Bloon Encounter (Frontier Legends): Difference between revisions

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reformatted to not just be a list anymore
Fixed, reinforcements are zero-indexed
 
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{{for|Bloon Encounters in [[Rogue Legends]]|Bloon Encounter (Rogue Legends)}}
{{for|Bloon Encounters in [[Rogue Legends]]|Bloon Encounter (Rogue Legends)}}
{{BTD6 last updated|54.1}}
{{BTD6 last updated|55.2}}{{Hat|'''This article contains spoilers for Frontier Legends'''}}{{Research|Determine which encounters are no longer available upon triggering the final section of the story and also after beating it (Elite).}}
{{Research|Determine which encounters are no longer available upon triggering the final section of the story and also after beating it (Elite).}}


'''Bloon Encounters''' are the scenarios in which the player fights [[Bloon]]s in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. There are two main types of Bloon Encounters: Story, which the player is required to complete in a specific order to progress the story; and Side Mission, which are optional. Each Bloon Encounter uses a specifc [[map]], and some Bloon Encounters have [[Boss Bloon]]s. Completing Bloon Encounters earns [[Bananite]].
'''Bloon Encounters''' are the scenarios in which the player fights [[Bloon]]s in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. There are two main types of Bloon Encounters: Story, which the player is required to complete in a specific order to progress the story; and Side Mission, which are optional. Each Bloon Encounter uses a specific [[map]], and some Bloon Encounters have [[Boss Bloon]]s. Completing Bloon Encounters earns [[Bananite]].


== Mechanics ==
== Mechanics ==
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* Replay: After beating the map for the first time, players can try again the map with a set of later rounds. Bananite rewards are reduced in this mode.
* Replay: After beating the map for the first time, players can try again the map with a set of later rounds. Bananite rewards are reduced in this mode.
* Elite: This mode is only unlocked after beating the main story, it plays in even later rounds with greatly increased rewards, it is applied to all maps in the DLC, regardless if it was beaten during the story line.
* Elite: This mode is only unlocked after beating the main story, it plays in even later rounds with greatly increased rewards, it is applied to all maps in the DLC, regardless if it was beaten during the story line.
* Elite Replay: Beating the Elite version gives a "black border" for the map, but this version is identical to Elite.
* Elite Replay: Beating the Elite version gives a "black border" for the map and shows this mode, but its is functionally identical to Elite.


There are [[List of rounds in Frontier Legends#Base sets|three different sets of rounds in Frontier Legends]], and each map uses one of the three, which remains the same across the three modes, with the only change being the start and end rounds. [[Bananite]] is granted at the end of every round, but at a lower amount compared to the base game. If the player exits the game, upon return it will resume at the last round cleared, this prevents players from obtaining the same end of round cash multiple times. The multiplier and total amount of Bananite earned is presented in the table.
There are [[List of rounds in Frontier Legends#Base sets|three different sets of rounds in Frontier Legends]], and in general one is active for the story encounters of each third of the campaign:


Bloon Reinforcements are taken from [[List of rounds in Frontier Legends#Reinforcement sets|one of three different set of rounds]], and the game is programmed to add a specific round of these reinforcement sets at the end of a regular round. The roundset number, regular round and the reinforcement round to spawn are indicated on each table, and are different for each mode. For example if the table indicates "Reinforcement set 2, Round 27: 18" it means that at the end of Round 27 and before Round 28 starts of the game will spawn the Round 18 of the Reinforcement set 2.
* Set 1 is used from [[Middle of the Road]] until [[Underground]].
* Set 2 is used from [[In The Loop]] until [[Encrypted]].
* Set 3 is used from [[Off The Coast]] until the Final Boss. It is also used for all Side Missions.


Finally if there are any story Towers in the map (such as Drik or Hazel), they will also be listed in the table, including upgrades and applied [[Trait|traits]]. For Boss Bloon encounters, First Time and Replay face the Normal version of the Boss, while the Elite encounter is against the Elite Boss.
The roundset remains the same same across all four modes, with the only change being the start and end rounds. [[Bananite]] is granted at the end of every round, but at a lower amount compared to the base game. If the player exits the game, upon return it will resume at the last round cleared, this prevents players from obtaining the same end of round cash multiple times, except on Extreme difficulty, where the game is always restarted entirely. The multiplier and total amount of Bananite earned is presented in the table.
 
During Story encounters, NPC Monkeys such as Dirk or Hazel may also appear in-game as towers to help Sheriff and his Posse, these towers have fixed [[Trait|traits]], upgrades and positions on each map; the list of these towers will appear in the tables below. For Side Missions featuring Boss Bloons, the difficulty of depends on the mode: First time and Replay face the Normal version, while Elite and Elite Replay play against the Elite Boss.
 
=== Bloon Reinforcements ===
During an encounter, the game will occasionally an spawn an additional rush of Bloons at the start of certain rounds during the game, these are known Bloon Reinforcements and indicated by a banner at the top right section of the screen. These often include the six exclusive Bloon types of ''Frontier Legends'' and other strong Bloons.
 
The Bloons that are spawned are taken from [[List of rounds in Frontier Legends#Reinforcement sets|one of three different special set of rounds]], and like the regular sets, they are mostly tied to certain sections of the campaign, although set 3 is always used on Side Missions and Elite (Replay) modes, regardless of the map. The roundset type, regular round and the reinforcement round to spawn are indicated on each table, and are different for each mode. For example if the table indicates "Type 2; Round 27: 18" it means that at the start of Round 27 of the game will spawn the Round 18 of the Reinforcement set 2.
 
The player might notice that sometimes the game seems to spawn the reinforcements early according to the round number shown in the screen, but this is only visual as the UI does not increase until all Bloons of previous rounds are popped due Apopalypse mechanics.


=== Challenge rules ===
=== Challenge rules ===
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Any other challenge rule is indicated in the table and is the same for any mode.
Any other challenge rule is indicated in the table and is the same for any mode.
{{horizontal TOC}}


== [[Sandytown]] ==
== [[Sandytown]] ==
<section begin="Sandytown"/>
<section begin="Sandytown"/>
=== Middle of the Road ===
=== Middle of the Road ===
{{BTD6 frontier encounter|map=[[Middle of the Road]]|encounterType=Story|roundset=1|speedMultiplier=0.75|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=1|endRound=10|replayStartRoundAddition=15|replayEndRoundAddition=15|eliteStartRoundAddition=50|eliteEndRoundAddition=50|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=1,1;4,2;7,4;9,6;15,7;17,10;19,14;22,19;24,22|replayReinforcementSet=1|replayRushList=18,9;21,10;24,12|eliteReinforcementSet=3|eliteRushList=50,34;55,38;60,42;65,46;69,49;73,53;79,55;84,58;89,61|storyTowers={{BTD6 insta|Ninja Monkey|210}} ({{BTD6 trait|Piercing}})<br>{{BTD6 insta|Boomerang Monkey|002}} ({{BTD6 trait|Quickshot}})<br>|mapId=MiddleOfTheRoad|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[Middle of the Road]]|encounterType=Story|roundset=1|speedMultiplier=0.75|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=1|endRound=10|replayStartRoundAddition=15|replayEndRoundAddition=15|eliteStartRoundAddition=50|eliteEndRoundAddition=50|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=2,2;5,3;8,5;10,7;16,8;18,11;20,15;23,20;25,23|replayReinforcementSet=1|replayRushList=19,10;22,11;25,13|eliteReinforcementSet=3|eliteRushList=51,35;56,39;61,43;66,47;70,50;74,54;80,56;85,59;90,62|storyTowers={{BTD6 insta|Ninja Monkey|210}} ({{BTD6 trait|Piercing}})<br>{{BTD6 insta|Boomerang Monkey|002}} ({{BTD6 trait|Quickshot}})<br>|mapId=MiddleOfTheRoad|abilityCooldownReductionMultiplier=0.6}}


=== Firing Range ===
=== Firing Range ===
This encounter does not have a replay or elite version.
This encounter does not have a replay or elite version.
{{BTD6 frontier encounter|map=[[Firing Range]]|encounterType=[[Sandbox (BTD6)|Sandbox]]|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=0|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=1|endRound=100|replayStartRoundAddition=-1|replayEndRoundAddition=-100|eliteStartRoundAddition=-1|eliteEndRoundAddition=-100|endOfRoundCashMultiplier=0|victoryCashMultiplier=0|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=0|reinforcementSet=3|rushList=2,2;3,3;4,4;5,5;6,6;7,7;8,8;9,9;10,10;11,11;12,12;13,13;14,14;15,15;16,16;17,17;18,18;19,19;20,20;21,21;22,22;23,23;24,24;25,25;26,26;27,27;28,28;29,29|mapId=FiringRange|abilityCooldownReductionMultiplier=0.3|storyTowers=None}}<section end="Sandytown" />
{{BTD6 frontier encounter|map=[[Firing Range]]|encounterType=[[Sandbox (BTD6)|Sandbox]]|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=0|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=1|endRound=100|replayStartRoundAddition=-1|replayEndRoundAddition=-100|eliteStartRoundAddition=-1|eliteEndRoundAddition=-100|endOfRoundCashMultiplier=0|victoryCashMultiplier=0|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=0|reinforcementSet=3|rushList=3,3;4,4;5,5;6,6;7,7;8,8;9,9;10,10;11,11;12,12;13,13;14,14;15,15;16,16;17,17;18,18;19,19;20,20;21,21;22,22;23,23;24,24;25,25;26,26;27,27;28,28;29,29;30,30|mapId=FiringRange|abilityCooldownReductionMultiplier=0.3|storyTowers=None}}<section end="Sandytown" />


== [[Boulder Falls]] ==
== [[Boulder Falls]] ==
<section begin="Boulder Falls"/>
<section begin="Boulder Falls"/>
=== End Of The Road ===
=== End Of The Road ===
{{BTD6 frontier encounter|map=[[End Of The Road]]|encounterType=Story|roundset=1|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=1|endRound=20|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=50|eliteEndRoundAddition=50|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=5,4;8,6;14,8;17,11;19,13;21,16;22,17;24,20|replayReinforcementSet=1|replayRushList=18,8;21,11;24,13|eliteReinforcementSet=3|eliteRushList=50,34;54,37;58,40;63,47;68,50;72,53;77,55;83,58;88,60|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|mapId=EndOfTheRoad|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[End Of The Road]]|encounterType=Story|roundset=1|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=1|endRound=20|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=50|eliteEndRoundAddition=50|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=6,5;9,7;15,9;18,12;20,14;22,17;23,18;25,21|replayReinforcementSet=1|replayRushList=19,9;22,12;25,14|eliteReinforcementSet=3|eliteRushList=51,35;55,38;59,41;64,48;69,51;73,54;78,56;84,59;89,61|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|mapId=EndOfTheRoad|abilityCooldownReductionMultiplier=0.6}}


=== Scrapyard ===
=== Scrapyard ===
{{BTD6 frontier encounter|map=Scrapyard|encounterType=Story|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=2|endRound=21|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=49|eliteEndRoundAddition=49|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=6,3;9,8;14,13;19,17;20,19;21,18;23,20;24,21|replayReinforcementSet=1|replayRushList=17,13;20,17;24,19|eliteReinforcementSet=3|eliteRushList=51,35;55,38;59,41;64,48;69,51;73,54;79,56;84,59;88,61|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|mapId=Scrapyard|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=Scrapyard|encounterType=Story|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=2|endRound=21|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=49|eliteEndRoundAddition=49|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=7,4;10,9;15,14;20,18;21,20;22,19;24,21;25,22|replayReinforcementSet=1|replayRushList=18,14;21,18;25,20|eliteReinforcementSet=3|eliteRushList=52,36;56,39;60,42;65,49;70,52;74,55;80,57;85,60;89,62|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|mapId=Scrapyard|abilityCooldownReductionMultiplier=0.6}}


=== Three Mines 'Round ===
=== Three Mines 'Round ===
{{BTD6 frontier encounter|map=[[Three Mines 'Round]]|encounterType=Story|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=3|endRound=22|replayStartRoundAddition=13|replayEndRoundAddition=3|eliteStartRoundAddition=48|eliteEndRoundAddition=48|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=6,5;11,8;16,11;18,13;21,15;22,18;24,23|replayReinforcementSet=1|replayRushList=15,11;21,13;24,15|eliteReinforcementSet=3|eliteRushList=52,36;56,39;60,42;65,46;69,50;72,53;78,55;86,58;89,60|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|mapId=ThreeMinesAround|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[Three Mines 'Round]]|encounterType=Story|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=3|endRound=22|replayStartRoundAddition=13|replayEndRoundAddition=3|eliteStartRoundAddition=48|eliteEndRoundAddition=48|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=7,6;12,9;17,12;19,14;22,16;23,19;25,24|replayReinforcementSet=1|replayRushList=16,12;22,14;25,16|eliteReinforcementSet=3|eliteRushList=53,37;57,40;61,43;66,47;70,51;73,54;79,56;87,59;90,61|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|mapId=ThreeMinesAround|abilityCooldownReductionMultiplier=0.6}}


=== Cracked ===
=== Cracked ===
{{BTD6 frontier encounter|map=[[Cracked]]|mapId=Cracked|encounterType=Story|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=0.08|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=4|endRound=23|replayStartRoundAddition=12|replayEndRoundAddition=2|eliteStartRoundAddition=47|eliteEndRoundAddition=47|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=7,6;11,9;15,13;20,17;22,19;23,20;24,22|replayReinforcementSet=1|replayRushList=19,13;23,17;24,19|eliteReinforcementSet=3|eliteRushList=50,34;53,36;57,41;63,47;68,51;72,54;77,56;85,58;88,60|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[Cracked]]|mapId=Cracked|encounterType=Story|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=0.08|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=4|endRound=23|replayStartRoundAddition=12|replayEndRoundAddition=2|eliteStartRoundAddition=47|eliteEndRoundAddition=47|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=8,7;12,10;16,14;21,18;23,20;24,21;25,23|replayReinforcementSet=1|replayRushList=20,14;24,18;25,20|eliteReinforcementSet=3|eliteRushList=51,35;54,37;58,42;64,48;69,52;73,55;78,57;86,59;89,61|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}


=== Mesa ===
=== Mesa ===
{{BTD6 frontier encounter|map=[[Mesa]]|mapId=Mesa|encounterType=Story|roundset=1|speedMultiplier=0.4|moabSpeedMultiplier=0.4|regrowRateMultiplier=1|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=5|endRound=24|replayStartRoundAddition=11|replayEndRoundAddition=1|eliteStartRoundAddition=46|eliteEndRoundAddition=46|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=9,5;13,8;17,13;22,15;23,17;24,15|replayReinforcementSet=1|replayRushList=16,13;18,15;24,17|eliteReinforcementSet=3|eliteRushList=51,35;54,37;58,43;64,48;68,50;72,53;78,55;83,58;88,61|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Monkey Village|220}} ({{BTD6 trait|Big ol'}}, {{BTD6 trait|Spotter}})<br>|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[Mesa]]|mapId=Mesa|encounterType=Story|roundset=1|speedMultiplier=0.4|moabSpeedMultiplier=0.4|regrowRateMultiplier=1|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=5|endRound=24|replayStartRoundAddition=11|replayEndRoundAddition=1|eliteStartRoundAddition=46|eliteEndRoundAddition=46|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=10,6;14,9;18,14;23,16;24,18;25,16|replayReinforcementSet=1|replayRushList=17,14;19,16;25,18|eliteReinforcementSet=3|eliteRushList=52,36;55,38;59,44;65,49;69,51;73,54;79,56;84,59;89,62|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Monkey Village|220}} ({{BTD6 trait|Big ol'}}, {{BTD6 trait|Spotter}})<br>|abilityCooldownReductionMultiplier=0.6}}


=== Bazaar ===
=== Bazaar ===
{{BTD6 frontier encounter|map=[[Bazaar]]|mapId=Bazaar|encounterType=Story|roundset=1|speedMultiplier=0.7|moabSpeedMultiplier=0.7|regrowRateMultiplier=1|removeableCostMultiplier=0.05|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=8|endRound=27|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=43|eliteEndRoundAddition=43|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=9,7;13,9;18,12;23,17;26,18|replayReinforcementSet=1|replayRushList=28,12;31,17;34,18|eliteReinforcementSet=3|eliteRushList=51,35;55,36;60,41;65,48;69,51;73,54;78,56;83,58;89,60|storyTowers={{BTD6 insta|Dart Monkey|000}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Longshot}})<br>|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[Bazaar]]|mapId=Bazaar|encounterType=Story|roundset=1|speedMultiplier=0.7|moabSpeedMultiplier=0.7|regrowRateMultiplier=1|removeableCostMultiplier=0.05|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=8|endRound=27|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=43|eliteEndRoundAddition=43|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=10,8;14,10;19,13;24,18;27,19|replayReinforcementSet=1|replayRushList=29,13;32,18;35,19|eliteReinforcementSet=3|eliteRushList=52,36;56,37;61,42;66,49;70,52;74,55;79,57;84,59;90,61|storyTowers={{BTD6 insta|Dart Monkey|000}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Longshot}})<br>|abilityCooldownReductionMultiplier=0.6}}


=== Resort ===
=== Resort ===
{{BTD6 frontier encounter|map=[[Resort]]|mapId=Resort|encounterType=Story|roundset=1|speedMultiplier=1.25|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=9|endRound=28|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=42|eliteEndRoundAddition=42|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=11,12;16,15;19,18;24,21;27,24|replayReinforcementSet=1|replayRushList=27,18;29,21;34,24|eliteReinforcementSet=3|eliteRushList=52,36;56,37;61,42;66,46;69,50;73,53;79,55;85,58;89,61|storyTowers=None|abilityCooldownReductionMultiplier=0.6}}<section end="Boulder Falls" />
{{BTD6 frontier encounter|map=[[Resort]]|mapId=Resort|encounterType=Story|roundset=1|speedMultiplier=1.25|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=9|endRound=28|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=42|eliteEndRoundAddition=42|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=12,13;17,16;20,19;25,22;28,25|replayReinforcementSet=1|replayRushList=28,19;30,22;35,25|eliteReinforcementSet=3|eliteRushList=53,37;57,38;62,43;67,47;70,51;74,54;80,56;86,59;90,62|storyTowers=None|abilityCooldownReductionMultiplier=0.6}}<section end="Boulder Falls" />


== [[Sunset Gulch (Frontier Legends)|Sunset Gulch]] ==
== [[Sunset Gulch (Frontier Legends)|Sunset Gulch]] ==
<section begin="Sunset Gulch"/>
<section begin="Sunset Gulch"/>
===Sunset Gulch===
===Sunset Gulch===
{{BTD6 frontier encounter|map=[[Sunset Gulch]]|mapId=SunsetGulch|encounterType=Story|roundset=1|speedMultiplier=0.75|moabSpeedMultiplier=0.75|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=6|endRound=25|replayStartRoundAddition=10|replayEndRoundAddition=0|eliteStartRoundAddition=45|eliteEndRoundAddition=45|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=10,8;14,11;19,17;23,19;24,21|replayReinforcementSet=1|replayRushList=17,11;20,17;24,21|eliteReinforcementSet=3|eliteRushList=52,36;55,38;59,42;65,46;69,51;73,54;79,56;84,59;89,61|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[Sunset Gulch]]|mapId=SunsetGulch|encounterType=Story|roundset=1|speedMultiplier=0.75|moabSpeedMultiplier=0.75|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=6|endRound=25|replayStartRoundAddition=10|replayEndRoundAddition=0|eliteStartRoundAddition=45|eliteEndRoundAddition=45|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=1.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=12|reinforcementSet=1|rushList=11,9;15,12;20,18;24,20;25,22|replayReinforcementSet=1|replayRushList=18,12;21,18;25,22|eliteReinforcementSet=3|eliteRushList=53,37;56,39;60,43;66,47;70,52;74,55;80,57;85,60;90,62|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Bowie}}, {{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}


