Ancient Forest: Difference between revisions

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| name = Ancient Forest
| name = Ancient Forest
| image = BTD6 CollectionAncientForest.png
| image = BTD6 CollectionAncientForest.png
| maps = <ul>
| maps =  
<li>[[Rake]] (Story)</li>
[[Rake]] (Story)</li>
<li>[[Balance]] (Story)</li>
[[Balance]] (Story)</li>
<li>[[Enchanted Glade]] (Story)</li>
[[Enchanted Glade]] (Story)</li>
</ul>
 
| bananite chests = 1
| bananite chests = 1
| loot = <ul>
| loot =  
<li>[[Red Gun Belt]]</li>
[[Red Gun Belt]]</li>
</ul>
 
| bananite crystals = 11
| bananite crystals = 11
| campfire = 1
| campfire = 1
| fishing spot = 1
| fishing spot = 1
| connected to = <ul>
| connected to =  
<li>[[Great Oak Village]] </li>
[[Great Oak Village]] </li>
</ul>
 
| id = Ancient Forest
| id = Ancient Forest
}}'''Ancient Forest''' is an area in the [[Frontier Legends|''Frontier Legends'']] DLC for [[Bloons TD 6|''Bloons TD 6'']]. It is a large forest located northwest of the [[Great Oak Village]]. It has a river crossing the center with the Ancient Tree in the northernmost part of the forest. In the story, [[Sheriff (BTD6)|Sheriff]], Scout, and Devinah arrive to push back the Bloons that are attacking the forest, and after clearing them, they notice there is no tunnel connecting to this area, so they head back to the village to investigate [[The Swamp]].
}}'''Ancient Forest''' is an area in the [[Frontier Legends|''Frontier Legends'']] DLC for [[Bloons TD 6|''Bloons TD 6'']]. It is a large forest located northwest of the [[Great Oak Village]]. It has a river crossing the center with the Ancient Tree in the northernmost part of the forest. In the story, [[Sheriff (BTD6)|Sheriff]], Scout, and Devinah arrive to push back the Bloons that are attacking the forest, and after clearing them, they notice there is no tunnel connecting to this area, so they head back to the village to investigate [[The Swamp]].

Revision as of 02:29, 10 July 2026

Ancient Forest
Thumbnail of Ancient Forest
Bloon Encounters Rake (Story) Balance (Story) Enchanted Glade (Story)
Loot chests 1× Bananite Chest ({{{plural}}} 1,500)
Red Gun Belt
Bananite crystals 11 ({{{plural}}} 1,650)
Campfire Yes
Fishing Spot Yes
Connected to Great Oak Village

Ancient Forest is an area in the Frontier Legends DLC for Bloons TD 6. It is a large forest located northwest of the Great Oak Village. It has a river crossing the center with the Ancient Tree in the northernmost part of the forest. In the story, Sheriff, Scout, and Devinah arrive to push back the Bloons that are attacking the forest, and after clearing them, they notice there is no tunnel connecting to this area, so they head back to the village to investigate The Swamp.

Bloon Encounters

Rake

Encounter
Map: Rake
Type: Story
Roundset: Type 2
Modifiers
MOAB speed 85%
Ability cooldown rate 60%
Removable cost rate 10%
First time Replay Elite
Rounds 24–43 36–45 51–70
Bananite per round ×0.25 (total: Bananite 667.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
 0-0-4 Druid (Tiny, Spotter, Adhesive)
 0-0-4 Druid (Tiny, Spotter, Kickin')
Reinforcements (first time)
Type 2
Round 26: 14
Round 29: 18
Round 30: 22
Round 36: 27
Round 43: 33
Reinforcements (replay)
Type 2
Round 39: 22
Round 42: 27
Round 45: 33
Reinforcements (elite)
Type 3
Round 52: 40
Round 55: 43
Round 58: 47
Round 61: 51
Round 64: 53
Round 69: 57
Round 74: 62
Round 76: 65
Round 78: 70
Round 83: 73
Round 86: 75
Round 89: 79

Balance

Encounter
Map: Balance
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 125%
MOAB speed 125%
Ability cooldown rate 60%
First time Replay Elite
Rounds 25–44 36–45 51–70
Bananite per round ×0.25 (total: Bananite 672.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 26: 17
Round 32: 19
Round 37: 29
Round 39: 32
Round 44: 38
Reinforcements (replay)
Type 2
Round 38: 29
Round 41: 32
Round 45: 38
Reinforcements (elite)
Type 3
Round 51: 41
Round 53: 44
Round 56: 48
Round 59: 51
Round 66: 54
Round 70: 56
Round 73: 61
Round 77: 66
Round 82: 69
Round 81: 72
Round 88: 75
Round 90: 80

Enchanted Glade

Encounter
Map: Enchanted Glade
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 85%
MOAB speed 85%
Ability cooldown rate 60%
First time Replay Elite
Rounds 26–50 36–55 51–70
Bananite per round ×0.25 (total: Bananite 862.5) ×0.0625 (total: Bananite 181.875) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 240 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 28: 20
Round 31: 22
Round 33: 25
Round 37: 33
Round 43: 35
Round 44: 38
Round 50: 42
Reinforcements (replay)
Type 2
Round 40: 22
Round 43: 25
Round 45: 33
Round 50: 35
Round 53: 38
Round 55: 42
Reinforcements (elite)
Type 3
Round 52: 42
Round 55: 45
Round 58: 49
Round 61: 52
Round 65: 55
Round 69: 57
Round 72: 63
Round 75: 66
Round 79: 72
Round 84: 73
Round 86: 76
Round 89: 79

Fishing

Day Night
Sniper Gar 15% Sniper Gar 22%
Default 85% Default 78%

Map

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In other languages

This section was last updated for: version 53.2
Language Text Notes
Arabic الغابة القديمة —
Danish Ældgammel skov —
German Uralter Wald —
Spanish Bosque antiguo —
Spanish (Latin America) Bosque Antiguo —
Finnish Muinaismetsä —
French Forêt Ancienne —
Italian Foresta Antica —
Japanese 古代の森 —
Korean 고대 숲 —
Dutch Oerwoud —
Norwegian Gammel Skog —
Polish Starożytny Las —
Portuguese (Brazil) Floresta Antiga —
Russian Древний Лес —
Swedish Forntida Skog —
Thai ป่าโบราณ —
Turkish Kadim Orman —
Chinese (simplified) 远古森林 —
Chinese (traditional) 遠古森林 —