Ceramic Bloons
Splash: Radius reduced ― 6 units → 3 units
Tentacle: Damage decreased ― 18 → 12
Gallery
Screenshots
|
This section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them.
|
Assets
In other languages
Name
| Language
|
Text
|
Notes
|
| Arabic
|
محارب الهاوية
|
—
|
| Danish
|
Afgrundskriger
|
—
|
| German
|
Krieger des Abgrunds
|
—
|
| Spanish
|
Guerrero abisal
|
—
|
| Spanish (Latin America)
|
Guerrero abisal
|
—
|
| Finnish
|
Syvyyksien soturi
|
—
|
| French
|
Guerrier des abysses
|
—
|
| Italian
|
Guerriero abissale
|
—
|
| Japanese
|
奈落の底の戦士
|
—
|
| Korean
|
심연의 전사
|
—
|
| Dutch
|
Krijger van de diepte
|
—
|
| Norwegian
|
Avgrunnskriger
|
—
|
| Polish
|
Wojownik Otchłani
|
—
|
| Portuguese (Brazil)
|
Guerreiro Abissal
|
—
|
| Russian
|
Воин бездны
|
—
|
| Swedish
|
Avgrundskrigare
|
—
|
| Thai
|
นักรบเหวสมุทร
|
—
|
| Turkish
|
Cehennemi Savaşçı
|
—
|
| Chinese (simplified)
|
深渊战士
|
—
|
| Chinese (traditional)
|
深淵戰士
|
—
|
Description
| Language
|
Text
|
Notes
|
| Arabic
|
تغطية الرماح ثلاثية الرؤوس بحبر كثيف من شأنه إبطاء حركة البالونات، وهو ما يعمل على زيادة قوة مخلوق الهاوية، وتدمير معظم البالونات بسهولة وتعزيز قوة القرود القريبة بالمزيد من الاختراقات.
|
—
|
| Danish
|
Overtrækker treforken med blæk, der bremser bloons. Afgrundens væsen vokser i kraft, ødelægger de fleste bloons med lethed og forstærker nærliggende aber med mere springkraft.
|
—
|
| German
|
Überzieht Dreizacke mit einer dicken Tinte, die Bloons verlangsamt. Die Kreatur aus dem Abgrund wird stärker, zerstört die meisten Bloons mit links und verleiht den Affen in der Nähe mehr Durchschlagskraft.
|
—
|
| Spanish
|
Recubre sus tridentes en una tinta espesa que ralentiza a los bloons. Esta criatura abisal incrementa su poder y destruye a la mayoría de los bloons con facilidad, y también mejora a los monos cercanos con más perforación.
|
—
|
| Spanish (Latin America)
|
Cubre los tridentes con una tinta espesa que ralentiza a los bloons. La criatura abisal se fortalece, destruye a la mayoría de los bloons con facilidad y mejora a los monos cercanos con más perforación.
|
—
|
| Finnish
|
Peittää atraimet paksulla musteella, joka hidastaa blooneja. Syvyyksien olento vahvistuu ja tuhoaa useimmat bloonit helposti ja voimistaa läheisiä apinoita lisäläpäisyllä.
|
—
|
| French
|
Recouvre les tridents d’une encre épaisse qui ralentit les Bloons. La créature des abysses augmente en puissance, détruisant facilement la plupart des Bloons et accordant aux singes à proximité une augmentation de pouvoir perforant.
|
—
|
| Italian
|
Ricopre il tridente di uno spesso strato di inchiostro che rallenta i bloon. La creatura abissale aumenta di potenza, distruggendo con facilità la maggior parte dei bloon e potenzia le scimmie donando loro maggiore perforazione.
|
—
|
| Japanese
|
ブルーンの動きを遅らせるドロドロの墨で三又槍をコーティングする。奈落の底の生物は威力を増し、ほぼすべてのブルーンをたやすく破壊して付近のモンキーの貫通を増やす。
|
—
|
| Korean
|
삼지창의 표면에 풍선의 속도를 낮추는 찐득한 먹물을 바릅니다. 심연의 괴물이 더 막강해져 대부분의 풍선을 쉽게 무찌르고 주변 원숭이들의 관통력을 더 증가합니다.
|
—
|
| Dutch
|
Voorziet drietanden van een laag dikke inkt om Bloons te vertragen. Het Wezen uit de diepte wordt sterker en kan met gemak de meeste Bloons vernietigen. Verbetert de doorboring van Apen in de buurt.
|
—
|
| Norwegian
|
Dekker treforker i tykt blekk som sakker bloons. Avgrunnens skapning får økt kraft og tar enkelt knekken på de fleste bloons og gir aper i nærheten mer gjennomtrengningskraft.
|
—
|
| Polish
|
Pokrywa trójzęby gęstym atramentem, który spowalnia blony. Istota z Otchłani rośnie w siłę i bez wysiłku rozwala większość blonów, jeszcze bardziej ulepszając zdolności przebijania małpkom w okolicy.
|
—
|
| Portuguese (Brazil)
|
Cobre os tridentes com uma tinta grossa que desacelera os Bloons. O poder da Criatura Abissal aumenta, destruindo a maioria dos Bloons com facilidade e melhorando os macacos próximos com mais perfuração.
|
—
|
| Russian
|
Покрывает трезубцы густыми чернилами, замедляющими шары. Существо из бездны становится сильнее, легко расправляется с большинством шаров и усиливает пробивание для обезьян поблизости.
|
—
|
| Swedish
|
Omsluter treuddar med ett tjockt bläck som saktar ner Bloons. Avgrundsvarelsen växer i kraft och förstör de flesta Bloons med lätthet och förstärker apor i närheten med större genomslag.
|
—
|
| Thai
|
เคลือบตรีศูรด้วยหมึกเหนียวซึ่งทำให้บลูนช้าลง อสูรแห่งเหวสมุทรแข็งแกร่งขึ้น ทำลายบลูนส่วนใหญ่อย่างง่ายดายและเสริมการเจาะให้กับลิงใกล้เคียง
|
—
|
| Turkish
|
Yabaları kapladığı kalın mürekkep, Bloon’ları yavaşlatır. Cehennemi Yaratığın gücü artarak birçok Bloon’u kolaylıkla yok eder ve yakındaki Maymunları daha fazla delme yeteneği açısından geliştirir.
|
—
|
| Chinese (simplified)
|
在三叉戟上涂抹浓厚的墨水,减缓气球的速度。深渊生物的力量不断增强,可以轻松摧毁大多数气球,并增强附近猴子的穿透力。
|
—
|
| Chinese (traditional)
|
給三叉戟塗上厚重的墨水,可降低氣球速度。深淵生物的力量增強,輕鬆摧毀大多數氣球,並進一步提升附近猴子的穿透力。
|
—
|
Navigation