=== Tricky Tracks ===
=== Tricky Tracks ===
{{BTD6 frontier encounter|map=[[Tricky Tracks]]|mapId=TrickyTracks|encounterType=Story|roundset=1|speedMultiplier=0.3|moabSpeedMultiplier=0.3|regrowRateMultiplier=1|removeableCostMultiplier=0.3|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=7|endRound=31|replayStartRoundAddition=9|replayEndRoundAddition=-1|eliteStartRoundAddition=44|eliteEndRoundAddition=39|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=10,5;13,9;20,10;23,12;25,13;28,15;30,17|replayReinforcementSet=1|replayRushList=16,9;19,10;24,14|eliteReinforcementSet=3|eliteRushList=50,34;53,39;58,44;63,47;68,50;72,53;78,55;83,58;88,60|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Fanged}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Monkey Village|220}} ({{BTD6 trait|Big ol'}}, {{BTD6 trait|Spotter}})<br>{{BTD6 insta|Desperado|203}} ({{BTD6 trait|True-eye}}, {{BTD6 trait|Twister}})<br>|abilityCooldownReductionMultiplier=0.6}}<section end="Sunset Gulch" />
{{BTD6 frontier encounter|map=[[Tricky Tracks]]|mapId=TrickyTracks|encounterType=Story|roundset=1|speedMultiplier=0.3|moabSpeedMultiplier=0.3|regrowRateMultiplier=1|removeableCostMultiplier=0.3|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=7|endRound=31|replayStartRoundAddition=9|replayEndRoundAddition=-1|eliteStartRoundAddition=44|eliteEndRoundAddition=39|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=11,6;14,10;21,11;24,13;26,14;29,16;31,18|replayReinforcementSet=1|replayRushList=17,10;20,11;25,15|eliteReinforcementSet=3|eliteRushList=51,35;54,40;59,45;64,48;69,51;73,54;79,56;84,59;89,61|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Fanged}}, {{BTD6 trait|Feeble}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Monkey Village|220}} ({{BTD6 trait|Big ol'}}, {{BTD6 trait|Spotter}})<br>{{BTD6 insta|Desperado|203}} ({{BTD6 trait|True-eye}}, {{BTD6 trait|Twister}})<br>|abilityCooldownReductionMultiplier=0.6}}<section end="Sunset Gulch" />


== [[Sulfur Springs (Frontier Legends)|Sulfur Springs]] ==
== [[Sulfur Springs (Frontier Legends)|Sulfur Springs]] ==
Line 86: Line 94:
=== Streambed ===
=== Streambed ===
This encounter does not disable round 100 [[Insta Monkey]] rewards.
This encounter does not disable round 100 [[Insta Monkey]] rewards.
{{BTD6 frontier encounter|map=[[Streambed]]|mapId=Streambed|encounterType=Story|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=10|endRound=29|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=41|eliteEndRoundAddition=41|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=10,10;15,12;20,16;25,21;28,24|replayReinforcementSet=1|replayRushList=26,16;32,21;34,24|eliteReinforcementSet=3|eliteRushList=50,34;54,38;58,43;63,47;68,51;72,54;78,56;86,59;89,61|storyTowers={{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[Streambed]]|mapId=Streambed|encounterType=Story|roundset=1|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=10|endRound=29|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=41|eliteEndRoundAddition=41|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=11,11;16,13;21,17;26,22;29,25|replayReinforcementSet=1|replayRushList=27,17;33,22;35,25|eliteReinforcementSet=3|eliteRushList=51,35;55,39;59,44;64,48;69,52;73,55;79,57;87,60;90,62|storyTowers={{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}


=== Spa Pits ===
=== Spa Pits ===
{{BTD6 frontier encounter|map=[[Spa Pits]]|mapId=SpaPits|encounterType=Story|roundset=1|speedMultiplier=1.25|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=1|startRound=11|endRound=30|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=40|eliteEndRoundAddition=40|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=12,13;16,18;21,20;26,23;29,26|replayReinforcementSet=1|replayRushList=26,20;29,23;34,26|eliteReinforcementSet=3|eliteRushList=51,35;55,39;59,41;64,48;69,50;73,53;77,55;86,58;89,60|storyTowers={{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[Spa Pits]]|mapId=SpaPits|encounterType=Story|roundset=1|speedMultiplier=1.25|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=1|startRound=11|endRound=30|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=40|eliteEndRoundAddition=40|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=13,14;17,19;22,21;27,24;30,27|replayReinforcementSet=1|replayRushList=27,21;30,24;35,27|eliteReinforcementSet=3|eliteRushList=52,36;56,40;60,42;65,49;70,51;74,54;78,56;87,59;90,61|storyTowers={{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}


=== Sulfur Springs ===
=== Sulfur Springs ===
{{BTD6 frontier encounter|map=[[Sulfur Springs]]|mapId=SulfurSprings|encounterType=Story|roundset=1|speedMultiplier=1.2|moabSpeedMultiplier=1.2|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=12|endRound=31|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=39|eliteEndRoundAddition=39|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=13,15;18,18;22,21;27,27;30,28|replayReinforcementSet=1|replayRushList=28,21;0,27;34,28|eliteReinforcementSet=3|eliteRushList=52,36;56,36;60,42;65,46;69,51;73,54;77,56;85,59;89,61|storyTowers={{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}<section end="Sulfur Springs" />
{{BTD6 frontier encounter|map=[[Sulfur Springs]]|mapId=SulfurSprings|encounterType=Story|roundset=1|speedMultiplier=1.2|moabSpeedMultiplier=1.2|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=12|endRound=31|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=39|eliteEndRoundAddition=39|endOfRoundCashMultiplier=0.15|victoryCashMultiplier=2|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=9|reinforcementSet=1|rushList=14,16;19,19;23,22;28,28;31,29|replayReinforcementSet=1|replayRushList=29,22;1,28;35,29|eliteReinforcementSet=3|eliteRushList=53,37;57,37;61,43;66,47;70,52;74,55;78,57;86,60;90,62|storyTowers={{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}<section end="Sulfur Springs" />


== [[Infernal Cavern]] ==
== [[Infernal Cavern]] ==
<section begin="Infernal Cavern"/>
<section begin="Infernal Cavern"/>
{{BTD6 frontier encounter|map=[[Infernal]]|mapId=Infernal|encounterType=Side Mission − Boss Battle|boss=[[Blastapopoulos (BTD6)|Blastapopoulos]] (Tier 5)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|removeableCostMultiplier=3|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.05|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=62,46;65,47;67,50;69,51;72,53;73,55;75,57;79,61;80,51;82,53;84,55;89,61|storyTowers={{BTD6 insta|Desperado|320}} (No traits)<br>|abilityCooldownReductionMultiplier=1.0}}<section end="Infernal Cavern" />
{{BTD6 frontier encounter|map=[[Infernal]]|mapId=Infernal|encounterType=Side Mission − Boss Battle|boss=[[Blastapopoulos (BTD6)|Blastapopoulos]] (Tier 5)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|removeableCostMultiplier=3|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.05|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=63,47;66,48;68,51;70,52;73,54;74,56;76,58;80,62;81,52;83,54;85,56;90,62|storyTowers={{BTD6 insta|Desperado|320}} (No traits)<br>|abilityCooldownReductionMultiplier=1.0}}<section end="Infernal Cavern" />


== [[Underground Cave]] ==
== [[Underground Cave]] ==
<section begin="Underground Cave"/>
<section begin="Underground Cave"/>
===Underground===
===Underground===
{{BTD6 frontier encounter|map=[[Underground]]|mapId=Underground|encounterType=Story|roundset=1|speedMultiplier=0.85|moabSpeedMultiplier=0.65|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=13|endRound=42|replayStartRoundAddition=13|replayEndRoundAddition=3|eliteStartRoundAddition=38|eliteEndRoundAddition=28|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=1|rushList=13,8;15,9;17,13;22,19;28,21;32,23;34,25;37,26;39,28;41,29|replayReinforcementSet=1|replayRushList=29,21;31,23;34,25;39,26;41,28;44,29|eliteReinforcementSet=3|eliteRushList=50,34;53,37;57,41;63,47;68,50;72,53;80,55;86,58;88,60|storyTowers={{BTD6 insta|Monkey Village|200}} ({{BTD6 trait|Longshot}})<br>{{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}
{{BTD6 frontier encounter|map=[[Underground]]|mapId=Underground|encounterType=Story|roundset=1|speedMultiplier=0.85|moabSpeedMultiplier=0.65|regrowRateMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=13|endRound=42|replayStartRoundAddition=13|replayEndRoundAddition=3|eliteStartRoundAddition=38|eliteEndRoundAddition=28|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=1|rushList=14,9;16,10;18,14;23,20;29,22;33,24;35,26;38,27;40,29;42,30|replayReinforcementSet=1|replayRushList=30,22;32,24;35,26;40,27;42,29;45,30|eliteReinforcementSet=3|eliteRushList=51,35;54,38;58,42;64,48;69,51;73,54;81,56;87,59;89,61|storyTowers={{BTD6 insta|Monkey Village|200}} ({{BTD6 trait|Longshot}})<br>{{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}})<br>|abilityCooldownReductionMultiplier=0.6}}


=== Spillway ===
=== Spillway ===
{{BTD6 frontier encounter|map=[[Spillway]]|mapId=Spillway|encounterType=Side Mission − Boss Battle|boss=[[Bloonarius (BTD6)|Bloonarius]] (Tier 5)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|removeableCostMultiplier=3|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.05|bossSpeedMultiplier=0.3|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=60,47;62,48;65,50;69,52;71,53;72,55;75,57;79,60;80,64;82,69;84,78;89,78|storyTowers=None|abilityCooldownReductionMultiplier=1.0}}<section end="Underground Cave" />
{{BTD6 frontier encounter|map=[[Spillway]]|mapId=Spillway|encounterType=Side Mission − Boss Battle|boss=[[Bloonarius (BTD6)|Bloonarius]] (Tier 5)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|removeableCostMultiplier=3|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.05|bossSpeedMultiplier=0.3|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=61,48;63,49;66,51;70,53;72,54;73,56;76,58;80,61;81,65;83,70;85,79;90,79|storyTowers=None|abilityCooldownReductionMultiplier=1.0}}<section end="Underground Cave" />


== [[Sunken Desert]] ==
== [[Sunken Desert]] ==
<section begin="Sunken Desert"/>
<section begin="Sunken Desert"/>
=== Four Circles ===
=== Four Circles ===
{{BTD6 frontier encounter|map=[[Four Circles]]|mapId=FourCircles|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=63,45;65,47;68,50;69,51;71,53;73,54;79,63;81,65;83,76;86,74;90,78|storyTowers=None}}
{{BTD6 frontier encounter|map=[[Four Circles]]|mapId=FourCircles|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=64,46;66,48;69,51;70,52;72,54;74,55;80,64;82,66;84,77;87,75;91,79|storyTowers=None}}


=== KartsNDarts ===
=== KartsNDarts ===
{{BTD6 frontier encounter|map=[[KartsNDarts]]|mapId=KartsNDarts|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=62,46;64,48;66,50;70,51;72,53;74,56;79,64;81,70;83,73;86,77;90,79|storyTowers=None}}
{{BTD6 frontier encounter|map=[[KartsNDarts]]|mapId=KartsNDarts|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=63,47;65,49;67,51;71,52;73,54;75,57;80,65;82,71;84,74;87,78;91,80|storyTowers=None}}


=== X Factor ===
=== X Factor ===
{{BTD6 frontier encounter|map=[[X Factor]]|mapId=XFactor|encounterType=Side Mission − Boss Battle|boss=[[Dreadbloon (BTD6)|Dreadbloon]] (Tier 5)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=0.15|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.1|bossSpeedMultiplier=0.2|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=61,45;64,47;67,49;69,52;71,51;73,54;78,62;80,67;82,75;85,77;89,78|storyTowers=None}}<section end="Sunken Desert" />
{{BTD6 frontier encounter|map=[[X Factor]]|mapId=XFactor|encounterType=Side Mission − Boss Battle|boss=[[Dreadbloon (BTD6)|Dreadbloon]] (Tier 5)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=0.15|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.1|bossSpeedMultiplier=0.2|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=62,46;65,48;68,50;70,53;72,52;74,55;79,63;81,68;83,76;86,78;90,79|storyTowers=None}}<section end="Sunken Desert" />


== [[Furlong Fields]] ==
== [[Furlong Fields]] ==
<section begin="Furlong Fields"/>
<section begin="Furlong Fields"/>
=== In The Loop ===
=== In The Loop ===
{{BTD6 frontier encounter|map=[[In The Loop]]|mapId=InTheLoop|encounterType=Story|roundset=2|speedMultiplier=1.2|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=14|endRound=33|replayStartRoundAddition=22|replayEndRoundAddition=12|eliteStartRoundAddition=37|eliteEndRoundAddition=37|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=16,12;18,14;23,18;26,22;32,28|replayReinforcementSet=2|replayRushList=36,18;40,22;44,28|eliteReinforcementSet=3|eliteRushList=50,39;53,42;56,46;59,50;66,52;69,56;71,61;75,65;78,68;82,71;85,74;88,78|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}
{{BTD6 frontier encounter|map=[[In The Loop]]|mapId=InTheLoop|encounterType=Story|roundset=2|speedMultiplier=1.2|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=14|endRound=33|replayStartRoundAddition=22|replayEndRoundAddition=12|eliteStartRoundAddition=37|eliteEndRoundAddition=37|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=17,13;19,15;24,19;27,23;33,29|replayReinforcementSet=2|replayRushList=37,19;41,23;45,29|eliteReinforcementSet=3|eliteRushList=51,40;54,43;57,47;60,51;67,53;70,57;72,62;76,66;79,69;83,72;86,75;89,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}


=== Tree Stump ===
=== Tree Stump ===
{{BTD6 frontier encounter|map=[[Tree Stump]]|mapId=TreeStump|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=15|endRound=34|replayStartRoundAddition=21|replayEndRoundAddition=11|eliteStartRoundAddition=36|eliteEndRoundAddition=36|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=17,11;20,11;22,19;28,21;33,25|replayReinforcementSet=2|replayRushList=37,19;42,21;44,25|eliteReinforcementSet=3|eliteRushList=51,40;54,43;57,47;60,50;65,53;68,55;70,60;76,66;79,70;81,73;84,76;88,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}
{{BTD6 frontier encounter|map=[[Tree Stump]]|mapId=TreeStump|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=15|endRound=34|replayStartRoundAddition=21|replayEndRoundAddition=11|eliteStartRoundAddition=36|eliteEndRoundAddition=36|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=18,12;21,12;23,20;29,22;34,26|replayReinforcementSet=2|replayRushList=38,20;43,22;45,26|eliteReinforcementSet=3|eliteRushList=52,41;55,44;58,48;61,51;66,54;69,56;71,61;77,67;80,71;82,74;85,77;89,80|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}


=== Park Path ===
=== Park Path ===
{{BTD6 frontier encounter|map=[[Park Path (BTD6)|Park Path]]|mapId=ParkPath|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=16|endRound=35|replayStartRoundAddition=20|replayEndRoundAddition=10|eliteStartRoundAddition=35|eliteEndRoundAddition=35|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=18,13;21,13;27,21;30,27;34,30|replayReinforcementSet=2|replayRushList=37,21;43,27;44,30|eliteReinforcementSet=3|eliteRushList=50,39;52,42;55,45;58,49;63,52;69,56;72,62;74,65;77,67;80,71;86,74;89,78|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}<section end="Furlong Fields" />
{{BTD6 frontier encounter|map=[[Park Path (BTD6)|Park Path]]|mapId=ParkPath|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=16|endRound=35|replayStartRoundAddition=20|replayEndRoundAddition=10|eliteStartRoundAddition=35|eliteEndRoundAddition=35|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=19,14;22,14;28,22;31,28;35,31|replayReinforcementSet=2|replayRushList=38,22;44,28;45,31|eliteReinforcementSet=3|eliteRushList=51,40;53,43;56,46;59,50;64,53;70,57;73,63;75,66;78,68;81,72;87,75;90,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}<section end="Furlong Fields" />


== [[Great Oak Village]] ==
== [[Great Oak Village]] ==
<section begin="Great Oak Village"/>
<section begin="Great Oak Village"/>
=== Town Center ===
=== Town Center ===
{{BTD6 frontier encounter|map=[[Town Center]]|mapId=TownCentre|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=17|endRound=36|replayStartRoundAddition=19|replayEndRoundAddition=9|eliteStartRoundAddition=34|eliteEndRoundAddition=34|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=19,11;22,14;25,17;29,21;35,25|replayReinforcementSet=2|replayRushList=39,17;41,21;44,25|eliteReinforcementSet=3|eliteRushList=52,41;55,44;58,47;61,51;66,54;69,55;71,60;77,64;80,69;83,72;87,75;88,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}
{{BTD6 frontier encounter|map=[[Town Center]]|mapId=TownCentre|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=17|endRound=36|replayStartRoundAddition=19|replayEndRoundAddition=9|eliteStartRoundAddition=34|eliteEndRoundAddition=34|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=20,12;23,15;26,18;30,22;36,26|replayReinforcementSet=2|replayRushList=40,18;42,22;45,26|eliteReinforcementSet=3|eliteRushList=53,42;56,45;59,48;62,52;67,55;70,56;72,61;78,65;81,70;84,73;88,76;89,80|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}


=== Covered Garden ===
=== Covered Garden ===
{{BTD6 frontier encounter|map=[[Covered Garden]]|mapId=CoveredGarden|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=18|endRound=37|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=33|eliteEndRoundAddition=33|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=20,8;23,12;26,16;30,22;36,27|replayReinforcementSet=2|replayRushList=38,16;40,22;44,27|eliteReinforcementSet=3|eliteRushList=51,40;54,43;57,46;60,50;64,53;68,56;73,61;75,65;78,70;84,71;86,73;88,78|storyTowers={{BTD6 insta|Druid|140}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Hollow-iron}})<br>}}
{{BTD6 frontier encounter|map=[[Covered Garden]]|mapId=CoveredGarden|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=18|endRound=37|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=33|eliteEndRoundAddition=33|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=21,9;24,13;27,17;31,23;37,28|replayReinforcementSet=2|replayRushList=39,17;41,23;45,28|eliteReinforcementSet=3|eliteRushList=52,41;55,44;58,47;61,51;65,54;69,57;74,62;76,66;79,71;85,72;87,74;89,79|storyTowers={{BTD6 insta|Druid|140}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Hollow-iron}})<br>}}


=== Hedge ===
=== Hedge ===
{{BTD6 frontier encounter|map=[[Hedge]]|mapId=Hedge|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=20|endRound=39|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=31|eliteEndRoundAddition=31|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=22,9;24,20;29,23;32,26;38,30|replayReinforcementSet=2|replayRushList=35,23;42,26;44,30|eliteReinforcementSet=3|eliteRushList=51,41;53,44;56,47;59,50;62,53;69,56|storyTowers={{BTD6 insta|Druid|030}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}
{{BTD6 frontier encounter|map=[[Hedge]]|mapId=Hedge|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=20|endRound=39|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=31|eliteEndRoundAddition=31|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=23,10;25,21;30,24;33,27;39,31|replayReinforcementSet=2|replayRushList=36,24;43,27;45,31|eliteReinforcementSet=3|eliteRushList=52,42;54,45;57,48;60,51;63,54;70,57|storyTowers={{BTD6 insta|Druid|030}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}


=== Cornfield ===
=== Cornfield ===
{{BTD6 frontier encounter|map=[[Cornfield]]|mapId=Cornfield|encounterType=Story|roundset=2|speedMultiplier=1.25|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.05|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=19|endRound=38|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=32|eliteEndRoundAddition=32|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=20,15;21,19;29,22;34,25;37,28|replayReinforcementSet=2|replayRushList=35,22;39,25;44,28|eliteReinforcementSet=3|eliteRushList=51,41;53,44;56,47;59,50;62,53;69,56;71,62;74,66;77,69;82,73;83,74;88,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>{{BTD6 insta|Glue Gunner|023}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Laggard}})<br>}}
{{BTD6 frontier encounter|map=[[Cornfield]]|mapId=Cornfield|encounterType=Story|roundset=2|speedMultiplier=1.25|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.05|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=19|endRound=38|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=32|eliteEndRoundAddition=32|endOfRoundCashMultiplier=0.2|victoryCashMultiplier=2.5|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=7.5|reinforcementSet=2|rushList=21,16;22,20;30,23;35,26;38,29|replayReinforcementSet=2|replayRushList=36,23;40,26;45,29|eliteReinforcementSet=3|eliteRushList=52,42;54,45;57,48;60,51;63,54;70,57;71,62;74,66;77,69;82,73;83,74;88,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>{{BTD6 insta|Glue Gunner|023}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Laggard}})<br>}}


=== Monkey Meadow ===
=== Monkey Meadow ===
{{BTD6 frontier encounter|map=[[Monkey Meadow]]|mapId=Tutorial|encounterType=Story|roundset=2|speedMultiplier=1.35|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=21|endRound=40|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=30|eliteEndRoundAddition=30|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=23,14;27,24;32,28;38,35;39,36|replayReinforcementSet=2|replayRushList=36,28;41,35;44,36|eliteReinforcementSet=3|eliteRushList=50,40;53,43;56,46;59,50;64,52;68,55;70,61;75,65;80,70;81,72;86,75;89,78|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}
{{BTD6 frontier encounter|map=[[Monkey Meadow]]|mapId=Tutorial|encounterType=Story|roundset=2|speedMultiplier=1.35|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=21|endRound=40|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=30|eliteEndRoundAddition=30|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=24,15;28,25;33,29;39,36;40,37|replayReinforcementSet=2|replayRushList=37,29;42,36;45,37|eliteReinforcementSet=3|eliteRushList=51,41;54,44;57,47;60,51;65,53;69,56;71,62;76,66;81,71;82,73;87,76;90,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}


