Crucible of Steel and Flame: Difference between revisions

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{{image needed|GIF of a d1 crucible}}
{{image needed|GIF of a d1 crucible}}
{{research|Confirm if tacks can hit the same target as blades (look for the presence or absence of a "filter" to the parent, whether it be a property that matches Shrapnel Shot, Airburst Darts, or something like that)}}
{{research|Confirm if tacks can hit the same target as blades (look for the presence or absence of a "filter" to the parent, whether it be a property that matches Shrapnel Shot, Airburst Darts, or something like that)}}
Crucible of Steel and Flame's main attack is a passively attacking blade nova that is offset higher than its own centerpoint. The blade nova consists of two copies of a rotating twin blade attack 180° apart, rotating their offsets in opposite directions at 360° per second. Each blade has 2 radius and moves at 140 units per second, and lasts up to 0.25s. Once expired or hits an obstacle, each blade produces a nova of eight tacks that can hit the same target. The nova has 360° spread. Each tack has 0 radius (i.e. can only hit Bloons with its centerpoint), move at 120 units per second, and last up to 0.15s. Both blades and tacks have low pierce and damage but do extra damage to Bosses. None of its attacks can hit Camo without Camo detection from [[Ascended Shadow]]. It is affected by {{BTD6 mk|Fast Tack Attacks}}.
Crucible of Steel and Flame's main attack is a passively attacking blade nova that is offset higher than its own centerpoint. The blade nova consists of two copies of a rotating twin blade attack 180° apart, rotating their offsets in opposite directions at 360° per second. Each blade has 2 radius and moves at 140 units per second, and lasts up to 0.25s. Once expired or hits an obstacle, each blade produces a nova of eight tacks that can hit the same target. The nova has 360° spread. Each tack has 0 radius (i.e. can only hit Bloons with its centerpoint), move at 120 units per second, and last up to 0.15s. Both blades and tacks have low pierce and damage but do extra damage to Bosses. None of its attacks can hit Camo without Camo detection from [[Ascended Shadow]].


Its range is 42.32, which is roughly less range than its blade nova.
Its range is 42.32, which is roughly less range than its blade nova.
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*The meteor does 60,000 damage and has 500 pierce.
*The meteor does 60,000 damage and has 500 pierce.
*Each fireball does 900 damage and has 2 pierce.
*Each fireball does 900 damage and has 2 pierce.
===Monkey Knowledge interactions===
*{{BTD6 mk|Fast Tack Attacks}}: Affects all attacks.
*{{BTD6 mk|Increased Lifespan}}: Affects all projectiles.
*{{BTD6 mk|Poppy Blades}}: No effect.
*{{BTD6 mk|Hard Tacks}}: Technically affects all projectiles, but since all of them can pop frozen by default, this has no practical effect.
*{{BTD6 mk|Big Inferno}}: Increases the tower's display range and the visual radius of the Maelstrom ability's fire ring, but does not affect the actual size of the fire ring's damaging area of effect.


==Stats==
==Stats==