Herald of Everfrost: Difference between revisions
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Additionally, it has an [[Activated Ability]] called '''Eclipse of Fimbulwinter'''. It has a 5-second delay before freezing every Bloon on screen for 10 seconds, although BADs and Bosses are only frozen for 5 seconds. If a Boss Bloon reaches a skull after getting frozen during the ability, the skull effects are [[#Activated Ability|skipped completely]], and the Boss thaws early. It has a cooldown of 90 seconds and can only be used once per round. It can be used multiple times per Boss tier, but can only cancel the effects of one skull per Boss tier. | Additionally, it has an [[Activated Ability]] called '''Eclipse of Fimbulwinter'''. It has a 5-second delay before freezing every Bloon on screen for 10 seconds, although BADs and Bosses are only frozen for 5 seconds. If a Boss Bloon reaches a skull after getting frozen during the ability, the skull effects are [[#Activated Ability|skipped completely]], and the Boss thaws early. It has a cooldown of 90 seconds and can only be used once per round. It can be used multiple times per Boss tier, but can only cancel the effects of one skull per Boss tier. | ||
==Mechanics== | ==Mechanics== | ||
===Main attack=== | ===Main attack=== | ||
{{Screenshot needed|Add screenshot or gif of doing each attack (two images please).|section=y}} | {{Screenshot needed|Add screenshot or gif of doing each attack (two images please).|section=y}} | ||
Herald of Everfrost has a single attack that alternates between four Ice Lance Beams and one Snowstorm Roar. Its base range is 46 units | Herald of Everfrost has a single attack that alternates between four Ice Lance Beams and one Snowstorm Roar. Its base range is 46 units and has an attack cooldown of 4s at Degree 1. | ||
==== Ice Lance Beam ==== | ==== Ice Lance Beam ==== | ||
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* Bursts of shards are created every 0.2s. | * Bursts of shards are created every 0.2s. | ||
* Each Ice Shard deals 25 {{BTD6 dt|Normal}} damage with an additional +50 for MOAB-Class Bloons and +125 for Boss Bloons and has 25 pierce. | * Each Ice Shard deals 25 {{BTD6 dt|Normal}} damage with an additional +50 for MOAB-Class Bloons and +125 for Boss Bloons and has 25 pierce. | ||
==== Snowstorm Roar ==== | ==== Snowstorm Roar ==== | ||
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* Freezes all Bloons, except BADs and bosses, for 10s and lasts for 8 layers. It is applied after the damage and the duration for MOAB-Class Bloons is halved (5s). | * Freezes all Bloons, except BADs and bosses, for 10s and lasts for 8 layers. It is applied after the damage and the duration for MOAB-Class Bloons is halved (5s). | ||
* Applies a Permafrost effect with infinite duration for the top 6 layers. The speed of MOAB-Class Bloons, except BADs and Bosses is reduced by 25%, and 50% for all | * Applies a Permafrost effect with infinite duration for the top 6 layers. The speed of MOAB-Class Bloons, except BADs and Bosses is reduced by 25%, and 50% for all other Bloons. | ||
* Applies an Embrittlement-like effect that debuffs all Bloons for 10s (all layers are affected), including BADs and Bosses, and causes them to take +8 damage from all attacks and +40 additional damage (total of +48) from attacks that deal {{BTD6 dt|Cold}}, {{BTD6 dt|Frigid}}, or {{BTD6 dt|Glacier}}-type damage. BADs and Bosses receive a visual effect to indicate that they are debuffed. It also overrides the debuffs from [[Embrittlement]] and Super Brittle. | * Applies an Embrittlement-like effect that debuffs all Bloons for 10s (all layers are affected), including BADs and Bosses, and causes them to take +8 damage from all attacks and +40 additional damage (total of +48) from attacks that deal {{BTD6 dt|Cold}}, {{BTD6 dt|Frigid}}, or {{BTD6 dt|Glacier}}-type damage. BADs and Bosses receive a visual effect to indicate that they are debuffed. It also overrides the debuffs from [[Embrittlement]] and Super Brittle. | ||
* Removes [[Camo Bloon (BTD6)|Camo]] and [[Regrow Bloon (BTD6)|Regrow]] properties. | * Removes [[Camo Bloon (BTD6)|Camo]] and [[Regrow Bloon (BTD6)|Regrow]] properties. | ||
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* It deals 10 {{BTD6 dt|Normal}} damage, with an additional +200 damage to already frozen Bloons. <!-- The freeze effects ha the script to deal another 10, but it is not being applied, maybe due the apply after damage flag set to true, unlike the Ice Beam which deals the additional 600 with the flag set to false. --> | * It deals 10 {{BTD6 dt|Normal}} damage, with an additional +200 damage to already frozen Bloons. <!-- The freeze effects ha the script to deal another 10, but it is not being applied, maybe due the apply after damage flag set to true, unlike the Ice Beam which deals the additional 600 with the flag set to false. --> | ||