=== Downstream ===
=== Downstream ===
{{BTD6 frontier encounter|map=[[Downstream (BTD6)|Downstream]]|mapId=Downstream|encounterType=Story|roundset=2|speedMultiplier=1.25|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=22|endRound=41|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=29|eliteEndRoundAddition=29|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=22,18;25,22;31,25;35,28;40,34|replayReinforcementSet=2|replayRushList=35,25;38,28;44,34|eliteReinforcementSet=3|eliteRushList=52,39;55,42;58,45;61,49;66,51;69,56;72,60;76,64;78,68;83,71;87,74;88,78|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}
{{BTD6 frontier encounter|map=[[Downstream (BTD6)|Downstream]]|mapId=Downstream|encounterType=Story|roundset=2|speedMultiplier=1.25|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=22|endRound=41|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=29|eliteEndRoundAddition=29|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=23,19;26,23;32,26;36,29;41,35|replayReinforcementSet=2|replayRushList=36,26;39,29;45,35|eliteReinforcementSet=3|eliteRushList=53,40;56,43;59,46;62,50;67,52;70,57;73,61;77,65;79,69;84,72;88,75;89,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}


=== Spring Spring ===
=== Spring Spring ===
{{BTD6 frontier encounter|map=[[Spring Spring]]|mapId=SpringSpring|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=23|endRound=42|replayStartRoundAddition=13|replayEndRoundAddition=3|eliteStartRoundAddition=28|eliteEndRoundAddition=28|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=24,11;25,15;31,20;37,24;41,35|replayReinforcementSet=2|replayRushList=37,20;40,24;44,35|eliteReinforcementSet=3|eliteRushList=50,41;53,44;56,47;59,50;64,53;69,55;71,62;74,66;79,70;84,73;86,75;88,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}
{{BTD6 frontier encounter|map=[[Spring Spring]]|mapId=SpringSpring|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=23|endRound=42|replayStartRoundAddition=13|replayEndRoundAddition=3|eliteStartRoundAddition=28|eliteEndRoundAddition=28|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=25,12;26,16;32,21;38,25;42,36|replayReinforcementSet=2|replayRushList=38,21;41,25;45,36|eliteReinforcementSet=3|eliteRushList=51,42;54,45;57,48;60,51;65,54;70,56;72,63;75,67;80,71;85,74;87,76;89,80|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}


=== Tinkerton ===
=== Tinkerton ===
{{BTD6 frontier encounter|map=[[Tinkerton]]|mapId=Tinkerton|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=61,45;64,47;67,49;69,52;71,51;73,54;78,62;80,67;82,75;85,77;89,78|storyTowers=None}}<section end="Great Oak Village" />
{{BTD6 frontier encounter|map=[[Tinkerton]]|mapId=Tinkerton|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=62,46;65,48;68,50;70,53;72,52;74,55;79,63;81,68;83,76;86,78;90,79|storyTowers=None}}<section end="Great Oak Village" />


== [[Abandoned Settlement]] ==
== [[Abandoned Settlement]] ==
<section begin="Abandoned Settlement"/>
<section begin="Abandoned Settlement"/>
=== Quad ===
=== Quad ===
{{BTD6 frontier encounter|map=[[Quad]]|mapId=Quad|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=63,44;65,46;68,49;71,51;72,52;74,56;78,64;80,71;82,73;85,75;89,79|storyTowers=None}}
{{BTD6 frontier encounter|map=[[Quad]]|mapId=Quad|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=64,45;66,47;69,50;72,52;73,53;75,57;79,65;81,72;83,74;86,76;90,80|storyTowers=None}}


=== Ravine ===
=== Ravine ===
{{BTD6 frontier encounter|map=[[Ravine]]|mapId=Ravine|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=60,44;62,47;64,49;70,51;72,53;74,55;78,64;80,68;82,75;85,74;89,78|storyTowers=None}}
{{BTD6 frontier encounter|map=[[Ravine]]|mapId=Ravine|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=61,45;63,48;65,50;71,52;73,54;75,56;79,65;81,69;83,76;86,75;90,79|storyTowers=None}}


=== Dark Castle ===
=== Dark Castle ===
{{BTD6 frontier encounter|map=[[Dark Castle]]|mapId=DarkCastle|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=63,44;64,46;66,50;71,52;73,54;75,56;79,64;81,68;83,73;86,77;90,79|storyTowers=None}}<section end="Abandoned Settlement" />
{{BTD6 frontier encounter|map=[[Dark Castle]]|mapId=DarkCastle|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=64,45;65,47;67,51;72,53;74,55;76,57;80,65;82,69;84,74;87,78;91,80|storyTowers=None}}<section end="Abandoned Settlement" />


== [[Dark Dungeons (Frontier Legends)|Dark Dungeons]] ==
== [[Dark Dungeons (Frontier Legends)|Dark Dungeons]] ==
<section begin="Dark Dungeons"/>
<section begin="Dark Dungeons"/>
{{BTD6 frontier encounter|map=[[Dark Dungeons]]|mapId=DarkDungeons|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=61,45;63,47;66,49;69,50;71,52;73,55;78,65;80,70;82,74;85,75;89,78|storyTowers=None}}<section end="Dark Dungeons" />
{{BTD6 frontier encounter|map=[[Dark Dungeons]]|mapId=DarkDungeons|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=62,46;64,48;67,50;70,51;72,53;74,56;79,66;81,71;83,75;86,76;90,79|storyTowers=None}}<section end="Dark Dungeons" />


== [[Ancient Forest]] ==
== [[Ancient Forest]] ==
<section begin="Ancient Forest"/>
<section begin="Ancient Forest"/>
=== Rake ===
=== Rake ===
{{BTD6 frontier encounter|map=[[Rake]]|mapId=Rake|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=24|endRound=43|replayStartRoundAddition=12|replayEndRoundAddition=2|eliteStartRoundAddition=27|eliteEndRoundAddition=27|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=25,13;28,17;29,21;35,26;42,32|replayReinforcementSet=2|replayRushList=38,21;41,26;44,32|eliteReinforcementSet=3|eliteRushList=51,39;54,42;57,46;60,50;63,52;68,56;73,61;75,64;77,69;82,72;85,74;88,78|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>{{BTD6 insta|Druid|004}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Spotter}}, {{BTD6 trait|Adhesive}})<br>{{BTD6 insta|Druid|004}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Spotter}}, {{BTD6 trait|Kickin'}})<br>}}
{{BTD6 frontier encounter|map=[[Rake]]|mapId=Rake|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=24|endRound=43|replayStartRoundAddition=12|replayEndRoundAddition=2|eliteStartRoundAddition=27|eliteEndRoundAddition=27|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=26,14;29,18;30,22;36,27;43,33|replayReinforcementSet=2|replayRushList=39,22;42,27;45,33|eliteReinforcementSet=3|eliteRushList=52,40;55,43;58,47;61,51;64,53;69,57;74,62;76,65;78,70;83,73;86,75;89,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>{{BTD6 insta|Druid|004}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Spotter}}, {{BTD6 trait|Adhesive}})<br>{{BTD6 insta|Druid|004}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Spotter}}, {{BTD6 trait|Kickin'}})<br>}}


=== Balance ===
=== Balance ===
{{BTD6 frontier encounter|map=[[Balance]]|mapId=Balance|encounterType=Story|roundset=2|speedMultiplier=1.25|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=25|endRound=44|replayStartRoundAddition=11|replayEndRoundAddition=1|eliteStartRoundAddition=26|eliteEndRoundAddition=26|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=25,16;31,18;36,28;38,31;43,37|replayReinforcementSet=2|replayRushList=37,28;40,31;44,37|eliteReinforcementSet=3|eliteRushList=50,40;52,43;55,47;58,50;65,53;69,55;72,60;76,65;81,68;80,71;87,74;89,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}
{{BTD6 frontier encounter|map=[[Balance]]|mapId=Balance|encounterType=Story|roundset=2|speedMultiplier=1.25|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=25|endRound=44|replayStartRoundAddition=11|replayEndRoundAddition=1|eliteStartRoundAddition=26|eliteEndRoundAddition=26|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=26,17;32,19;37,29;39,32;44,38|replayReinforcementSet=2|replayRushList=38,29;41,32;45,38|eliteReinforcementSet=3|eliteRushList=51,41;53,44;56,48;59,51;66,54;70,56;73,61;77,66;82,69;81,72;88,75;90,80|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}


=== Enchanted Glade ===
=== Enchanted Glade ===
{{BTD6 frontier encounter|map=[[Enchanted Glade]]|mapId=EnchantedGlade|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=26|endRound=50|replayStartRoundAddition=10|replayEndRoundAddition=5|eliteStartRoundAddition=25|eliteEndRoundAddition=20|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.8|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=27,19;30,21;32,24;36,32;42,34;43,37;49,41|replayReinforcementSet=2|replayRushList=39,21;42,24;44,32;49,34;52,37;54,41|eliteReinforcementSet=3|eliteRushList=51,41;54,44;57,48;60,51;64,54;68,56;71,62;74,65;78,71;83,72;85,75;88,78|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}<section end="Ancient Forest" />
{{BTD6 frontier encounter|map=[[Enchanted Glade]]|mapId=EnchantedGlade|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=26|endRound=50|replayStartRoundAddition=10|replayEndRoundAddition=5|eliteStartRoundAddition=25|eliteEndRoundAddition=20|endOfRoundCashMultiplier=0.25|victoryCashMultiplier=3|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.8|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=6|reinforcementSet=2|rushList=28,20;31,22;33,25;37,33;43,35;44,38;50,42|replayReinforcementSet=2|replayRushList=40,22;43,25;45,33;50,35;53,38;55,42|eliteReinforcementSet=3|eliteRushList=52,42;55,45;58,49;61,52;65,55;69,57;72,63;75,66;79,72;84,73;86,76;89,79|storyTowers={{BTD6 insta|Druid|040}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Hollow-iron}}, {{BTD6 trait|Soft-shot}})<br>}}<section end="Ancient Forest" />


== [[Muddy Passage]] ==
== [[Muddy Passage]] ==
<section begin="Muddy Passage"/>
<section begin="Muddy Passage"/>
=== The Cabin ===
=== The Cabin ===
{{BTD6 frontier encounter|map=[[The Cabin]]|mapId=TheCabin|encounterType=Story|roundset=2|speedMultiplier=1.15|moabSpeedMultiplier=1.15|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=27|endRound=46|replayStartRoundAddition=19|replayEndRoundAddition=9|eliteStartRoundAddition=24|eliteEndRoundAddition=24|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.3|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=27,18;32,21;34,29;41,33;45,40|replayReinforcementSet=2|replayRushList=45,28;50,31;54,37|eliteReinforcementSet=3|eliteRushList=50,39;53,42;56,46;59,49;66,52;69,55;70,60;77,64;79,69;84,73;86,74;88,79|storyTowers=None}}
{{BTD6 frontier encounter|map=[[The Cabin]]|mapId=TheCabin|encounterType=Story|roundset=2|speedMultiplier=1.15|moabSpeedMultiplier=1.15|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=27|endRound=46|replayStartRoundAddition=19|replayEndRoundAddition=9|eliteStartRoundAddition=24|eliteEndRoundAddition=24|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.3|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=28,19;33,22;35,30;42,34;46,41|replayReinforcementSet=2|replayRushList=46,29;51,32;55,38|eliteReinforcementSet=3|eliteRushList=51,40;54,43;57,47;60,50;67,53;70,56;71,61;78,65;80,70;85,74;87,75;89,80|storyTowers=None}}


=== Pat's Pond ===
=== Pat's Pond ===
{{BTD6 frontier encounter|map=[[Pat's Pond]]|mapId=PatsPond|encounterType=Story|roundset=2|speedMultiplier=0.75|moabSpeedMultiplier=0.75|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=28|endRound=47|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=23|eliteEndRoundAddition=23|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=28,17;30,20;35,26;43,29;46,36|replayReinforcementSet=2|replayRushList=46,26;51,29;54,36|eliteReinforcementSet=3|eliteRushList=52,40;55,43;58,46;61,50;63,53;68,56;72,61;75,65;77,70;82,71;87,75;89,78|storyTowers={{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}
{{BTD6 frontier encounter|map=[[Pat's Pond]]|mapId=PatsPond|encounterType=Story|roundset=2|speedMultiplier=0.75|moabSpeedMultiplier=0.75|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=28|endRound=47|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=23|eliteEndRoundAddition=23|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=29,18;31,21;36,27;44,30;47,37|replayReinforcementSet=2|replayRushList=47,27;52,30;55,37|eliteReinforcementSet=3|eliteRushList=53,41;56,44;59,47;62,51;64,54;69,57;73,62;76,66;78,71;83,72;88,76;90,79|storyTowers={{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}


=== Logs ===
=== Logs ===
{{BTD6 frontier encounter|map=[[Logs]]|mapId=Logs|encounterType=Story|roundset=2|speedMultiplier=1.35|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=29|endRound=48|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=22|eliteEndRoundAddition=22|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=29,28;31,27;39,31;43,37;47,44|replayReinforcementSet=2|replayRushList=47,31;53,37;54,44|eliteReinforcementSet=3|eliteRushList=50,39;53,42;56,45;59,49;64,52;69,55;71,60;76,64;79,68;81,73;85,75;88,79|storyTowers=None}}
{{BTD6 frontier encounter|map=[[Logs]]|mapId=Logs|encounterType=Story|roundset=2|speedMultiplier=1.35|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=29|endRound=48|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=22|eliteEndRoundAddition=22|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=30,29;32,28;40,32;44,38;48,45|replayReinforcementSet=2|replayRushList=48,32;54,38;55,45|eliteReinforcementSet=3|eliteRushList=51,40;54,43;57,46;60,50;65,53;70,56;72,61;77,65;80,69;82,74;86,76;89,80|storyTowers=None}}


=== Bloonarius Prime ===
=== Bloonarius Prime ===
{{BTD6 frontier encounter|map=[[Bloonarius Prime]]|mapId=BloonariusPrime|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=30|endRound=49|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=21|eliteEndRoundAddition=21|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=30,18;33,22;38,25;41,32;48,39|replayReinforcementSet=2|replayRushList=46,25;51,32;54,39|eliteReinforcementSet=3|eliteRushList=51,41;54,44;57,47;60,50;65,52;68,56;70,61;74,65;78,69;83,73;84,74;88,78|storyTowers={{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Rapid-fire}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Rapid-fire}})<br>}}
{{BTD6 frontier encounter|map=[[Bloonarius Prime]]|mapId=BloonariusPrime|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=30|endRound=49|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=21|eliteEndRoundAddition=21|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=31,19;34,23;39,26;42,33;49,40|replayReinforcementSet=2|replayRushList=47,26;52,33;55,40|eliteReinforcementSet=3|eliteRushList=52,42;55,45;58,48;61,51;66,53;69,57;71,62;75,66;79,70;84,74;85,75;89,79|storyTowers={{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Rapid-fire}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Rapid-fire}})<br>}}


=== Muddy Puddles ===
=== Muddy Puddles ===
{{BTD6 frontier encounter|map=[[Muddy Puddles]]|mapId=MuddyPuddles|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=62,46;64,48;66,50;70,51;72,53;74,56;79,65;81,67;83,76;86,73;90,79|storyTowers=None}}<section end="Muddy Passage" />
{{BTD6 frontier encounter|map=[[Muddy Puddles]]|mapId=MuddyPuddles|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=63,47;65,49;67,51;71,52;73,54;75,57;80,66;82,68;84,77;87,74;91,80|storyTowers=None}}<section end="Muddy Passage" />


== [[The Swamp]] ==
== [[The Swamp]] ==
<section begin="The Swamp"/>
<section begin="The Swamp"/>
=== Haunted ===
=== Haunted ===
{{BTD6 frontier encounter|map=[[Haunted]]|mapId=Haunted|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=31|endRound=50|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=20|eliteEndRoundAddition=20|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=35,23;37,26;42,29;47,36;49,41|replayReinforcementSet=2|replayRushList=45,29;52,36;54,41|eliteReinforcementSet=3|eliteRushList=50,40;52,43;55,46;58,50;63,53;69,55;73,62;75,64;80,70;81,72;87,73;89,79|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Oversize}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}
{{BTD6 frontier encounter|map=[[Haunted]]|mapId=Haunted|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=31|endRound=50|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=20|eliteEndRoundAddition=20|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=36,24;38,27;43,30;48,37;50,42|replayReinforcementSet=2|replayRushList=46,30;53,37;55,42|eliteReinforcementSet=3|eliteRushList=51,41;53,44;56,47;59,51;64,54;70,56;74,63;76,65;81,71;82,73;88,74;90,80|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Oversize}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}


=== Carved ===
=== Carved ===
{{BTD6 frontier encounter|map=[[Carved]]|mapId=Carved|encounterType=Story|roundset=2|speedMultiplier=1.35|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=33|endRound=52|replayStartRoundAddition=13|replayEndRoundAddition=3|eliteStartRoundAddition=18|eliteEndRoundAddition=18|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=37,22;39,33;44,39;47,43;51,47|replayReinforcementSet=2|replayRushList=45,39;51,42;54,47|eliteReinforcementSet=3|eliteRushList=50,41;53,44;56,47;59,51;66,53;69,55;71,61;74,64;78,68;83,72;86,75;88,79|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Oversize}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}
{{BTD6 frontier encounter|map=[[Carved]]|mapId=Carved|encounterType=Story|roundset=2|speedMultiplier=1.35|moabSpeedMultiplier=1.25|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=33|endRound=52|replayStartRoundAddition=13|replayEndRoundAddition=3|eliteStartRoundAddition=18|eliteEndRoundAddition=18|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=38,23;40,34;45,40;48,44;52,48|replayReinforcementSet=2|replayRushList=46,40;52,43;55,48|eliteReinforcementSet=3|eliteRushList=51,42;54,45;57,48;60,52;67,54;70,56;72,62;75,65;79,69;84,73;87,76;89,80|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Oversize}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}


=== Ancient Portal ===
=== Ancient Portal ===
{{BTD6 frontier encounter|map=[[Ancient Portal]]|mapId=AncientPortal|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=34|endRound=53|replayStartRoundAddition=12|replayEndRoundAddition=2|eliteStartRoundAddition=17|eliteEndRoundAddition=17|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=34,29;38,33;42,36;48,40;52,43|replayReinforcementSet=2|replayRushList=47,36;52,40;54,43|eliteReinforcementSet=3|eliteRushList=52,40;55,43;58,46;61,50;65,52;69,56;70,60;75,64;77,69;81,71;84,75;88,78|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Oversize}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}
{{BTD6 frontier encounter|map=[[Ancient Portal]]|mapId=AncientPortal|encounterType=Story|roundset=2|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=34|endRound=53|replayStartRoundAddition=12|replayEndRoundAddition=2|eliteStartRoundAddition=17|eliteEndRoundAddition=17|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=35,30;39,34;43,37;49,41;53,44|replayReinforcementSet=2|replayRushList=48,37;53,41;55,44|eliteReinforcementSet=3|eliteRushList=53,41;56,44;59,47;62,51;66,53;70,57;71,61;76,65;78,70;82,72;85,76;89,79|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Oversize}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}


=== Encrypted ===
=== Encrypted ===
{{BTD6 frontier encounter|map=[[Encrypted]]|mapId=Encrypted|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=35|endRound=64|replayStartRoundAddition=11|replayEndRoundAddition=1|eliteStartRoundAddition=16|eliteEndRoundAddition=6|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.6666667|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=2|rushList=36,30;39,33;43,36;46,39;50,40;54,42;55,45;58,47;60,48;63,49|replayReinforcementSet=2|replayRushList=48,40;51,42;54,45;58,47;61,48;64,49|eliteReinforcementSet=3|eliteRushList=51,39;54,42;57,45;60,49;64,52;68,55;73,61;76,65;79,70;82,73;85,76;89,79|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Oversize}}, {{BTD6 trait|Laggard}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}
{{BTD6 frontier encounter|map=[[Encrypted]]|mapId=Encrypted|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=35|endRound=64|replayStartRoundAddition=11|replayEndRoundAddition=1|eliteStartRoundAddition=16|eliteEndRoundAddition=6|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.6666667|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=2|rushList=37,31;40,34;44,37;47,40;51,41;55,43;56,46;59,48;61,49;64,50|replayReinforcementSet=2|replayRushList=49,41;52,43;55,46;59,48;62,49;65,50|eliteReinforcementSet=3|eliteRushList=52,40;55,43;58,46;61,50;65,53;69,56;74,62;77,66;80,71;83,74;86,77;90,80|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Oversize}}, {{BTD6 trait|Laggard}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}


