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| ==Strategy== | | ==Strategy== |
| {{Strategy|Elaborate better how to optimise YMY (some players dislike the difficulty of this track)}} | | {{Strategy needed|Elaborate better how to optimise YMY (some players dislike the difficulty of this track)}} |
| With exception of YMY, Forest is one of the easiest terrains because of the favored Ninja and the generally long tracks. The lack of Farm is generally overshadowed by how well Ninja can carry into other income generators such as [[Monkey Town (BMC)|Monkey Town]]. | | With exception of YMY, Forest is one of the easiest terrains because of the favored Ninja and the generally long tracks. The lack of Farm is generally overshadowed by how well Ninja can carry into other income generators such as [[Monkey Town (BMC)|Monkey Town]]. |
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| On YMY, the bends near the start may be useful for area-based towers to cover, such as [[Cluster Bombs (BMC)|Cluster Bombs]], while the main cleanup is recommended to be a Ninja with at least [[Seeking Shuriken (BMC)|Seeking Shuriken]]. | | On YMY, the bends near the start are useful for area-based towers to cover, such as [[Cluster Bombs (BMC)|Cluster Bombs]], while the main cleanup is recommended to be a Ninja with at least [[Seeking Shuriken (BMC)|Seeking Shuriken]]. |
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| ==Gallery== | | ==Gallery== |
Revision as of 07:13, 16 July 2026
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This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: lede is too short, needs overviews of each track
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Forest Terrain is a type of Terrain in Bloons Monkey City.
Tracks
Junior
| Junior
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| Path lengths (units)
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| Flash |
Mobile
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| 2555.84 |
1570.25
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This section is empty. You can help out by adding to it.
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Hexagonal
| Hexagonal
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| Path lengths (units)
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| Flash |
Mobile
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| 2409.01 |
1468.30
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This section is empty. You can help out by adding to it.
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Pop
| Pop
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| Path lengths (units)
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| Flash |
Mobile
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| 2211.44 |
1381.88
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This section is empty. You can help out by adding to it.
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U-Bends
| U-Bends
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| Path lengths (units)
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| Flash |
Mobile
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| 2403.60 |
1480.54
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This section is empty. You can help out by adding to it.
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YMY
| YMY
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| Path lengths (units)
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| Path |
Flash |
Mobile
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| Left
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1935.76
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1170.59
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| Right
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2006.52
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1174.47
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This section is empty. You can help out by adding to it.
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Bulbs
| Bulbs
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| Path lengths (units)
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| 1694.53
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This section is empty. You can help out by adding to it.
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Necklace
| Necklace
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| Path lengths (units)
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| 1842.89
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This section is empty. You can help out by adding to it.
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Battleaxe
| Battleaxe
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| Path lengths (units)
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| 2364.03
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This section is empty. You can help out by adding to it.
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Strategy
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This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. The editor who added this notice elaborates: Elaborate better how to optimise YMY (some players dislike the difficulty of this track)
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With exception of YMY, Forest is one of the easiest terrains because of the favored Ninja and the generally long tracks. The lack of Farm is generally overshadowed by how well Ninja can carry into other income generators such as Monkey Town.
On YMY, the bends near the start are useful for area-based towers to cover, such as Cluster Bombs, while the main cleanup is recommended to be a Ninja with at least Seeking Shuriken.
Gallery
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