This attack reduces the Heat of [[Blastapopoulos (BTD6)|Blastapopoulos]] by 6,000 | This attack reduces the Heat of [[Blastapopoulos (BTD6)|Blastapopoulos]] by 6,000. | ||
===Arctic Wind=== | ===Arctic Wind=== | ||
Herald of Everfrost has an aura that slows regular Bloons by 90% and MOAB-Class Bloons by 45% within 46 units. It does not affect BADs or Boss Bloons | Herald of Everfrost has an aura that slows regular Bloons by 90% and MOAB-Class Bloons by 45% within 46 units. It does not affect BADs or Boss Bloons. | ||
===Global ice platforms=== | ===Global ice platforms=== | ||
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* '''Permafrost''': It is applied at the same time as the freeze, lasting for 10s and slows regular Bloons by 75% and MOAB-Class Bloons by 50%, but it doesn't affect BADs or Boss Bloons. | * '''Permafrost''': It is applied at the same time as the freeze, lasting for 10s and slows regular Bloons by 75% and MOAB-Class Bloons by 50%, but it doesn't affect BADs or Boss Bloons. | ||
The ability has a cooldown of 90 seconds and can only be used once per round | The ability has a cooldown of 90 seconds and can only be used once per round. Additionally, Blastapopoulos heat bar is reduced by 10,000,000, effectively resetting it to zero. | ||
Eclipse of Fimbulwinter has a special effect that causes a Boss Bloon's skull effect to be negated if the skull was triggered between the moment the freeze is applied and the end of the ability (when the lighting returns to normal), which can be triggered within 20 seconds. Once the effect is triggered, the Boss will thaw early if it was frozen. This effect can only be used once per Boss tier. Specific interactions with Bosses are as follows: | Eclipse of Fimbulwinter has a special effect that causes a Boss Bloon's skull effect to be negated if the skull was triggered between the moment the freeze is applied and the end of the ability (when the lighting returns to normal), which can be triggered within 20 seconds. Once the effect is triggered, the Boss will thaw early if it was frozen. This effect can only be used once per Boss tier. Specific interactions with Bosses are as follows: | ||
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* [[Blastapopoulos (BTD6)|Blastapopoulos]]: Does not spawn fireballs or pyroclastic rocks, and its heat meter does not gain 25%. | * [[Blastapopoulos (BTD6)|Blastapopoulos]]: Does not spawn fireballs or pyroclastic rocks, and its heat meter does not gain 25%. | ||
* [[Diamondback]]: Does not produce Diamond Bloons or other spawns, and one segment is not removed. | * [[Diamondback]]: Does not produce Diamond Bloons or other spawns, and one segment is not removed. | ||
===Monkey Knowledge interactions=== | |||
*{{BTD6 mk|Icy Chill}}: Affects both its main attacks, but not its Arctic Wind. | |||
*{{BTD6 mk|So... Cold...}}: Increases the roar's speed modifier to -37.5% for MOAB-Class Bloons and -55% for other Bloons. | |||
*{{BTD6 mk|Big Cryo Blast}}: No effect. | |||
*{{BTD6 mk|Hypothermia}}: No effect. | |||
==Stats== | ==Stats== | ||
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To maximize degrees from pops, the majority of them should come from a mixture of all Tier 5 Ice Monkeys and [[Icicles (BTD6)|Icicles]] spam. The cheapest T2 and T3 crosspaths for the most tiers are 2-0-2 and 3-0-2, the cheapest Tier 4 for the most tiers are 4-0-2 [[Embrittlement (BTD6)|Embrittlement]]s, and the most expensive are 2-4-0 [[Snowstorm (BTD6)|Snowstorm]]s. Icicles is still preferred for maximum degrees if placed over many rounds. [[Silas (BTD6)|Silas]] with his bonus T5 Ice Monkey provides a headstart to its degrees, but [[Geraldo (BTD6)|Geraldo]]'s [[Paragon Power Totem]]s are still generally preferred for that purpose. | To maximize degrees from pops, the majority of them should come from a mixture of all Tier 5 Ice Monkeys and [[Icicles (BTD6)|Icicles]] spam. The cheapest T2 and T3 crosspaths for the most tiers are 2-0-2 and 3-0-2, the cheapest Tier 4 for the most tiers are 4-0-2 [[Embrittlement (BTD6)|Embrittlement]]s, and the most expensive are 2-4-0 [[Snowstorm (BTD6)|Snowstorm]]s. Icicles is still preferred for maximum degrees if placed over many rounds. [[Silas (BTD6)|Silas]] with his bonus T5 Ice Monkey provides a headstart to its degrees, but [[Geraldo (BTD6)|Geraldo]]'s [[Paragon Power Totem]]s are still generally preferred for that purpose. | ||
==Update | ==Update history== | ||
{{BTD6 change list by name|Ice Monkey Paragon}} | {{BTD6 change list by name|Ice Monkey Paragon}} | ||