* '''Note:''' on the first encounter, the rush in Round 36 comes from the Reinforcement set 3.<section end="The Swamp"/>
* '''Note:''' on the first encounter, the rush in Round 36 comes from the Reinforcement set 3.<section end="The Swamp"/>
== [[Midnight Mansion Basement]] ==
== [[Midnight Mansion Basement]] ==
<section begin="Midnight Mansion Basement"/>
<section begin="Midnight Mansion Basement"/>
{{BTD6 frontier encounter|map=[[Midnight Mansion]]|mapId=MidnightMansion|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=31|endRound=50|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=19|eliteEndRoundAddition=19|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=33,19;37,24;39,27;45,30;50,42|replayReinforcementSet=2|replayRushList=48,27;50,30;54,42|eliteReinforcementSet=3|eliteRushList=51,39;54,42;57,46;60,49;64,52;69,56;72,60;77,65;79,69;82,71;85,76;88,78|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Oversize}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}<section end="Midnight Mansion Basement" />
{{BTD6 frontier encounter|map=[[Midnight Mansion]]|mapId=MidnightMansion|encounterType=Story|roundset=2|speedMultiplier=0.85|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=31|endRound=50|replayStartRoundAddition=14|replayEndRoundAddition=4|eliteStartRoundAddition=19|eliteEndRoundAddition=19|endOfRoundCashMultiplier=0.3|victoryCashMultiplier=4|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=4.5|reinforcementSet=2|rushList=34,20;38,25;40,28;46,31;51,43|replayReinforcementSet=2|replayRushList=49,28;51,31;55,43|eliteReinforcementSet=3|eliteRushList=52,40;55,43;58,47;61,50;65,53;70,57;73,61;78,66;80,70;83,72;86,77;89,79|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Oversize}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>{{BTD6 insta|Wizard Monkey|003}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}})<br>}}<section end="Midnight Mansion Basement" />


== [[Crypts]] ==
== [[Crypts]] ==
<section begin="Crypts"/>
<section begin="Crypts"/>
{{BTD6 frontier encounter|map=[[Cubism]]|mapId=Cubism|encounterType=Side Mission − Boss Battle|boss=[[Lych]] (Tier 5)|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.1|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=63,46;64,48;67,50;71,51;72,53;73,55;76,58;79,61;80,63;82,66;85,75;89,78|storyTowers=None}}<section end="Crypts" />
{{BTD6 frontier encounter|map=[[Cubism]]|mapId=Cubism|encounterType=Side Mission − Boss Battle|boss=[[Lych]] (Tier 5)|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.1|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=64,47;65,49;68,51;72,52;73,54;74,56;77,59;80,62;81,64;83,67;86,76;90,79|storyTowers=None}}<section end="Crypts" />


== [[Sodden Field]] ==
== [[Sodden Field]] ==
<section begin="Sodden Field"/>
<section begin="Sodden Field"/>
{{BTD6 frontier encounter|map=[[Bloody Puddles]]|mapId=BloodyPuddles|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=60,44;63,47;66,49;72,50;73,52;75,54;78,63;80,69;82,74;85,77;89,78|storyTowers=None}}<section end="Sodden Field" />
{{BTD6 frontier encounter|map=[[Bloody Puddles]]|mapId=BloodyPuddles|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=61,45;64,48;67,50;73,51;74,53;76,55;79,64;81,70;83,75;86,78;90,79|storyTowers=None}}<section end="Sodden Field" />


== [[The Coast]] ==
== [[The Coast]] ==
<section begin="The Coast"/>
<section begin="The Coast"/>
{{BTD6 frontier encounter|map=[[Off The Coast]]|mapId=OffTheCoast|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=36|endRound=55|replayStartRoundAddition=20|replayEndRoundAddition=10|eliteStartRoundAddition=15|eliteEndRoundAddition=15|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=35,20;39,23;44,29;50,32;54,36|replayReinforcementSet=3|replayRushList=55,29;59,32;64,36|eliteReinforcementSet=3|eliteRushList=50,44;53,46;56,49;59,52;62,54;65,57;68,60;71,60;75,65;78,69;82,71;85,74;88,78|storyTowers={{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}<section end="The Coast" />
{{BTD6 frontier encounter|map=[[Off The Coast]]|mapId=OffTheCoast|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=36|endRound=55|replayStartRoundAddition=20|replayEndRoundAddition=10|eliteStartRoundAddition=15|eliteEndRoundAddition=15|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=36,21;40,24;45,30;51,33;55,37|replayReinforcementSet=3|replayRushList=56,30;60,33;65,37|eliteReinforcementSet=3|eliteRushList=51,45;54,47;57,50;60,53;63,55;66,58;69,61;72,61;76,66;79,70;83,72;86,75;89,79|storyTowers={{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}<section end="The Coast" />


== [[Spice Islands (Frontier Legends)|Spice Islands]] ==
== [[Spice Islands (Frontier Legends)|Spice Islands]] ==
<section begin="Spice Islands"/>
<section begin="Spice Islands"/>
===Spice Islands===
===Spice Islands===
{{BTD6 frontier encounter|map=[[Spice Islands]]|mapId=SpiceIslands|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=37|endRound=56|replayStartRoundAddition=19|replayEndRoundAddition=9|eliteStartRoundAddition=14|eliteEndRoundAddition=14|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=36,22;40,26;45,33;51,37;55,44|replayReinforcementSet=3|replayRushList=58,33;61,37;64,44|eliteReinforcementSet=3|eliteRushList=51,45;54,46;57,50;60,52;63,55;66,57;69,59;72,61;76,64;79,67;83,70;86,75;88,79|storyTowers={{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}
{{BTD6 frontier encounter|map=[[Spice Islands]]|mapId=SpiceIslands|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=37|endRound=56|replayStartRoundAddition=19|replayEndRoundAddition=9|eliteStartRoundAddition=14|eliteEndRoundAddition=14|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=37,23;41,27;46,34;52,38;56,45|replayReinforcementSet=3|replayRushList=59,34;62,38;65,45|eliteReinforcementSet=3|eliteRushList=52,46;55,47;58,51;61,53;64,56;67,58;70,60;73,62;77,65;80,68;84,71;87,76;89,80|storyTowers={{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}


=== Lotus Island ===
=== Lotus Island ===
{{BTD6 frontier encounter|map=[[Lotus Island]]|mapId=LotusIsland|encounterType=Story|roundset=3|speedMultiplier=1.15|moabSpeedMultiplier=1.15|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=38|endRound=57|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=13|eliteEndRoundAddition=13|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=37,21;41,23;44,29;52,41;56,48|replayReinforcementSet=3|replayRushList=56,29;60,41;64,48|eliteReinforcementSet=3|eliteRushList=50,44;52,45;55,48;58,51;61,53;64,56;68,59;70,62;74,66;77,70;80,73;85,75;88,78|storyTowers={{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}
{{BTD6 frontier encounter|map=[[Lotus Island]]|mapId=LotusIsland|encounterType=Story|roundset=3|speedMultiplier=1.15|moabSpeedMultiplier=1.15|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=38|endRound=57|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=13|eliteEndRoundAddition=13|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=38,22;42,24;45,30;53,42;57,49|replayReinforcementSet=3|replayRushList=57,30;61,42;65,49|eliteReinforcementSet=3|eliteRushList=51,45;53,46;56,49;59,52;62,54;65,57;69,60;71,63;75,67;78,71;81,74;86,76;89,79|storyTowers={{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}


=== Polyphemus ===
=== Polyphemus ===
{{BTD6 frontier encounter|map=[[Polyphemus]]|mapId=Polyphemus|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=39|endRound=58|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=12|eliteEndRoundAddition=12|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=38,25;42,27;47,32;53,44;57,52|replayReinforcementSet=3|replayRushList=57,32;62,44;64,52|eliteReinforcementSet=3|eliteRushList=52,46;55,47;58,50;61,52;64,55;66,58;69,60;71,63;75,65;79,71;82,72;86,76;89,78|storyTowers={{BTD6 insta|Mermonkey|030}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}<section end="Spice Islands" />
{{BTD6 frontier encounter|map=[[Polyphemus]]|mapId=Polyphemus|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=39|endRound=58|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=12|eliteEndRoundAddition=12|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=39,26;43,28;48,33;54,45;58,53|replayReinforcementSet=3|replayRushList=58,33;63,45;65,53|eliteReinforcementSet=3|eliteRushList=53,47;56,48;59,51;62,53;65,56;67,59;70,61;72,64;76,66;80,72;83,73;87,77;90,79|storyTowers={{BTD6 insta|Mermonkey|030}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}<section end="Spice Islands" />


== [[The Sunken Columns]] ==
== [[The Sunken Columns]] ==
<section begin="The Sunken Columns"/>
<section begin="The Sunken Columns"/>
=== Peninsula ===
=== Peninsula ===
{{BTD6 frontier encounter|map=[[Peninsula]]|mapId=Peninsula|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=40|endRound=59|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=11|eliteEndRoundAddition=11|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=39,24;43,28;49,30;55,36;58,50|replayReinforcementSet=3|replayRushList=56,30;61,36;64,50|eliteReinforcementSet=3|eliteRushList=51,45;53,46;56,49;59,52;62,54;65,56;68,60;73,61;74,65;78,69;81,74;84,75;88,78|storyTowers={{BTD6 insta|Mermonkey|003}} ({{BTD6 trait|Laggard}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}
{{BTD6 frontier encounter|map=[[Peninsula]]|mapId=Peninsula|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=40|endRound=59|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=11|eliteEndRoundAddition=11|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=40,25;44,29;50,31;56,37;59,51|replayReinforcementSet=3|replayRushList=57,31;62,37;65,51|eliteReinforcementSet=3|eliteRushList=52,46;54,47;57,50;60,53;63,55;66,57;69,61;74,62;75,66;79,70;82,75;85,76;89,79|storyTowers={{BTD6 insta|Mermonkey|003}} ({{BTD6 trait|Laggard}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>}}


=== Sunken Columns ===
=== Sunken Columns ===
{{BTD6 frontier encounter|map=[[Sunken Columns]]|mapId=SunkenColumns|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=41|endRound=60|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=40,26;44,29;51,32;56,37;59,52|replayReinforcementSet=3|replayRushList=55,32;59,37;64,52|eliteReinforcementSet=3|eliteRushList=50,44;52,46;55,48;58,51;61,53;64,57;69,59;71,60;75,66;79,68;83,72;85,76;88,79|storyTowers={{BTD6 insta|Mermonkey|032}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>{{BTD6 insta|Mermonkey|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Spotter}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Microscopic}})<br>}}<section end="The Sunken Columns" />
{{BTD6 frontier encounter|map=[[Sunken Columns]]|mapId=SunkenColumns|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=0.85|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=41|endRound=60|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=7|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=41,27;45,30;52,33;57,38;60,53|replayReinforcementSet=3|replayRushList=56,33;60,38;65,53|eliteReinforcementSet=3|eliteRushList=51,45;53,47;56,49;59,52;62,54;65,58;70,60;72,61;76,67;80,69;84,73;86,77;89,80|storyTowers={{BTD6 insta|Mermonkey|032}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>{{BTD6 insta|Mermonkey|003}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Spotter}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Microscopic}})<br>}}<section end="The Sunken Columns" />


== [[Luminous Cove (Frontier Legends)|Luminous Cove]] ==
== [[Luminous Cove (Frontier Legends)|Luminous Cove]] ==
<section begin="Luminous Cove"/>
<section begin="Luminous Cove"/>
{{BTD6 frontier encounter|map=[[Luminous Cove]]|mapId=LuminousCove|encounterType=Story|roundset=3|speedMultiplier=1.25|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=42|endRound=66|replayStartRoundAddition=14|replayEndRoundAddition=-1|eliteStartRoundAddition=9|eliteEndRoundAddition=4|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.8|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=41,32;43,33;45,36;48,40;51,44;55,48;58,48;60,52;63,52;65,56|replayReinforcementSet=3|replayRushList=57,36;60,40;64,44;67,48;70,52;74,56|eliteReinforcementSet=3|eliteRushList=51,45;54,47;57,49;60,52;63,54;66,56;68,60;70,62;76,64;78,70;82,73;87,74;88,78|storyTowers={{BTD6 insta|Mermonkey|032}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>{{BTD6 insta|Mermonkey|003}} ({{BTD6 trait|Laggard}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Microscopic}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Microscopic}})<br>}}<section end="Luminous Cove" />
{{BTD6 frontier encounter|map=[[Luminous Cove]]|mapId=LuminousCove|encounterType=Story|roundset=3|speedMultiplier=1.25|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=42|endRound=66|replayStartRoundAddition=14|replayEndRoundAddition=-1|eliteStartRoundAddition=9|eliteEndRoundAddition=4|endOfRoundCashMultiplier=0.45|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.8|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.75|reinforcementSet=3|rushList=42,33;44,34;46,37;49,41;52,45;56,49;59,49;61,53;64,53;66,57|replayReinforcementSet=3|replayRushList=58,37;61,41;65,45;68,49;71,53;75,57|eliteReinforcementSet=3|eliteRushList=52,46;55,48;58,50;61,53;64,55;67,57;69,61;71,63;77,65;79,71;83,74;88,75;89,79|storyTowers={{BTD6 insta|Mermonkey|032}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>{{BTD6 insta|Mermonkey|003}} ({{BTD6 trait|Laggard}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Microscopic}})<br>{{BTD6 insta|Mermonkey|002}} ({{BTD6 trait|Laggard}}, {{BTD6 trait|Microscopic}})<br>}}<section end="Luminous Cove" />


== [[Lost Coast]] ==
== [[Lost Coast]] ==
<section begin="Lost Coast"/>
<section begin="Lost Coast"/>
=== Cargo ===
=== Cargo ===
{{BTD6 frontier encounter|map=[[Cargo]]|mapId=Cargo|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=60,44;63,46;67,49;70,51;71,52;73,55;78,66;80,69;82,76;85,74;89,78|storyTowers=None}}
{{BTD6 frontier encounter|map=[[Cargo]]|mapId=Cargo|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=61,45;64,47;68,50;71,52;72,53;74,56;79,67;81,70;83,77;86,75;90,79|storyTowers=None}}


=== Flooded Valley ===
=== Flooded Valley ===
{{BTD6 frontier encounter|map=[[Flooded Valley]]|mapId=FloodedValley|encounterType=Side Mission − Boss Battle|boss=[[Vortex (BTD6)|Vortex]] (Tier 5)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.1|bossSpeedMultiplier=0.08|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=62,46;65,48;67,49;70,51;72,53;73,55;75,57;78,61;81,63;83,66;85,75;90,79|storyTowers=None}}<section end="Lost Coast" />
{{BTD6 frontier encounter|map=[[Flooded Valley]]|mapId=FloodedValley|encounterType=Side Mission − Boss Battle|boss=[[Vortex (BTD6)|Vortex]] (Tier 5)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.1|bossSpeedMultiplier=0.08|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=63,47;66,49;68,50;71,52;73,54;74,56;76,58;79,62;82,64;84,67;86,76;91,80|storyTowers=None}}<section end="Lost Coast" />


== [[Sanctuary Overlook]] ==
== [[Sanctuary Overlook]] ==
<section begin="Sanctuary Overlook"/>
<section begin="Sanctuary Overlook"/>
{{BTD6 frontier encounter|map=[[Quarry]]|mapId=Quarry|encounterType=Story|roundset=3|speedMultiplier=1.15|moabSpeedMultiplier=1.15|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=43|endRound=62|replayStartRoundAddition=23|replayEndRoundAddition=13|eliteStartRoundAddition=8|eliteEndRoundAddition=8|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=42,32;46,35;53,39;58,43;61,55|replayReinforcementSet=3|replayRushList=67,39;70,43;74,55|eliteReinforcementSet=3|eliteRushList=50,44;53,46;56,48;59,51;62,53;65,55;69,59;72,61;74,65;77,69;80,72;84,77;88,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}<section end="Sanctuary Overlook" />
{{BTD6 frontier encounter|map=[[Quarry]]|mapId=Quarry|encounterType=Story|roundset=3|speedMultiplier=1.15|moabSpeedMultiplier=1.15|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=43|endRound=62|replayStartRoundAddition=23|replayEndRoundAddition=13|eliteStartRoundAddition=8|eliteEndRoundAddition=8|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=43,33;47,36;54,40;59,44;62,56|replayReinforcementSet=3|replayRushList=68,40;71,44;75,56|eliteReinforcementSet=3|eliteRushList=51,45;54,47;57,49;60,52;63,54;66,56;70,60;73,62;75,66;78,70;81,73;85,78;89,80|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}<section end="Sanctuary Overlook" />


== [[The Sanctuary]] ==
== [[The Sanctuary]] ==
<section begin="The Sanctuary"/>
<section begin="The Sanctuary"/>
{{BTD6 frontier encounter|map=[[Sanctuary]]|mapId=Sanctuary|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=61,43;63,44;66,50;69,52;72,53;76,56;79,65;81,68;84,76;88,74;91,78|storyTowers=None}}<section end="The Sanctuary" />
{{BTD6 frontier encounter|map=[[Sanctuary]]|mapId=Sanctuary|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=62,44;64,45;67,51;70,53;73,54;77,57;80,66;82,69;85,77;89,75;92,79|storyTowers=None}}<section end="The Sanctuary" />


== [[Frozen Peak]] ==
== [[Frozen Peak]] ==
<section begin="Frozen Peak"/>
<section begin="Frozen Peak"/>
=== Moon Landing ===
=== Moon Landing ===
{{BTD6 frontier encounter|map=[[Moon Landing (BTD6)|Moon Landing]]|mapId=MoonLanding|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=44|endRound=64|replayStartRoundAddition=22|replayEndRoundAddition=12|eliteStartRoundAddition=7|eliteEndRoundAddition=7|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=43,31;47,36;54,42;59,40;62,52|replayReinforcementSet=3|replayRushList=69,40;71,42;74,52|eliteReinforcementSet=3|eliteRushList=52,46;54,47;57,50;60,52;63,54;66,57;68,59;71,61;75,66;79,69;83,73;85,75;88,78|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}
{{BTD6 frontier encounter|map=[[Moon Landing (BTD6)|Moon Landing]]|mapId=MoonLanding|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=44|endRound=64|replayStartRoundAddition=22|replayEndRoundAddition=12|eliteStartRoundAddition=7|eliteEndRoundAddition=7|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=44,32;48,37;55,43;60,41;63,53|replayReinforcementSet=3|replayRushList=70,41;72,43;75,53|eliteReinforcementSet=3|eliteRushList=53,47;55,48;58,51;61,53;64,55;67,58;69,60;72,62;76,67;80,70;84,74;86,76;89,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}


=== Last Resort ===
=== Last Resort ===
{{BTD6 frontier encounter|map=[[Last Resort]]|mapId=LastResort|encounterType=Story|roundset=3|speedMultiplier=0.75|moabSpeedMultiplier=0.75|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=46|endRound=65|replayStartRoundAddition=20|replayEndRoundAddition=10|eliteStartRoundAddition=5|eliteEndRoundAddition=5|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=45,32;49,35;56,43;61,47;64,51|replayReinforcementSet=3|replayRushList=69,43;72,47;74,51|eliteReinforcementSet=3|eliteRushList=50,44;52,45;55,48;58,50;61,52;64,55;68,59;70,61;74,65;77,69;80,71;85,74;88,78|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}
{{BTD6 frontier encounter|map=[[Last Resort]]|mapId=LastResort|encounterType=Story|roundset=3|speedMultiplier=0.75|moabSpeedMultiplier=0.75|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=46|endRound=65|replayStartRoundAddition=20|replayEndRoundAddition=10|eliteStartRoundAddition=5|eliteEndRoundAddition=5|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=46,33;50,36;57,44;62,48;65,52|replayReinforcementSet=3|replayRushList=70,44;73,48;75,52|eliteReinforcementSet=3|eliteRushList=51,45;53,46;56,49;59,51;62,53;65,56;69,60;71,62;75,66;78,70;81,72;86,75;89,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}


=== Skates ===
=== Skates ===
{{BTD6 frontier encounter|map=[[Skates]]|mapId=Skates|encounterType=Story|roundset=3|speedMultiplier=1.25|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.15|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=49|endRound=68|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=2|eliteEndRoundAddition=2|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=48,36;52,44;59,48;64,53;67,59|replayReinforcementSet=3|replayRushList=65,48;71,53;74,59|eliteReinforcementSet=3|eliteRushList=51,45;53,46;56,49;59,51;62,53;65,56;68,60;72,61;74,67;78,69;81,72;84,76;88,78|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}
{{BTD6 frontier encounter|map=[[Skates]]|mapId=Skates|encounterType=Story|roundset=3|speedMultiplier=1.25|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.15|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=49|endRound=68|replayStartRoundAddition=17|replayEndRoundAddition=7|eliteStartRoundAddition=2|eliteEndRoundAddition=2|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=49,37;53,45;60,49;65,54;68,60|replayReinforcementSet=3|replayRushList=66,49;72,54;75,60|eliteReinforcementSet=3|eliteRushList=52,46;54,47;57,50;60,52;63,54;66,57;69,61;73,62;75,68;79,70;82,73;85,77;89,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}


=== Frozen Over ===
=== Frozen Over ===
{{BTD6 frontier encounter|map=[[Frozen Over]]|mapId=FrozenOver|encounterType=Story|roundset=3|speedMultiplier=1.35|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=48|endRound=67|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=3|eliteEndRoundAddition=3|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=47,39;51,43;58,47;63,51;66,55|replayReinforcementSet=3|replayRushList=68,47;70,51;74,55|eliteReinforcementSet=3|eliteRushList=52,46;55,47;58,50;61,52;64,54;66,56;69,60;71,62;75,66;79,70;82,73;86,75;89,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}
{{BTD6 frontier encounter|map=[[Frozen Over]]|mapId=FrozenOver|encounterType=Story|roundset=3|speedMultiplier=1.35|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=48|endRound=67|replayStartRoundAddition=18|replayEndRoundAddition=8|eliteStartRoundAddition=3|eliteEndRoundAddition=3|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=48,40;52,44;59,48;64,52;67,56|replayReinforcementSet=3|replayRushList=69,48;71,52;75,56|eliteReinforcementSet=3|eliteRushList=53,47;56,48;59,51;62,53;65,55;67,57;70,61;72,63;76,67;80,71;83,74;87,76;90,80|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}


=== Dark Path ===
=== Dark Path ===
{{BTD6 frontier encounter|map=[[Dark Path]]|mapId=DarkPath|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=47|endRound=66|replayStartRoundAddition=19|replayEndRoundAddition=9|eliteStartRoundAddition=4|eliteEndRoundAddition=4|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=46,33;50,39;57,46;62,49;65,56|replayReinforcementSet=3|replayRushList=68,46;72,49;74,56|eliteReinforcementSet=3|eliteRushList=50,44;53,46;56,48;59,51;62,53;65,55;69,59;71,63;75,65;79,70;83,73;85,75;88,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}<section end="Frozen Peak" />
{{BTD6 frontier encounter|map=[[Dark Path]]|mapId=DarkPath|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=47|endRound=66|replayStartRoundAddition=19|replayEndRoundAddition=9|eliteStartRoundAddition=4|eliteEndRoundAddition=4|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=47,34;51,40;58,47;63,50;66,57|replayReinforcementSet=3|replayRushList=69,47;73,50;75,57|eliteReinforcementSet=3|eliteRushList=51,45;54,47;57,49;60,52;63,54;66,56;70,60;72,64;76,66;80,71;84,74;86,76;89,80|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}<section end="Frozen Peak" />


== [[Alpine Run (Frontier Legends)|Alpine Run]] ==
== [[Alpine Run (Frontier Legends)|Alpine Run]] ==
<section begin="Alpine Run"/>
<section begin="Alpine Run"/>
{{BTD6 frontier encounter|map=[[Alpine Run]]|mapId=AlpineRun|encounterType=Story|roundset=3|speedMultiplier=1.25|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=45|endRound=64|replayStartRoundAddition=21|replayEndRoundAddition=11|eliteStartRoundAddition=6|eliteEndRoundAddition=6|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=44,35;48,39;55,44;60,49;63,55|replayReinforcementSet=3|replayRushList=65,44;68,49;74,55|eliteReinforcementSet=3|eliteRushList=51,45;53,46;56,49;59,51;62,53;65,56;69,60;72,63;76,64;78,70;81,72;86,74;88,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}<section end="Alpine Run" />
{{BTD6 frontier encounter|map=[[Alpine Run]]|mapId=AlpineRun|encounterType=Story|roundset=3|speedMultiplier=1.25|moabSpeedMultiplier=1.35|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=45|endRound=64|replayStartRoundAddition=21|replayEndRoundAddition=11|eliteStartRoundAddition=6|eliteEndRoundAddition=6|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=45,36;49,40;56,45;61,50;64,56|replayReinforcementSet=3|replayRushList=66,45;69,50;75,56|eliteReinforcementSet=3|eliteRushList=52,46;54,47;57,50;60,52;63,54;66,57;70,61;73,64;77,65;79,71;82,73;87,75;89,80|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}<section end="Alpine Run" />


== [[Mountain Village]] ==
== [[Mountain Village]] ==
<section begin="Mountain Village"/>
<section begin="Mountain Village"/>
=== One Two Tree ===
=== One Two Tree ===
{{BTD6 frontier encounter|map=[[One Two Tree]]|mapId=OneTwoTree|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=60,44;62,47;65,50;70,51;71,53;73,55;79,65;81,69;83,74;86,75;90,79|storyTowers=None}}
{{BTD6 frontier encounter|map=[[One Two Tree]]|mapId=OneTwoTree|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=61,45;63,48;66,51;71,52;72,54;74,56;80,66;82,70;84,75;87,76;91,80|storyTowers=None}}


=== Quiet Street ===
=== Quiet Street ===
{{BTD6 frontier encounter|map=[[Quiet Street]]|mapId=QuietStreet|encounterType=Side Mission − Boss Battle|boss=[[Phayze]] (Tier 5)|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=0.5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.1|bossSpeedMultiplier=0.25|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=61,46;63,47;66,49;70,50;69,52;74,54;75,56;78,61;81,65;83,67;86,76;90,79|storyTowers=None}}<section end="Mountain Village" />
{{BTD6 frontier encounter|map=[[Quiet Street]]|mapId=QuietStreet|encounterType=Side Mission − Boss Battle|boss=[[Phayze]] (Tier 5)|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=0.5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.1|bossSpeedMultiplier=0.25|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=62,47;64,48;67,50;71,51;70,53;75,55;76,57;79,62;82,66;84,68;87,77;91,80|storyTowers=None}}<section end="Mountain Village" />


== [[Glacial Trail (Frontier Legends)|Glacial Trail]] ==
== [[Glacial Trail (Frontier Legends)|Glacial Trail]] ==
<section begin="Glacial Trail"/>
<section begin="Glacial Trail"/>
=== Erosion ===
=== Erosion ===
{{BTD6 frontier encounter|map=[[Erosion]]|mapId=Erosion|encounterType=Story|roundset=3|speedMultiplier=0.8|moabSpeedMultiplier=0.8|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=50|endRound=69|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=1|eliteEndRoundAddition=1|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=49,31;53,41;60,48;65,50;74,58|replayReinforcementSet=3|replayRushList=66,48;70,50;74,58|eliteReinforcementSet=3|eliteRushList=51,45;54,46;57,49;60,51;63,53;66,54;68,59;70,60;76,66;78,68;82,74;87,76;88,78|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}
{{BTD6 frontier encounter|map=[[Erosion]]|mapId=Erosion|encounterType=Story|roundset=3|speedMultiplier=0.8|moabSpeedMultiplier=0.8|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=50|endRound=69|replayStartRoundAddition=16|replayEndRoundAddition=6|eliteStartRoundAddition=1|eliteEndRoundAddition=1|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=50,32;54,42;61,49;66,51;75,59|replayReinforcementSet=3|replayRushList=67,49;71,51;75,59|eliteReinforcementSet=3|eliteRushList=52,46;55,47;58,50;61,52;64,54;67,55;69,60;71,61;77,67;79,69;83,75;88,77;89,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>}}


=== Glacial Trail ===
=== Glacial Trail ===
This encounter does not allow the player to use [[Power]]s.
This encounter does not allow the player to use [[Power]]s.
{{BTD6 frontier encounter|map=[[Glacial Trail]]|mapId=GlacialTrail|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=61,45;64,47;67,50;69,52;71,53;73,55;79,63;81,66;83,71;86,77;90,79|storyTowers=None}}<section end="Glacial Trail" />
{{BTD6 frontier encounter|map=[[Glacial Trail]]|mapId=GlacialTrail|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=62,46;65,48;68,51;70,53;72,54;74,56;80,64;82,67;84,72;87,78;91,80|storyTowers=None}}<section end="Glacial Trail" />


== [[Lost Crevasse (Frontier Legends)|Lost Crevasse]] ==
== [[Lost Crevasse (Frontier Legends)|Lost Crevasse]] ==
<section begin="Lost Crevasse"/>
<section begin="Lost Crevasse"/>
{{BTD6 frontier encounter|map=[[Lost Crevasse]]|mapId=LostCrevasse|encounterType=Story|roundset=3|speedMultiplier=0.6|moabSpeedMultiplier=0.6|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=80|replayStartRoundAddition=15|replayEndRoundAddition=-5|eliteStartRoundAddition=0|eliteEndRoundAddition=0|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=52,39;53,40;58,43;62,46;64,48;65,49;70,51;72,53;76,55;79,59|replayReinforcementSet=3|replayRushList=66,51;69,53;74,55|eliteReinforcementSet=3|eliteRushList=52,46;55,47;58,50;61,52;64,54;66,56;69,60;73,62;75,65;80,71;83,73;86,75;89,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Monkey Village|200}} ({{BTD6 trait|Microscopic}}, {{BTD6 trait|Longshot}})<br>}}<section end="Lost Crevasse" />
{{BTD6 frontier encounter|map=[[Lost Crevasse]]|mapId=LostCrevasse|encounterType=Story|roundset=3|speedMultiplier=0.6|moabSpeedMultiplier=0.6|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=2|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=80|replayStartRoundAddition=15|replayEndRoundAddition=-5|eliteStartRoundAddition=0|eliteEndRoundAddition=0|endOfRoundCashMultiplier=0.6|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2|reinforcementSet=3|rushList=53,40;54,41;59,44;63,47;65,49;66,50;71,52;73,54;77,56;80,60|replayReinforcementSet=3|replayRushList=67,52;70,54;75,56|eliteReinforcementSet=3|eliteRushList=53,47;56,48;59,51;62,53;65,55;67,57;70,61;74,63;76,66;81,72;84,74;87,76;90,80|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}})<br>{{BTD6 insta|Monkey Village|200}} ({{BTD6 trait|Microscopic}}, {{BTD6 trait|Longshot}})<br>}}<section end="Lost Crevasse" />


== [[Temple Overlook]] ==
== [[Temple Overlook]] ==
<section begin="Temple Overlook"/>
<section begin="Temple Overlook"/>
{{BTD6 frontier encounter|map=[[Another Brick]]|mapId=AnotherBrick|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=62,46;65,48;66,50;71,52;72,53;74,56;79,64;81,66;83,75;86,77;90,79|storyTowers=None}}<section end="Temple Overlook" />
{{BTD6 frontier encounter|map=[[Another Brick]]|mapId=AnotherBrick|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=0.1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=63,47;66,49;67,51;72,53;73,54;75,57;80,65;82,67;84,76;87,78;91,80|storyTowers=None}}<section end="Temple Overlook" />


== [[The Temple]] ==
== [[The Temple]] ==
Line 317: Line 325:
=== Adora's Temple ===
=== Adora's Temple ===
This encounter starts the player with 100 lives. Max lives are unchanged.
This encounter starts the player with 100 lives. Max lives are unchanged.
{{BTD6 frontier encounter|map=[[Adora's Temple]]|mapId=AdorasTemple|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,31;53,40;58,46;62,48;64,49;65,51;70,53;72,55;76,58;79,59|replayReinforcementSet=3|replayRushList=65,49;68,51;71,53;74,55;77,58;79,59|eliteReinforcementSet=3|eliteRushList=60,46;62,48;64,50;69,52;70,53;73,55;75,58;78,61;81,52;83,54;85,56;89,60|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Fanged}})<br>{{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Cannonball}})<br>}}
{{BTD6 frontier encounter|map=[[Adora's Temple]]|mapId=AdorasTemple|encounterType=Story|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=10|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=53,32;54,41;59,47;63,49;65,50;66,52;71,54;73,56;77,59;80,60|replayReinforcementSet=3|replayRushList=66,50;69,52;72,54;75,56;78,59;80,60|eliteReinforcementSet=3|eliteRushList=61,47;63,49;65,51;70,53;71,54;74,56;76,59;79,62;82,53;84,55;86,57;90,61|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Fanged}})<br>{{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Cannonball}})<br>}}


=== Castle Revenge ===
=== Castle Revenge ===
{{BTD6 frontier encounter|map=[[Castle Revenge]]|mapId=CastleRevenge|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=63,45;65,47;68,50;69,51;71,53;73,54;79,63;81,67;83,70;86,77;90,79|storyTowers=None}}<section end="The Temple" />
{{BTD6 frontier encounter|map=[[Castle Revenge]]|mapId=CastleRevenge|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=64,46;66,48;69,51;70,52;72,54;74,55;80,64;82,68;84,71;87,78;91,80|storyTowers=None}}<section end="The Temple" />


== [[Geared (Frontier Legends)|Geared]] ==
== [[Geared (Frontier Legends)|Geared]] ==
<section begin="Geared"/>
<section begin="Geared"/>
{{BTD6 frontier encounter|map=[[Geared]]|mapId=Geared|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=63,45;65,47;68,50;69,51;71,53;73,54;79,61;81,51;83,53;86,55;90,61|storyTowers=None}}<section end="Geared" />
{{BTD6 frontier encounter|map=[[Geared]]|mapId=Geared|encounterType=Side Mission|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=0.6|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=1|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=1|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0.25|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=2|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=64,46;66,48;69,51;70,52;72,54;74,55;80,62;82,52;84,54;87,56;91,62|storyTowers=None}}<section end="Geared" />


== Final Boss ==
== Final Boss ==
Line 330: Line 338:
=== [[Inner Temple]] ===
=== [[Inner Temple]] ===
<section begin="Inner Temple"/>
<section begin="Inner Temple"/>
{{BTD6 frontier encounter|map=[[Chutes]]|mapId=Chutes|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 1)|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=0.15|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=2.5|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=15|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=62,46;64,47;66,49;71,51;69,52;73,55;75,57;78,61;81,62;83,64;85,77;89,78|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Fanged}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Banana-bond}})<br>}}<section end="Inner Temple" />
{{BTD6 frontier encounter|map=[[Chutes]]|mapId=Chutes|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 1)|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=0.15|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=2.5|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=70|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=10|endOfRoundCashMultiplier=0|victoryCashMultiplier=15|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.75|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=63,47;65,48;67,50;72,52;70,53;74,56;76,58;79,62;82,63;84,65;86,78;90,79|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Fanged}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Banana-bond}})<br>}}<section end="Inner Temple" />


=== Lost Crevasse ===
=== Lost Crevasse ===
{{BTD6 frontier encounter|map=[[Lost Crevasse]]|mapId=LostCrevasse|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 2)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=75|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=10|eliteEndRoundAddition=5|endOfRoundCashMultiplier=0|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.6|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=62,46;64,47;66,49;71,51;69,52;73,55;75,57;78,61;81,62;83,64;85,77;89,78|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}}, {{BTD6 trait|Renowned}})<br>{{BTD6 insta|Monkey Village|200}} ({{BTD6 trait|Microscopic}}, {{BTD6 trait|Longshot}})<br>{{BTD6 insta|Mermonkey|030}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>}}
{{BTD6 frontier encounter|map=[[Lost Crevasse]]|mapId=LostCrevasse|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 2)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=1|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=75|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=10|eliteEndRoundAddition=5|endOfRoundCashMultiplier=0|victoryCashMultiplier=20|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.6|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=63,47;65,48;67,50;72,52;70,53;74,56;76,58;79,62;82,63;84,65;86,78;90,79|storyTowers={{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}}, {{BTD6 trait|Renowned}})<br>{{BTD6 insta|Monkey Village|200}} ({{BTD6 trait|Microscopic}}, {{BTD6 trait|Longshot}})<br>{{BTD6 insta|Mermonkey|030}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>}}


=== The Swamp ===
=== The Swamp ===
{{BTD6 frontier encounter|map=[[Encrypted]]|mapId=Encrypted|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 3)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.25|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=75|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=10|eliteEndRoundAddition=5|endOfRoundCashMultiplier=0|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.6|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=63,46;65,48;67,49;70,50;72,52;74,54;76,57;79,60;80,65;82,69;86,78;90,79|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Molasses}}, {{BTD6 trait|Undertaker}})<br>{{BTD6 insta|Wizard Monkey|023}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Brutal}}, {{BTD6 trait|Banana-bond}})<br>{{BTD6 insta|Wizard Monkey|023}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Brutal}}, {{BTD6 trait|Banana-bond}})<br>{{BTD6 insta|Druid|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Doc}}, {{BTD6 trait|Red-wristed}})<br>}}
{{BTD6 frontier encounter|map=[[Encrypted]]|mapId=Encrypted|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 3)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=0.2|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.25|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=75|replayStartRoundAddition=15|replayEndRoundAddition=5|eliteStartRoundAddition=10|eliteEndRoundAddition=5|endOfRoundCashMultiplier=0|victoryCashMultiplier=30|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.6|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=64,47;66,49;68,50;71,51;73,53;75,55;77,58;80,61;81,66;83,70;87,79;91,80|storyTowers={{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Molasses}}, {{BTD6 trait|Undertaker}})<br>{{BTD6 insta|Wizard Monkey|023}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Brutal}}, {{BTD6 trait|Banana-bond}})<br>{{BTD6 insta|Wizard Monkey|023}} ({{BTD6 trait|Tiny}}, {{BTD6 trait|Encumbered}}, {{BTD6 trait|Brutal}}, {{BTD6 trait|Banana-bond}})<br>{{BTD6 insta|Druid|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Doc}}, {{BTD6 trait|Red-wristed}})<br>}}


=== Underground Cave ===
=== Underground Cave ===
{{BTD6 frontier encounter|map=[[Underground]]|mapId=Underground|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 4)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.2|bossSpeedMultiplier=0.2|allCamo=0|allRegrow=0|startRound=51|endRound=80|replayStartRoundAddition=15|replayEndRoundAddition=0|eliteStartRoundAddition=37|eliteEndRoundAddition=28|endOfRoundCashMultiplier=0|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;66,46;68,48;70,50;72,52;74,54;76,56;78,58|replayReinforcementSet=3|replayRushList=66,46;68,48;70,50;72,52;74,54;76,56;78,58|eliteReinforcementSet=3|eliteRushList=60,47;63,48;65,50;69,51;71,53;73,55;75,58;78,61;81,62;83,66;85,76;90,78|storyTowers={{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Banana-bond}})<br>{{BTD6 insta|Desperado|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Fanged}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Monkey Village|200}} ({{BTD6 trait|Longshot}})<br>}}
{{BTD6 frontier encounter|map=[[Underground]]|mapId=Underground|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 4)|roundset=3|speedMultiplier=0.5|moabSpeedMultiplier=0.5|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.2|bossSpeedMultiplier=0.2|allCamo=0|allRegrow=0|startRound=51|endRound=80|replayStartRoundAddition=15|replayEndRoundAddition=0|eliteStartRoundAddition=37|eliteEndRoundAddition=28|endOfRoundCashMultiplier=0|victoryCashMultiplier=40|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=61,48;64,49;66,51;70,52;72,54;74,56;76,59;79,62;82,63;84,67;86,77;91,79|storyTowers={{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Banana-bond}})<br>{{BTD6 insta|Desperado|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Fanged}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Monkey Village|200}} ({{BTD6 trait|Longshot}})<br>}}


=== Sandytown ===
=== Sandytown ===
{{BTD6 frontier encounter|map=[[Middle of the Road]]|mapId=MiddleOfTheRoad|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 5)|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.13|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=80|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=0|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=51,31;53,33;55,35;57,37;59,39;61,41;63,43;65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|replayReinforcementSet=3|replayRushList=65,45;67,47;69,49;71,51;73,53;75,55;77,57;79,59|eliteReinforcementSet=3|eliteRushList=61,46;64,47;66,49;71,50;70,52;74,54;76,56;79,60;80,64;82,67;84,77;89,78|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Fanged}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Banana-bond}})<br>{{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Molasses}}, {{BTD6 trait|Undertaker}})<br>{{BTD6 insta|Druid|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Doc}}, {{BTD6 trait|Red-wristed}})<br>{{BTD6 insta|Mermonkey|032}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>{{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}}, {{BTD6 trait|Renowned}})<br>}}
{{BTD6 frontier encounter|map=[[Middle of the Road]]|mapId=MiddleOfTheRoad|encounterType=Story − Boss Battle|boss=[[Diamondback]] (Tier 5)|roundset=3|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|abilityCooldownReductionMultiplier=1|removeableCostMultiplier=5|bloonHealthMultiplier=1|moabHealthMultiplier=1|bossHealthMultiplier=0.13|bossSpeedMultiplier=0.5|allCamo=0|allRegrow=0|startRound=51|endRound=80|replayStartRoundAddition=15|replayEndRoundAddition=10|eliteStartRoundAddition=10|eliteEndRoundAddition=0|endOfRoundCashMultiplier=0|victoryCashMultiplier=100|replayEndOfRoundCashMultiplier=0|replayVictoryCashMultiplier=0.5|eliteEndOfRoundCashMultiplier=0|eliteVictoryCashMultiplier=2.5|reinforcementSet=3|rushList=52,32;54,34;56,36;58,38;60,40;62,42;64,44;67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|replayReinforcementSet=3|replayRushList=67,47;69,49;71,51;73,53;75,55;77,57;79,59;80,60|eliteReinforcementSet=3|eliteRushList=62,47;65,48;67,50;72,51;71,53;75,55;77,57;80,61;81,65;83,68;85,78;90,79|storyTowers={{BTD6 insta|Desperado|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Fanged}}, {{BTD6 trait|Cannonball}})<br>{{BTD6 insta|Beast Handler|003}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Banana-bond}})<br>{{BTD6 insta|Wizard Monkey|004}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Molasses}}, {{BTD6 trait|Undertaker}})<br>{{BTD6 insta|Druid|040}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Doc}}, {{BTD6 trait|Red-wristed}})<br>{{BTD6 insta|Mermonkey|032}} ({{BTD6 trait|Renowned}}, {{BTD6 trait|Cannonball}}, {{BTD6 trait|Sluggish}})<br>{{BTD6 insta|Alchemist|400}} ({{BTD6 trait|Primer}}, {{BTD6 trait|Longshot}}, {{BTD6 trait|Kickin'}}, {{BTD6 trait|Tiny}}, {{BTD6 trait|Renowned}})<br>}}


== Update history ==
== Update history ==

Latest revision as of 03:58, 19 July 2026

For Bloon Encounters in Rogue Legends, see Bloon Encounter (Rogue Legends).
This article was last updated for: version 55.2
This article contains spoilers for Frontier Legends
This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Determine which encounters are no longer available upon triggering the final section of the story and also after beating it (Elite).

Bloon Encounters are the scenarios in which the player fights Bloons in the Frontier Legends DLC for Bloons TD 6. There are two main types of Bloon Encounters: Story, which the player is required to complete in a specific order to progress the story; and Side Mission, which are optional. Each Bloon Encounter uses a specific map, and some Bloon Encounters have Boss Bloons. Completing Bloon Encounters earns Bananite.

Mechanics

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Each Bloon Encounter can be played in four modes:

  • First time: Self-explanatory, this applies for both Story and Side Missions. This mode can only be beaten once per campaign.
  • Replay: After beating the map for the first time, players can try again the map with a set of later rounds. Bananite rewards are reduced in this mode.
  • Elite: This mode is only unlocked after beating the main story, it plays in even later rounds with greatly increased rewards, it is applied to all maps in the DLC, regardless if it was beaten during the story line.
  • Elite Replay: Beating the Elite version gives a "black border" for the map and shows this mode, but its is functionally identical to Elite.

There are three different sets of rounds in Frontier Legends, and in general one is active for the story encounters of each third of the campaign:

The roundset remains the same same across all four modes, with the only change being the start and end rounds. Bananite is granted at the end of every round, but at a lower amount compared to the base game. If the player exits the game, upon return it will resume at the last round cleared, this prevents players from obtaining the same end of round cash multiple times, except on Extreme difficulty, where the game is always restarted entirely. The multiplier and total amount of Bananite earned is presented in the table.

During Story encounters, NPC Monkeys such as Dirk or Hazel may also appear in-game as towers to help Sheriff and his Posse, these towers have fixed traits, upgrades and positions on each map; the list of these towers will appear in the tables below. For Side Missions featuring Boss Bloons, the difficulty of depends on the mode: First time and Replay face the Normal version, while Elite and Elite Replay play against the Elite Boss.

Bloon Reinforcements

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During an encounter, the game will occasionally an spawn an additional rush of Bloons at the start of certain rounds during the game, these are known Bloon Reinforcements and indicated by a banner at the top right section of the screen. These often include the six exclusive Bloon types of Frontier Legends and other strong Bloons.

The Bloons that are spawned are taken from one of three different special set of rounds, and like the regular sets, they are mostly tied to certain sections of the campaign, although set 3 is always used on Side Missions and Elite (Replay) modes, regardless of the map. The roundset type, regular round and the reinforcement round to spawn are indicated on each table, and are different for each mode. For example if the table indicates "Type 2; Round 27: 18" it means that at the start of Round 27 of the game will spawn the Round 18 of the Reinforcement set 2.

The player might notice that sometimes the game seems to spawn the reinforcements early according to the round number shown in the screen, but this is only visual as the UI does not increase until all Bloons of previous rounds are popped due Apopalypse mechanics.

Challenge rules

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Unless otherwise noted, the following challenge rules are shared between all Bloon Encounters:

  • Mode: Apopalypse
  • Difficulty: Medium
  • Max monkeys: Default
  • Starting cash: Current amount of Bananite
  • Starting lives: Current amount
  • Monkey Knowledge disabled
  • Only powers purchased in the General Store are allowed
  • No continues
  • Double Cash disabled
  • Fast Track disabled
  • Paragon limit: 0
  • No round 100 reward
  • Cash per pop multiplier: 0×
  • Cash generated by towers multiplier: 0×
  • All Towers and Heroes available

Any other challenge rule is indicated in the table and is the same for any mode.

Middle of the Road

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Encounter
Map: Middle of the Road
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 75%
Ability cooldown rate 60%
Removable cost rate 500%
First time Replay Elite
Rounds 1–10 16–25 51–60
Bananite per round ×0.15 (total: Bananite 158.25) ×0.0375 (total: Bananite 45.1875) ×0.3 (total: Bananite 466.5)
Victory bonus Bananite 150 Bananite 75 Bananite 1,800
Pre-placed towers
 2-1-0 Ninja Monkey (Piercing)
 0-0-2 Boomerang Monkey (Quickshot)
Reinforcements (first time)
Type 1
Round 2: 2
Round 5: 3
Round 8: 5
Round 10: 7
Round 16: 8
Round 18: 11
Round 20: 15
Round 23: 20
Round 25: 23
Reinforcements (replay)
Type 1
Round 19: 10
Round 22: 11
Round 25: 13
Reinforcements (elite)
Type 3
Round 51: 35
Round 56: 39
Round 61: 43
Round 66: 47
Round 70: 50
Round 74: 54
Round 80: 56
Round 85: 59
Round 90: 62

Firing Range

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This encounter does not have a replay or elite version.

Encounter
Map: Firing Range
Type: Sandbox
Roundset: Type 1
Modifiers
Ability cooldown rate 30%
Removable cost rate Free
First time
Rounds 1–100
Bananite per round ×0 (total: Bananite 0)
Victory bonus Bananite 0
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 3: 3
Round 4: 4
Round 5: 5
Round 6: 6
Round 7: 7
Round 8: 8
Round 9: 9
Round 10: 10
Round 11: 11
Round 12: 12
Round 13: 13
Round 14: 14
Round 15: 15
Round 16: 16
Round 17: 17
Round 18: 18
Round 19: 19
Round 20: 20
Round 21: 21
Round 22: 22
Round 23: 23
Round 24: 24
Round 25: 25
Round 26: 26
Round 27: 27
Round 28: 28
Round 29: 29
Round 30: 30

End Of The Road

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Encounter
Map: End Of The Road
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 85%
MOAB speed 85%
Ability cooldown rate 60%
First time Replay Elite
Rounds 1–20 16–25 51–70
Bananite per round ×0.15 (total: Bananite 331.5) ×0.0375 (total: Bananite 45.1875) ×0.3 (total: Bananite 963)
Victory bonus Bananite 150 Bananite 75 Bananite 1,800
Pre-placed towers
 0-4-0 Desperado (Bowie, Laggard, Encumbered, Feeble, Cannonball)
Reinforcements (first time)
Type 1
Round 6: 5
Round 9: 7
Round 15: 9
Round 18: 12
Round 20: 14
Round 22: 17
Round 23: 18
Round 25: 21
Reinforcements (replay)
Type 1
Round 19: 9
Round 22: 12
Round 25: 14
Reinforcements (elite)
Type 3
Round 51: 35
Round 55: 38
Round 59: 41
Round 64: 48
Round 69: 51
Round 73: 54
Round 78: 56
Round 84: 59
Round 89: 61

Scrapyard

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Encounter
Map: Scrapyard
Type: Story
Roundset: Type 1
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 2–21 16–25 51–70
Bananite per round ×0.15 (total: Bananite 334.5) ×0.0375 (total: Bananite 45.1875) ×0.3 (total: Bananite 963)
Victory bonus Bananite 150 Bananite 75 Bananite 1,800
Pre-placed towers
 0-4-0 Desperado (Bowie, Laggard, Encumbered, Feeble, Cannonball)
Reinforcements (first time)
Type 1
Round 7: 4
Round 10: 9
Round 15: 14
Round 20: 18
Round 21: 20
Round 22: 19
Round 24: 21
Round 25: 22
Reinforcements (replay)
Type 1
Round 18: 14
Round 21: 18
Round 25: 20
Reinforcements (elite)
Type 3
Round 52: 36
Round 56: 39
Round 60: 42
Round 65: 49
Round 70: 52
Round 74: 55
Round 80: 57
Round 85: 60
Round 89: 62

Three Mines 'Round

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Encounter
Map: Three Mines 'Round
Type: Story
Roundset: Type 1
Modifiers
Ability cooldown rate 60%
Removable cost rate 500%
First time Replay Elite
Rounds 3–22 16–25 51–70
Bananite per round ×0.15 (total: Bananite 337.5) ×0.0375 (total: Bananite 45.1875) ×0.3 (total: Bananite 963)
Victory bonus Bananite 150 Bananite 75 Bananite 1,800
Pre-placed towers
 0-4-0 Desperado (Bowie, Laggard, Encumbered, Feeble, Cannonball)
Reinforcements (first time)
Type 1
Round 7: 6
Round 12: 9
Round 17: 12
Round 19: 14
Round 22: 16
Round 23: 19
Round 25: 24
Reinforcements (replay)
Type 1
Round 16: 12
Round 22: 14
Round 25: 16
Reinforcements (elite)
Type 3
Round 53: 37
Round 57: 40
Round 61: 43
Round 66: 47
Round 70: 51
Round 73: 54
Round 79: 56
Round 87: 59
Round 90: 61

Cracked

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Encounter
Map: Cracked
Type: Story
Roundset: Type 1
Modifiers
Ability cooldown rate 60%
Removable cost rate 8%
First time Replay Elite
Rounds 4–23 16–25 51–70
Bananite per round ×0.15 (total: Bananite 340.5) ×0.0375 (total: Bananite 45.1875) ×0.3 (total: Bananite 963)
Victory bonus Bananite 150 Bananite 75 Bananite 1,800
Pre-placed towers
 0-4-0 Desperado (Bowie, Laggard, Encumbered, Feeble, Cannonball)
Reinforcements (first time)
Type 1
Round 8: 7
Round 12: 10
Round 16: 14
Round 21: 18
Round 23: 20
Round 24: 21
Round 25: 23
Reinforcements (replay)
Type 1
Round 20: 14
Round 24: 18
Round 25: 20
Reinforcements (elite)
Type 3
Round 51: 35
Round 54: 37
Round 58: 42
Round 64: 48
Round 69: 52
Round 73: 55
Round 78: 57
Round 86: 59
Round 89: 61
Encounter
Map: Mesa
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 40%
MOAB speed 40%
Ability cooldown rate 60%
Removable cost rate 10%
First time Replay Elite
Rounds 5–24 16–25 51–70
Bananite per round ×0.15 (total: Bananite 343.5) ×0.0375 (total: Bananite 45.1875) ×0.3 (total: Bananite 963)
Victory bonus Bananite 150 Bananite 75 Bananite 1,800
Pre-placed towers
 0-4-0 Desperado (Bowie, Laggard, Encumbered, Feeble, Cannonball)
 2-2-0 Monkey Village (Big ol', Spotter)
Reinforcements (first time)
Type 1
Round 10: 6
Round 14: 9
Round 18: 14
Round 23: 16
Round 24: 18
Round 25: 16
Reinforcements (replay)
Type 1
Round 17: 14
Round 19: 16
Round 25: 18
Reinforcements (elite)
Type 3
Round 52: 36
Round 55: 38
Round 59: 44
Round 65: 49
Round 69: 51
Round 73: 54
Round 79: 56
Round 84: 59
Round 89: 62

Bazaar

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Encounter
Map: Bazaar
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 70%
MOAB speed 70%
Ability cooldown rate 60%
Removable cost rate 5%
First time Replay Elite
Rounds 8–27 26–35 51–70
Bananite per round ×0.15 (total: Bananite 352.5) ×0.0375 (total: Bananite 48.9375) ×0.3 (total: Bananite 963)
Victory bonus Bananite 200 Bananite 100 Bananite 1,800
Pre-placed towers
 0-0-0 Dart Monkey (Tiny, Longshot)
Reinforcements (first time)
Type 1
Round 10: 8
Round 14: 10
Round 19: 13
Round 24: 18
Round 27: 19
Reinforcements (replay)
Type 1
Round 29: 13
Round 32: 18
Round 35: 19
Reinforcements (elite)
Type 3
Round 52: 36
Round 56: 37
Round 61: 42
Round 66: 49
Round 70: 52
Round 74: 55
Round 79: 57
Round 84: 59
Round 90: 61

Resort

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Encounter
Map: Resort
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 125%
MOAB speed 125%
Ability cooldown rate 60%
First time Replay Elite
Rounds 9–28 26–35 51–70
Bananite per round ×0.15 (total: Bananite 355.5) ×0.0375 (total: Bananite 48.9375) ×0.3 (total: Bananite 963)
Victory bonus Bananite 200 Bananite 100 Bananite 1,800
Pre-placed towers
None
Reinforcements (first time)
Type 1
Round 12: 13
Round 17: 16
Round 20: 19
Round 25: 22
Round 28: 25
Reinforcements (replay)
Type 1
Round 28: 19
Round 30: 22
Round 35: 25
Reinforcements (elite)
Type 3
Round 53: 37
Round 57: 38
Round 62: 43
Round 67: 47
Round 70: 51
Round 74: 54
Round 80: 56
Round 86: 59
Round 90: 62

Sunset Gulch

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Encounter
Map: Sunset Gulch
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 75%
MOAB speed 75%
Ability cooldown rate 60%
First time Replay Elite
Rounds 6–25 16–25 51–70
Bananite per round ×0.15 (total: Bananite 346.5) ×0.0375 (total: Bananite 45.1875) ×0.3 (total: Bananite 963)
Victory bonus Bananite 150 Bananite 75 Bananite 1,800
Pre-placed towers
 0-4-0 Desperado (Bowie, Laggard, Encumbered, Feeble, Cannonball)
Reinforcements (first time)
Type 1
Round 11: 9
Round 15: 12
Round 20: 18
Round 24: 20
Round 25: 22
Reinforcements (replay)
Type 1
Round 18: 12
Round 21: 18
Round 25: 22
Reinforcements (elite)
Type 3
Round 53: 37
Round 56: 39
Round 60: 43
Round 66: 47
Round 70: 52
Round 74: 55
Round 80: 57
Round 85: 60
Round 90: 62

Tricky Tracks

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Encounter
Map: Tricky Tracks
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 30%
MOAB speed 30%
Ability cooldown rate 60%
Removable cost rate 30%
First time Replay Elite
Rounds 7–31 16–30 51–70
Bananite per round ×0.2 (total: Bananite 595) ×0.05 (total: Bananite 92.25) ×0.4 (total: Bananite 1,284)
Victory bonus Bananite 200 Bananite 100 Bananite 1,800
Pre-placed towers
 0-4-0 Desperado (Laggard, Fanged, Feeble, Cannonball)
 2-2-0 Monkey Village (Big ol', Spotter)
 2-0-3 Desperado (True-eye, Twister)
Reinforcements (first time)
Type 1
Round 11: 6
Round 14: 10
Round 21: 11
Round 24: 13
Round 26: 14
Round 29: 16
Round 31: 18
Reinforcements (replay)
Type 1
Round 17: 10
Round 20: 11
Round 25: 15
Reinforcements (elite)
Type 3
Round 51: 35
Round 54: 40
Round 59: 45
Round 64: 48
Round 69: 51
Round 73: 54
Round 79: 56
Round 84: 59
Round 89: 61

Streambed

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This encounter does not disable round 100 Insta Monkey rewards.

Encounter
Map: Streambed
Type: Story
Roundset: Type 1
Modifiers
Ability cooldown rate 60%
Removable cost rate 10%
First time Replay Elite
Rounds 10–29 26–35 51–70
Bananite per round ×0.15 (total: Bananite 358.5) ×0.0375 (total: Bananite 48.9375) ×0.3 (total: Bananite 963)
Victory bonus Bananite 200 Bananite 100 Bananite 1,800
Pre-placed towers
 0-0-3 Beast Handler (Laggard, Cannonball)
Reinforcements (first time)
Type 1
Round 11: 11
Round 16: 13
Round 21: 17
Round 26: 22
Round 29: 25
Reinforcements (replay)
Type 1
Round 27: 17
Round 33: 22
Round 35: 25
Reinforcements (elite)
Type 3
Round 51: 35
Round 55: 39
Round 59: 44
Round 64: 48
Round 69: 52
Round 73: 55
Round 79: 57
Round 87: 60
Round 90: 62

Spa Pits

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Encounter
Map: Spa Pits
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 125%
MOAB speed 125%
Ability cooldown rate 60%
First time Replay Elite
Rounds 11–30 26–35 51–70
Bananite per round ×0.15 (total: Bananite 361.5) ×0.0375 (total: Bananite 48.9375) ×0.3 (total: Bananite 963)
Victory bonus Bananite 200 Bananite 100 Bananite 1,800
Pre-placed towers
 0-0-3 Beast Handler (Laggard, Cannonball)
Reinforcements (first time)
Type 1
Round 13: 14
Round 17: 19
Round 22: 21
Round 27: 24
Round 30: 27
Reinforcements (replay)
Type 1
Round 27: 21
Round 30: 24
Round 35: 27
Reinforcements (elite)
Type 3
Round 52: 36
Round 56: 40
Round 60: 42
Round 65: 49
Round 70: 51
Round 74: 54
Round 78: 56
Round 87: 59
Round 90: 61

Sulfur Springs

[edit | edit source]
Encounter
Map: Sulfur Springs
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 120%
MOAB speed 120%
Ability cooldown rate 60%
First time Replay Elite
Rounds 12–31 26–35 51–70
Bananite per round ×0.15 (total: Bananite 364.5) ×0.0375 (total: Bananite 48.9375) ×0.3 (total: Bananite 963)
Victory bonus Bananite 200 Bananite 100 Bananite 1,800
Pre-placed towers
 0-0-3 Beast Handler (Laggard, Cannonball)
Reinforcements (first time)
Type 1
Round 14: 16
Round 19: 19
Round 23: 22
Round 28: 28
Round 31: 29
Reinforcements (replay)
Type 1
Round 29: 22
Round 1: 28
Round 35: 29
Reinforcements (elite)
Type 3
Round 53: 37
Round 57: 37
Round 61: 43
Round 66: 47
Round 70: 52
Round 74: 55
Round 78: 57
Round 86: 60
Round 90: 62
Encounter
Map: Infernal
Type: Side Mission − Boss Battle
Boss: Blastapopoulos (Tier 5)
Roundset: Type 3
Modifiers
Bloon speed 50%
MOAB speed 50%
Removable cost rate 300%
Boss health 5%
Boss speed 50%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 10,000 Bananite 7,500 Bananite 25,000
Pre-placed towers
 3-2-0 Desperado (No traits)
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 63: 47
Round 66: 48
Round 68: 51
Round 70: 52
Round 73: 54
Round 74: 56
Round 76: 58
Round 80: 62
Round 81: 52
Round 83: 54
Round 85: 56
Round 90: 62

Underground

[edit | edit source]
Encounter
Map: Underground
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 85%
MOAB speed 65%
Ability cooldown rate 60%
First time Replay Elite
Rounds 13–42 26–45 51–70
Bananite per round ×0.2 (total: Bananite 765) ×0.05 (total: Bananite 135.5) ×0.4 (total: Bananite 1,284)
Victory bonus Bananite 250 Bananite 125 Bananite 1,875
Pre-placed towers
 2-0-0 Monkey Village (Longshot)
 0-0-3 Beast Handler (Laggard, Cannonball)
Reinforcements (first time)
Type 1
Round 14: 9
Round 16: 10
Round 18: 14
Round 23: 20
Round 29: 22
Round 33: 24
Round 35: 26
Round 38: 27
Round 40: 29
Round 42: 30
Reinforcements (replay)
Type 1
Round 30: 22
Round 32: 24
Round 35: 26
Round 40: 27
Round 42: 29
Round 45: 30
Reinforcements (elite)
Type 3
Round 51: 35
Round 54: 38
Round 58: 42
Round 64: 48
Round 69: 51
Round 73: 54
Round 81: 56
Round 87: 59
Round 89: 61

Spillway

[edit | edit source]
Encounter
Map: Spillway
Type: Side Mission − Boss Battle
Boss: Bloonarius (Tier 5)
Roundset: Type 3
Modifiers
Bloon speed 50%
MOAB speed 50%
Removable cost rate 300%
Boss health 5%
Boss speed 30%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 10,000 Bananite 7,500 Bananite 25,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 61: 48
Round 63: 49
Round 66: 51
Round 70: 53
Round 72: 54
Round 73: 56
Round 76: 58
Round 80: 61
Round 81: 65
Round 83: 70
Round 85: 79
Round 90: 79

Four Circles

[edit | edit source]
Encounter
Map: Four Circles
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 2,000 Bananite 1,500 Bananite 5,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 64: 46
Round 66: 48
Round 69: 51
Round 70: 52
Round 72: 54
Round 74: 55
Round 80: 64
Round 82: 66
Round 84: 77
Round 87: 75
Round 91: 79

KartsNDarts

[edit | edit source]
Encounter
Map: KartsNDarts
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
Removable cost rate 20%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 2,000 Bananite 1,500 Bananite 5,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 63: 47
Round 65: 49
Round 67: 51
Round 71: 52
Round 73: 54
Round 75: 57
Round 80: 65
Round 82: 71
Round 84: 74
Round 87: 78
Round 91: 80

X Factor

[edit | edit source]
Encounter
Map: X Factor
Type: Side Mission − Boss Battle
Boss: Dreadbloon (Tier 5)
Roundset: Type 3
Modifiers
Bloon speed 50%
MOAB speed 50%
Removable cost rate 15%
Boss health 10%
Boss speed 20%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 10,000 Bananite 7,500 Bananite 25,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 62: 46
Round 65: 48
Round 68: 50
Round 70: 53
Round 72: 52
Round 74: 55
Round 79: 63
Round 81: 68
Round 83: 76
Round 86: 78
Round 90: 79

In The Loop

[edit | edit source]
Encounter
Map: In The Loop
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 120%
Ability cooldown rate 60%
First time Replay Elite
Rounds 14–33 36–45 51–70
Bananite per round ×0.2 (total: Bananite 494) ×0.05 (total: Bananite 70.25) ×0.4 (total: Bananite 1,284)
Victory bonus Bananite 250 Bananite 125 Bananite 1,875
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 17: 13
Round 19: 15
Round 24: 19
Round 27: 23
Round 33: 29
Reinforcements (replay)
Type 2
Round 37: 19
Round 41: 23
Round 45: 29
Reinforcements (elite)
Type 3
Round 51: 40
Round 54: 43
Round 57: 47
Round 60: 51
Round 67: 53
Round 70: 57
Round 72: 62
Round 76: 66
Round 79: 69
Round 83: 72
Round 86: 75
Round 89: 79

Tree Stump

[edit | edit source]
Encounter
Map: Tree Stump
Type: Story
Roundset: Type 2
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 15–34 36–45 51–70
Bananite per round ×0.2 (total: Bananite 498) ×0.05 (total: Bananite 70.25) ×0.4 (total: Bananite 1,284)
Victory bonus Bananite 250 Bananite 125 Bananite 1,875
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 18: 12
Round 21: 12
Round 23: 20
Round 29: 22
Round 34: 26
Reinforcements (replay)
Type 2
Round 38: 20
Round 43: 22
Round 45: 26
Reinforcements (elite)
Type 3
Round 52: 41
Round 55: 44
Round 58: 48
Round 61: 51
Round 66: 54
Round 69: 56
Round 71: 61
Round 77: 67
Round 80: 71
Round 82: 74
Round 85: 77
Round 89: 80

Park Path

[edit | edit source]
Encounter
Map: Park Path
Type: Story
Roundset: Type 2
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 16–35 36–45 51–70
Bananite per round ×0.2 (total: Bananite 502) ×0.05 (total: Bananite 70.25) ×0.4 (total: Bananite 1,284)
Victory bonus Bananite 250 Bananite 125 Bananite 1,875
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 19: 14
Round 22: 14
Round 28: 22
Round 31: 28
Round 35: 31
Reinforcements (replay)
Type 2
Round 38: 22
Round 44: 28
Round 45: 31
Reinforcements (elite)
Type 3
Round 51: 40
Round 53: 43
Round 56: 46
Round 59: 50
Round 64: 53
Round 70: 57
Round 73: 63
Round 75: 66
Round 78: 68
Round 81: 72
Round 87: 75
Round 90: 79

Town Center

[edit | edit source]
Encounter
Map: Town Center
Type: Story
Roundset: Type 2
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 17–36 36–45 51–70
Bananite per round ×0.2 (total: Bananite 506) ×0.05 (total: Bananite 70.25) ×0.4 (total: Bananite 1,284)
Victory bonus Bananite 250 Bananite 125 Bananite 1,875
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 20: 12
Round 23: 15
Round 26: 18
Round 30: 22
Round 36: 26
Reinforcements (replay)
Type 2
Round 40: 18
Round 42: 22
Round 45: 26
Reinforcements (elite)
Type 3
Round 53: 42
Round 56: 45
Round 59: 48
Round 62: 52
Round 67: 55
Round 70: 56
Round 72: 61
Round 78: 65
Round 81: 70
Round 84: 73
Round 88: 76
Round 89: 80

Covered Garden

[edit | edit source]
Encounter
Map: Covered Garden
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 85%
MOAB speed 85%
Ability cooldown rate 60%
First time Replay Elite
Rounds 18–37 36–45 51–70
Bananite per round ×0.2 (total: Bananite 510) ×0.05 (total: Bananite 70.25) ×0.4 (total: Bananite 1,284)
Victory bonus Bananite 250 Bananite 125 Bananite 1,875
Pre-placed towers
 1-4-0 Druid (Laggard, Encumbered, Hollow-iron, Hollow-iron)
Reinforcements (first time)
Type 2
Round 21: 9
Round 24: 13
Round 27: 17
Round 31: 23
Round 37: 28
Reinforcements (replay)
Type 2
Round 39: 17
Round 41: 23
Round 45: 28
Reinforcements (elite)
Type 3
Round 52: 41
Round 55: 44
Round 58: 47
Round 61: 51
Round 65: 54
Round 69: 57
Round 74: 62
Round 76: 66
Round 79: 71
Round 85: 72
Round 87: 74
Round 89: 79

Hedge

[edit | edit source]
Encounter
Map: Hedge
Type: Story
Roundset: Type 2
Modifiers
MOAB speed 85%
Ability cooldown rate 60%
First time Replay Elite
Rounds 20–39 36–45 51–70
Bananite per round ×0.25 (total: Bananite 647.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-3-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 23: 10
Round 25: 21
Round 30: 24
Round 33: 27
Round 39: 31
Reinforcements (replay)
Type 2
Round 36: 24
Round 43: 27
Round 45: 31
Reinforcements (elite)
Type 3
Round 52: 42
Round 54: 45
Round 57: 48
Round 60: 51
Round 63: 54
Round 70: 57

Cornfield

[edit | edit source]
Encounter
Map: Cornfield
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 125%
Ability cooldown rate 60%
Removable cost rate 5%
First time Replay Elite
Rounds 19–38 36–45 51–70
Bananite per round ×0.2 (total: Bananite 514) ×0.05 (total: Bananite 70.25) ×0.4 (total: Bananite 1,284)
Victory bonus Bananite 250 Bananite 125 Bananite 1,875
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
 0-2-3 Glue Gunner (Tiny, Laggard)
Reinforcements (first time)
Type 2
Round 21: 16
Round 22: 20
Round 30: 23
Round 35: 26
Round 38: 29
Reinforcements (replay)
Type 2
Round 36: 23
Round 40: 26
Round 45: 29
Reinforcements (elite)
Type 3
Round 52: 42
Round 54: 45
Round 57: 48
Round 60: 51
Round 63: 54
Round 70: 57
Round 71: 62
Round 74: 66
Round 77: 69
Round 82: 73
Round 83: 74
Round 88: 79

Monkey Meadow

[edit | edit source]
Encounter
Map: Monkey Meadow
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 135%
MOAB speed 125%
Ability cooldown rate 60%
First time Replay Elite
Rounds 21–40 36–45 51–70
Bananite per round ×0.25 (total: Bananite 652.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 24: 15
Round 28: 25
Round 33: 29
Round 39: 36
Round 40: 37
Reinforcements (replay)
Type 2
Round 37: 29
Round 42: 36
Round 45: 37
Reinforcements (elite)
Type 3
Round 51: 41
Round 54: 44
Round 57: 47
Round 60: 51
Round 65: 53
Round 69: 56
Round 71: 62
Round 76: 66
Round 81: 71
Round 82: 73
Round 87: 76
Round 90: 79

Downstream

[edit | edit source]
Encounter
Map: Downstream
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 125%
MOAB speed 125%
Ability cooldown rate 60%
Removable cost rate 20%
First time Replay Elite
Rounds 22–41 36–45 51–70
Bananite per round ×0.25 (total: Bananite 657.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 23: 19
Round 26: 23
Round 32: 26
Round 36: 29
Round 41: 35
Reinforcements (replay)
Type 2
Round 36: 26
Round 39: 29
Round 45: 35
Reinforcements (elite)
Type 3
Round 53: 40
Round 56: 43
Round 59: 46
Round 62: 50
Round 67: 52
Round 70: 57
Round 73: 61
Round 77: 65
Round 79: 69
Round 84: 72
Round 88: 75
Round 89: 79

Spring Spring

[edit | edit source]
Encounter
Map: Spring Spring
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 85%
MOAB speed 85%
Ability cooldown rate 60%
First time Replay Elite
Rounds 23–42 36–45 51–70
Bananite per round ×0.25 (total: Bananite 662.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 25: 12
Round 26: 16
Round 32: 21
Round 38: 25
Round 42: 36
Reinforcements (replay)
Type 2
Round 38: 21
Round 41: 25
Round 45: 36
Reinforcements (elite)
Type 3
Round 51: 42
Round 54: 45
Round 57: 48
Round 60: 51
Round 65: 54
Round 70: 56
Round 72: 63
Round 75: 67
Round 80: 71
Round 85: 74
Round 87: 76
Round 89: 80

Tinkerton

[edit | edit source]
Encounter
Map: Tinkerton
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 2,000 Bananite 1,500 Bananite 5,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 62: 46
Round 65: 48
Round 68: 50
Round 70: 53
Round 72: 52
Round 74: 55
Round 79: 63
Round 81: 68
Round 83: 76
Round 86: 78
Round 90: 79
Encounter
Map: Quad
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 4,000 Bananite 3,000 Bananite 10,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 64: 45
Round 66: 47
Round 69: 50
Round 72: 52
Round 73: 53
Round 75: 57
Round 79: 65
Round 81: 72
Round 83: 74
Round 86: 76
Round 90: 80

Ravine

[edit | edit source]
Encounter
Map: Ravine
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 4,000 Bananite 3,000 Bananite 10,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 61: 45
Round 63: 48
Round 65: 50
Round 71: 52
Round 73: 54
Round 75: 56
Round 79: 65
Round 81: 69
Round 83: 76
Round 86: 75
Round 90: 79

Dark Castle

[edit | edit source]
Encounter
Map: Dark Castle
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 3,000 Bananite 2,250 Bananite 7,500
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 64: 45
Round 65: 47
Round 67: 51
Round 72: 53
Round 74: 55
Round 76: 57
Round 80: 65
Round 82: 69
Round 84: 74
Round 87: 78
Round 91: 80
Encounter
Map: Dark Dungeons
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 4,000 Bananite 3,000 Bananite 10,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 62: 46
Round 64: 48
Round 67: 50
Round 70: 51
Round 72: 53
Round 74: 56
Round 79: 66
Round 81: 71
Round 83: 75
Round 86: 76
Round 90: 79
Encounter
Map: Rake
Type: Story
Roundset: Type 2
Modifiers
MOAB speed 85%
Ability cooldown rate 60%
Removable cost rate 10%
First time Replay Elite
Rounds 24–43 36–45 51–70
Bananite per round ×0.25 (total: Bananite 667.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
 0-0-4 Druid (Tiny, Spotter, Adhesive)
 0-0-4 Druid (Tiny, Spotter, Kickin')
Reinforcements (first time)
Type 2
Round 26: 14
Round 29: 18
Round 30: 22
Round 36: 27
Round 43: 33
Reinforcements (replay)
Type 2
Round 39: 22
Round 42: 27
Round 45: 33
Reinforcements (elite)
Type 3
Round 52: 40
Round 55: 43
Round 58: 47
Round 61: 51
Round 64: 53
Round 69: 57
Round 74: 62
Round 76: 65
Round 78: 70
Round 83: 73
Round 86: 75
Round 89: 79

Balance

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Encounter
Map: Balance
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 125%
MOAB speed 125%
Ability cooldown rate 60%
First time Replay Elite
Rounds 25–44 36–45 51–70
Bananite per round ×0.25 (total: Bananite 672.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 26: 17
Round 32: 19
Round 37: 29
Round 39: 32
Round 44: 38
Reinforcements (replay)
Type 2
Round 38: 29
Round 41: 32
Round 45: 38
Reinforcements (elite)
Type 3
Round 51: 41
Round 53: 44
Round 56: 48
Round 59: 51
Round 66: 54
Round 70: 56
Round 73: 61
Round 77: 66
Round 82: 69
Round 81: 72
Round 88: 75
Round 90: 80

Enchanted Glade

[edit | edit source]
Encounter
Map: Enchanted Glade
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 85%
MOAB speed 85%
Ability cooldown rate 60%
First time Replay Elite
Rounds 26–50 36–55 51–70
Bananite per round ×0.25 (total: Bananite 862.5) ×0.0625 (total: Bananite 181.875) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 240 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 28: 20
Round 31: 22
Round 33: 25
Round 37: 33
Round 43: 35
Round 44: 38
Round 50: 42
Reinforcements (replay)
Type 2
Round 40: 22
Round 43: 25
Round 45: 33
Round 50: 35
Round 53: 38
Round 55: 42
Reinforcements (elite)
Type 3
Round 52: 42
Round 55: 45
Round 58: 49
Round 61: 52
Round 65: 55
Round 69: 57
Round 72: 63
Round 75: 66
Round 79: 72
Round 84: 73
Round 86: 76
Round 89: 79

The Cabin

[edit | edit source]
Encounter
Map: The Cabin
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 115%
MOAB speed 115%
Ability cooldown rate 60%
First time Replay Elite
Rounds 27–46 46–55 51–70
Bananite per round ×0.3 (total: Bananite 819) ×0.09 (total: Bananite 135.45) ×0.6 (total: Bananite 1,926)
Victory bonus Bananite 400 Bananite 200 Bananite 1,800
Pre-placed towers
None
Reinforcements (first time)
Type 2
Round 28: 19
Round 33: 22
Round 35: 30
Round 42: 34
Round 46: 41
Reinforcements (replay)
Type 2
Round 46: 29
Round 51: 32
Round 55: 38
Reinforcements (elite)
Type 3
Round 51: 40
Round 54: 43
Round 57: 47
Round 60: 50
Round 67: 53
Round 70: 56
Round 71: 61
Round 78: 65
Round 80: 70
Round 85: 74
Round 87: 75
Round 89: 80

Pat's Pond

[edit | edit source]
Encounter
Map: Pat's Pond
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 75%
MOAB speed 75%
Ability cooldown rate 60%
Removable cost rate 10%
First time Replay Elite
Rounds 28–47 46–55 51–70
Bananite per round ×0.3 (total: Bananite 825) ×0.075 (total: Bananite 112.875) ×0.6 (total: Bananite 1,926)
Victory bonus Bananite 400 Bananite 200 Bananite 1,800
Pre-placed towers
 0-0-3 Wizard Monkey (Tiny, Encumbered)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 29: 18
Round 31: 21
Round 36: 27
Round 44: 30
Round 47: 37
Reinforcements (replay)
Type 2
Round 47: 27
Round 52: 30
Round 55: 37
Reinforcements (elite)
Type 3
Round 53: 41
Round 56: 44
Round 59: 47
Round 62: 51
Round 64: 54
Round 69: 57
Round 73: 62
Round 76: 66
Round 78: 71
Round 83: 72
Round 88: 76
Round 90: 79
Encounter
Map: Logs
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 135%
MOAB speed 135%
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 29–48 46–55 51–70
Bananite per round ×0.3 (total: Bananite 831) ×0.075 (total: Bananite 112.875) ×0.6 (total: Bananite 1,926)
Victory bonus Bananite 400 Bananite 200 Bananite 1,800
Pre-placed towers
None
Reinforcements (first time)
Type 2
Round 30: 29
Round 32: 28
Round 40: 32
Round 44: 38
Round 48: 45
Reinforcements (replay)
Type 2
Round 48: 32
Round 54: 38
Round 55: 45
Reinforcements (elite)
Type 3
Round 51: 40
Round 54: 43
Round 57: 46
Round 60: 50
Round 65: 53
Round 70: 56
Round 72: 61
Round 77: 65
Round 80: 69
Round 82: 74
Round 86: 76
Round 89: 80

Bloonarius Prime

[edit | edit source]
Encounter
Map: Bloonarius Prime
Type: Story
Roundset: Type 2
Modifiers
MOAB speed 85%
Ability cooldown rate 60%
First time Replay Elite
Rounds 30–49 46–55 51–70
Bananite per round ×0.3 (total: Bananite 837) ×0.075 (total: Bananite 112.875) ×0.6 (total: Bananite 1,926)
Victory bonus Bananite 400 Bananite 200 Bananite 1,800
Pre-placed towers
 0-0-3 Wizard Monkey (Tiny, Rapid-fire)
 0-0-3 Wizard Monkey (Tiny, Rapid-fire)
Reinforcements (first time)
Type 2
Round 31: 19
Round 34: 23
Round 39: 26
Round 42: 33
Round 49: 40
Reinforcements (replay)
Type 2
Round 47: 26
Round 52: 33
Round 55: 40
Reinforcements (elite)
Type 3
Round 52: 42
Round 55: 45
Round 58: 48
Round 61: 51
Round 66: 53
Round 69: 57
Round 71: 62
Round 75: 66
Round 79: 70
Round 84: 74
Round 85: 75
Round 89: 79

Muddy Puddles

[edit | edit source]
Encounter
Map: Muddy Puddles
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 4,000 Bananite 3,000 Bananite 10,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 63: 47
Round 65: 49
Round 67: 51
Round 71: 52
Round 73: 54
Round 75: 57
Round 80: 66
Round 82: 68
Round 84: 77
Round 87: 74
Round 91: 80

Haunted

[edit | edit source]
Encounter
Map: Haunted
Type: Story
Roundset: Type 2
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 31–50 45–54 51–70
Bananite per round ×0.3 (total: Bananite 843) ×0.075 (total: Bananite 112.125) ×0.6 (total: Bananite 1,926)
Victory bonus Bananite 400 Bananite 200 Bananite 1,800
Pre-placed towers
 0-0-4 Wizard Monkey (Laggard, Oversize)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 36: 24
Round 38: 27
Round 43: 30
Round 48: 37
Round 50: 42
Reinforcements (replay)
Type 2
Round 46: 30
Round 53: 37
Round 55: 42
Reinforcements (elite)
Type 3
Round 51: 41
Round 53: 44
Round 56: 47
Round 59: 51
Round 64: 54
Round 70: 56
Round 74: 63
Round 76: 65
Round 81: 71
Round 82: 73
Round 88: 74
Round 90: 80

Carved

[edit | edit source]
Encounter
Map: Carved
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 135%
MOAB speed 125%
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 33–52 46–55 51–70
Bananite per round ×0.3 (total: Bananite 855) ×0.075 (total: Bananite 112.875) ×0.6 (total: Bananite 1,926)
Victory bonus Bananite 400 Bananite 200 Bananite 1,800
Pre-placed towers
 0-0-4 Wizard Monkey (Laggard, Oversize)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 38: 23
Round 40: 34
Round 45: 40
Round 48: 44
Round 52: 48
Reinforcements (replay)
Type 2
Round 46: 40
Round 52: 43
Round 55: 48
Reinforcements (elite)
Type 3
Round 51: 42
Round 54: 45
Round 57: 48
Round 60: 52
Round 67: 54
Round 70: 56
Round 72: 62
Round 75: 65
Round 79: 69
Round 84: 73
Round 87: 76
Round 89: 80

Ancient Portal

[edit | edit source]
Encounter
Map: Ancient Portal
Type: Story
Roundset: Type 2
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 34–53 46–55 51–70
Bananite per round ×0.3 (total: Bananite 861) ×0.075 (total: Bananite 112.875) ×0.6 (total: Bananite 1,926)
Victory bonus Bananite 400 Bananite 200 Bananite 1,800
Pre-placed towers
 0-0-4 Wizard Monkey (Laggard, Oversize)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 35: 30
Round 39: 34
Round 43: 37
Round 49: 41
Round 53: 44
Reinforcements (replay)
Type 2
Round 48: 37
Round 53: 41
Round 55: 44
Reinforcements (elite)
Type 3
Round 53: 41
Round 56: 44
Round 59: 47
Round 62: 51
Round 66: 53
Round 70: 57
Round 71: 61
Round 76: 65
Round 78: 70
Round 82: 72
Round 85: 76
Round 89: 79

Encrypted

[edit | edit source]
Encounter
Map: Encrypted
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 85%
MOAB speed 85%
Ability cooldown rate 60%
Removable cost rate 20%
First time Replay Elite
Rounds 35–64 46–65 51–70
Bananite per round ×0.3 (total: Bananite 1,345.5) ×0.075 (total: Bananite 233.25) ×0.6 (total: Bananite 1,926)
Victory bonus Bananite 700 Bananite 466.66669 Bananite 1,925
Pre-placed towers
 0-0-4 Wizard Monkey (Oversize, Laggard)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 37: 31
Round 40: 34
Round 44: 37
Round 47: 40
Round 51: 41
Round 55: 43
Round 56: 46
Round 59: 48
Round 61: 49
Round 64: 50
Reinforcements (replay)
Type 2
Round 49: 41
Round 52: 43
Round 55: 46
Round 59: 48
Round 62: 49
Round 65: 50
Reinforcements (elite)
Type 3
Round 52: 40
Round 55: 43
Round 58: 46
Round 61: 50
Round 65: 53
Round 69: 56
Round 74: 62
Round 77: 66
Round 80: 71
Round 83: 74
Round 86: 77
Round 90: 80
  • Note: on the first encounter, the rush in Round 36 comes from the Reinforcement set 3.
Encounter
Map: Midnight Mansion
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 85%
MOAB speed 85%
Ability cooldown rate 60%
First time Replay Elite
Rounds 31–50 45–54 50–69
Bananite per round ×0.3 (total: Bananite 843) ×0.075 (total: Bananite 112.125) ×0.6 (total: Bananite 1,914)
Victory bonus Bananite 400 Bananite 200 Bananite 1,800
Pre-placed towers
 0-0-4 Wizard Monkey (Laggard, Oversize)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
 0-0-3 Wizard Monkey (Tiny, Encumbered)
Reinforcements (first time)
Type 2
Round 34: 20
Round 38: 25
Round 40: 28
Round 46: 31
Round 51: 43
Reinforcements (replay)
Type 2
Round 49: 28
Round 51: 31
Round 55: 43
Reinforcements (elite)
Type 3
Round 52: 40
Round 55: 43
Round 58: 47
Round 61: 50
Round 65: 53
Round 70: 57
Round 73: 61
Round 78: 66
Round 80: 70
Round 83: 72
Round 86: 77
Round 89: 79
Encounter
Map: Cubism
Type: Side Mission − Boss Battle
Boss: Lych (Tier 5)
Roundset: Type 3
Modifiers
Boss health 10%
Boss speed 50%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 10,000 Bananite 7,500 Bananite 25,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 64: 47
Round 65: 49
Round 68: 51
Round 72: 52
Round 73: 54
Round 74: 56
Round 77: 59
Round 80: 62
Round 81: 64
Round 83: 67
Round 86: 76
Round 90: 79
Encounter
Map: Bloody Puddles
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 4,000 Bananite 3,000 Bananite 10,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 61: 45
Round 64: 48
Round 67: 50
Round 73: 51
Round 74: 53
Round 76: 55
Round 79: 64
Round 81: 70
Round 83: 75
Round 86: 78
Round 90: 79
Encounter
Map: Off The Coast
Type: Story
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 36–55 56–65 51–70
Bananite per round ×0.45 (total: Bananite 1,309.5) ×0.1125 (total: Bananite 180.5625) ×0.9 (total: Bananite 2,889)
Victory bonus Bananite 700 Bananite 350 Bananite 1,925
Pre-placed towers
 0-0-2 Mermonkey (Laggard, Tiny)
Reinforcements (first time)
Type 3
Round 36: 21
Round 40: 24
Round 45: 30
Round 51: 33
Round 55: 37
Reinforcements (replay)
Type 3
Round 56: 30
Round 60: 33
Round 65: 37
Reinforcements (elite)
Type 3
Round 51: 45
Round 54: 47
Round 57: 50
Round 60: 53
Round 63: 55
Round 66: 58
Round 69: 61
Round 72: 61
Round 76: 66
Round 79: 70
Round 83: 72
Round 86: 75
Round 89: 79

Spice Islands

[edit | edit source]
Encounter
Map: Spice Islands
Type: Story
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
Removable cost rate 10%
First time Replay Elite
Rounds 37–56 56–65 51–70
Bananite per round ×0.45 (total: Bananite 1,318.5) ×0.1125 (total: Bananite 180.5625) ×0.9 (total: Bananite 2,889)
Victory bonus Bananite 700 Bananite 350 Bananite 1,925
Pre-placed towers
 0-0-2 Mermonkey (Laggard, Tiny)
Reinforcements (first time)
Type 3
Round 37: 23
Round 41: 27
Round 46: 34
Round 52: 38
Round 56: 45
Reinforcements (replay)
Type 3
Round 59: 34
Round 62: 38
Round 65: 45
Reinforcements (elite)
Type 3
Round 52: 46
Round 55: 47
Round 58: 51
Round 61: 53
Round 64: 56
Round 67: 58
Round 70: 60
Round 73: 62
Round 77: 65
Round 80: 68
Round 84: 71
Round 87: 76
Round 89: 80

Lotus Island

[edit | edit source]
Encounter
Map: Lotus Island
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 115%
MOAB speed 115%
Ability cooldown rate 60%
First time Replay Elite
Rounds 38–57 56–65 51–70
Bananite per round ×0.45 (total: Bananite 1,327.5) ×0.1125 (total: Bananite 180.5625) ×0.9 (total: Bananite 2,889)
Victory bonus Bananite 700 Bananite 350 Bananite 1,925
Pre-placed towers
 0-0-2 Mermonkey (Laggard, Tiny)
 0-0-2 Mermonkey (Laggard, Tiny)
Reinforcements (first time)
Type 3
Round 38: 22
Round 42: 24
Round 45: 30
Round 53: 42
Round 57: 49
Reinforcements (replay)
Type 3
Round 57: 30
Round 61: 42
Round 65: 49
Reinforcements (elite)
Type 3
Round 51: 45
Round 53: 46
Round 56: 49
Round 59: 52
Round 62: 54
Round 65: 57
Round 69: 60
Round 71: 63
Round 75: 67
Round 78: 71
Round 81: 74
Round 86: 76
Round 89: 79

Polyphemus

[edit | edit source]
Encounter
Map: Polyphemus
Type: Story
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
Removable cost rate 20%
First time Replay Elite
Rounds 39–58 56–65 51–70
Bananite per round ×0.45 (total: Bananite 1,336.5) ×0.1125 (total: Bananite 180.5625) ×0.9 (total: Bananite 2,889)
Victory bonus Bananite 700 Bananite 350 Bananite 1,925
Pre-placed towers
 0-3-0 Mermonkey (Laggard, Cannonball, Sluggish)
 0-0-2 Mermonkey (Laggard, Tiny)
 0-0-2 Mermonkey (Laggard, Tiny)
Reinforcements (first time)
Type 3
Round 39: 26
Round 43: 28
Round 48: 33
Round 54: 45
Round 58: 53
Reinforcements (replay)
Type 3
Round 58: 33
Round 63: 45
Round 65: 53
Reinforcements (elite)
Type 3
Round 53: 47
Round 56: 48
Round 59: 51
Round 62: 53
Round 65: 56
Round 67: 59
Round 70: 61
Round 72: 64
Round 76: 66
Round 80: 72
Round 83: 73
Round 87: 77
Round 90: 79

Peninsula

[edit | edit source]
Encounter
Map: Peninsula
Type: Story
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
Removable cost rate 50%
First time Replay Elite
Rounds 40–59 56–65 51–70
Bananite per round ×0.45 (total: Bananite 1,345.5) ×0.1125 (total: Bananite 180.5625) ×0.9 (total: Bananite 2,889)
Victory bonus Bananite 700 Bananite 350 Bananite 1,925
Pre-placed towers
 0-0-3 Mermonkey (Laggard)
 0-0-2 Mermonkey (Laggard, Tiny)
 0-0-2 Mermonkey (Laggard, Tiny)
Reinforcements (first time)
Type 3
Round 40: 25
Round 44: 29
Round 50: 31
Round 56: 37
Round 59: 51
Reinforcements (replay)
Type 3
Round 57: 31
Round 62: 37
Round 65: 51
Reinforcements (elite)
Type 3
Round 52: 46
Round 54: 47
Round 57: 50
Round 60: 53
Round 63: 55
Round 66: 57
Round 69: 61
Round 74: 62
Round 75: 66
Round 79: 70
Round 82: 75
Round 85: 76
Round 89: 79

Sunken Columns

[edit | edit source]
Encounter
Map: Sunken Columns
Type: Story
Roundset: Type 3
Modifiers
MOAB speed 85%
Ability cooldown rate 60%
Removable cost rate 20%
First time Replay Elite
Rounds 41–60 56–65 51–70
Bananite per round ×0.45 (total: Bananite 1,354.5) ×0.1125 (total: Bananite 180.5625) ×0.9 (total: Bananite 2,889)
Victory bonus Bananite 700 Bananite 350 Bananite 1,925
Pre-placed towers
 0-3-2 Mermonkey (Laggard, Cannonball, Sluggish)
 0-0-3 Mermonkey (Laggard, Spotter)
 0-0-2 Mermonkey (Laggard, Tiny)
 0-0-2 Mermonkey (Laggard, Tiny)
 0-0-2 Mermonkey (Laggard, Microscopic)
Reinforcements (first time)
Type 3
Round 41: 27
Round 45: 30
Round 52: 33
Round 57: 38
Round 60: 53
Reinforcements (replay)
Type 3
Round 56: 33
Round 60: 38
Round 65: 53
Reinforcements (elite)
Type 3
Round 51: 45
Round 53: 47
Round 56: 49
Round 59: 52
Round 62: 54
Round 65: 58
Round 70: 60
Round 72: 61
Round 76: 67
Round 80: 69
Round 84: 73
Round 86: 77
Round 89: 80
Encounter
Map: Luminous Cove
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 125%
MOAB speed 135%
Ability cooldown rate 60%
First time Replay Elite
Rounds 42–66 56–65 51–70
Bananite per round ×0.45 (total: Bananite 1,732.5) ×0.1125 (total: Bananite 180.5625) ×0.9 (total: Bananite 2,889)
Victory bonus Bananite 1,000 Bananite 800 Bananite 2,750
Pre-placed towers
 0-3-2 Mermonkey (Laggard, Cannonball, Sluggish)
 0-0-3 Mermonkey (Laggard)
 0-0-2 Mermonkey (Laggard, Tiny)
 0-0-2 Mermonkey (Laggard, Tiny)
 0-0-2 Mermonkey (Laggard, Microscopic)
 0-0-2 Mermonkey (Laggard, Microscopic)
Reinforcements (first time)
Type 3
Round 42: 33
Round 44: 34
Round 46: 37
Round 49: 41
Round 52: 45
Round 56: 49
Round 59: 49
Round 61: 53
Round 64: 53
Round 66: 57
Reinforcements (replay)
Type 3
Round 58: 37
Round 61: 41
Round 65: 45
Round 68: 49
Round 71: 53
Round 75: 57
Reinforcements (elite)
Type 3
Round 52: 46
Round 55: 48
Round 58: 50
Round 61: 53
Round 64: 55
Round 67: 57
Round 69: 61
Round 71: 63
Round 77: 65
Round 79: 71
Round 83: 74
Round 88: 75
Round 89: 79

Cargo

[edit | edit source]
Encounter
Map: Cargo
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 3,000 Bananite 2,250 Bananite 7,500
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 61: 45
Round 64: 47
Round 68: 50
Round 71: 52
Round 72: 53
Round 74: 56
Round 79: 67
Round 81: 70
Round 83: 77
Round 86: 75
Round 90: 79

Flooded Valley

[edit | edit source]
Encounter
Map: Flooded Valley
Type: Side Mission − Boss Battle
Boss: Vortex (Tier 5)
Roundset: Type 3
Modifiers
Bloon speed 50%
MOAB speed 50%
Boss health 10%
Boss speed 8%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 10,000 Bananite 7,500 Bananite 25,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 63: 47
Round 66: 49
Round 68: 50
Round 71: 52
Round 73: 54
Round 74: 56
Round 76: 58
Round 79: 62
Round 82: 64
Round 84: 67
Round 86: 76
Round 91: 80
Encounter
Map: Quarry
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 115%
MOAB speed 115%
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 43–62 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,830) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 43: 33
Round 47: 36
Round 54: 40
Round 59: 44
Round 62: 56
Reinforcements (replay)
Type 3
Round 68: 40
Round 71: 44
Round 75: 56
Reinforcements (elite)
Type 3
Round 51: 45
Round 54: 47
Round 57: 49
Round 60: 52
Round 63: 54
Round 66: 56
Round 70: 60
Round 73: 62
Round 75: 66
Round 78: 70
Round 81: 73
Round 85: 78
Round 89: 80
Encounter
Map: Sanctuary
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 4,000 Bananite 3,000 Bananite 10,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 62: 44
Round 64: 45
Round 67: 51
Round 70: 53
Round 73: 54
Round 77: 57
Round 80: 66
Round 82: 69
Round 85: 77
Round 89: 75
Round 92: 79

Moon Landing

[edit | edit source]
Encounter
Map: Moon Landing
Type: Story
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 44–64 66–76 51–71
Bananite per round ×0.6 (total: Bananite 1,940.4) ×0.15 (total: Bananite 282.15) ×1.2 (total: Bananite 4,057.2)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 44: 32
Round 48: 37
Round 55: 43
Round 60: 41
Round 63: 53
Reinforcements (replay)
Type 3
Round 70: 41
Round 72: 43
Round 75: 53
Reinforcements (elite)
Type 3
Round 53: 47
Round 55: 48
Round 58: 51
Round 61: 53
Round 64: 55
Round 67: 58
Round 69: 60
Round 72: 62
Round 76: 67
Round 80: 70
Round 84: 74
Round 86: 76
Round 89: 79

Last Resort

[edit | edit source]
Encounter
Map: Last Resort
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 75%
MOAB speed 75%
Ability cooldown rate 60%
Removable cost rate 10%
MOAB health 200%
First time Replay Elite
Rounds 46–65 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,866) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 46: 33
Round 50: 36
Round 57: 44
Round 62: 48
Round 65: 52
Reinforcements (replay)
Type 3
Round 70: 44
Round 73: 48
Round 75: 52
Reinforcements (elite)
Type 3
Round 51: 45
Round 53: 46
Round 56: 49
Round 59: 51
Round 62: 53
Round 65: 56
Round 69: 60
Round 71: 62
Round 75: 66
Round 78: 70
Round 81: 72
Round 86: 75
Round 89: 79

Skates

[edit | edit source]
Encounter
Map: Skates
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 125%
MOAB speed 135%
Ability cooldown rate 60%
Removable cost rate 15%
MOAB health 200%
First time Replay Elite
Rounds 49–68 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,902) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 49: 37
Round 53: 45
Round 60: 49
Round 65: 54
Round 68: 60
Reinforcements (replay)
Type 3
Round 66: 49
Round 72: 54
Round 75: 60
Reinforcements (elite)
Type 3
Round 52: 46
Round 54: 47
Round 57: 50
Round 60: 52
Round 63: 54
Round 66: 57
Round 69: 61
Round 73: 62
Round 75: 68
Round 79: 70
Round 82: 73
Round 85: 77
Round 89: 79

Frozen Over

[edit | edit source]
Encounter
Map: Frozen Over
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 135%
MOAB speed 135%
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 48–67 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,890) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 48: 40
Round 52: 44
Round 59: 48
Round 64: 52
Round 67: 56
Reinforcements (replay)
Type 3
Round 69: 48
Round 71: 52
Round 75: 56
Reinforcements (elite)
Type 3
Round 53: 47
Round 56: 48
Round 59: 51
Round 62: 53
Round 65: 55
Round 67: 57
Round 70: 61
Round 72: 63
Round 76: 67
Round 80: 71
Round 83: 74
Round 87: 76
Round 90: 80

Dark Path

[edit | edit source]
Encounter
Map: Dark Path
Type: Story
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
Removable cost rate 20%
MOAB health 200%
First time Replay Elite
Rounds 47–66 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,878) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 47: 34
Round 51: 40
Round 58: 47
Round 63: 50
Round 66: 57
Reinforcements (replay)
Type 3
Round 69: 47
Round 73: 50
Round 75: 57
Reinforcements (elite)
Type 3
Round 51: 45
Round 54: 47
Round 57: 49
Round 60: 52
Round 63: 54
Round 66: 56
Round 70: 60
Round 72: 64
Round 76: 66
Round 80: 71
Round 84: 74
Round 86: 76
Round 89: 80
Encounter
Map: Alpine Run
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 125%
MOAB speed 135%
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 45–64 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,854) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 45: 36
Round 49: 40
Round 56: 45
Round 61: 50
Round 64: 56
Reinforcements (replay)
Type 3
Round 66: 45
Round 69: 50
Round 75: 56
Reinforcements (elite)
Type 3
Round 52: 46
Round 54: 47
Round 57: 50
Round 60: 52
Round 63: 54
Round 66: 57
Round 70: 61
Round 73: 64
Round 77: 65
Round 79: 71
Round 82: 73
Round 87: 75
Round 89: 80

One Two Tree

[edit | edit source]
Encounter
Map: One Two Tree
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
Removable cost rate 20%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 2,000 Bananite 1,500 Bananite 5,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 61: 45
Round 63: 48
Round 66: 51
Round 71: 52
Round 72: 54
Round 74: 56
Round 80: 66
Round 82: 70
Round 84: 75
Round 87: 76
Round 91: 80

Quiet Street

[edit | edit source]
Encounter
Map: Quiet Street
Type: Side Mission − Boss Battle
Boss: Phayze (Tier 5)
Roundset: Type 3
Modifiers
Removable cost rate 50%
Boss health 10%
Boss speed 25%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 10,000 Bananite 7,500 Bananite 25,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 62: 47
Round 64: 48
Round 67: 50
Round 71: 51
Round 70: 53
Round 75: 55
Round 76: 57
Round 79: 62
Round 82: 66
Round 84: 68
Round 87: 77
Round 91: 80

Erosion

[edit | edit source]
Encounter
Map: Erosion
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 80%
MOAB speed 80%
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 50–69 66–75 51–70
Bananite per round ×0.6 (total: Bananite 1,914) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 3,852)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
Reinforcements (first time)
Type 3
Round 50: 32
Round 54: 42
Round 61: 49
Round 66: 51
Round 75: 59
Reinforcements (replay)
Type 3
Round 67: 49
Round 71: 51
Round 75: 59
Reinforcements (elite)
Type 3
Round 52: 46
Round 55: 47
Round 58: 50
Round 61: 52
Round 64: 54
Round 67: 55
Round 69: 60
Round 71: 61
Round 77: 67
Round 79: 69
Round 83: 75
Round 88: 77
Round 89: 79

Glacial Trail

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This encounter does not allow the player to use Powers.

Encounter
Map: Glacial Trail
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 4,000 Bananite 3,000 Bananite 10,000
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 62: 46
Round 65: 48
Round 68: 51
Round 70: 53
Round 72: 54
Round 74: 56
Round 80: 64
Round 82: 67
Round 84: 72
Round 87: 78
Round 91: 80
Encounter
Map: Lost Crevasse
Type: Story
Roundset: Type 3
Modifiers
Bloon speed 60%
MOAB speed 60%
Ability cooldown rate 60%
MOAB health 200%
First time Replay Elite
Rounds 51–80 66–75 51–80
Bananite per round ×0.6 (total: Bananite 2,979) ×0.15 (total: Bananite 255.75) ×1.2 (total: Bananite 5,958)
Victory bonus Bananite 1,000 Bananite 500 Bananite 2,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny)
 2-0-0 Monkey Village (Microscopic, Longshot)
Reinforcements (first time)
Type 3
Round 53: 40
Round 54: 41
Round 59: 44
Round 63: 47
Round 65: 49
Round 66: 50
Round 71: 52
Round 73: 54
Round 77: 56
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 52
Round 70: 54
Round 75: 56
Reinforcements (elite)
Type 3
Round 53: 47
Round 56: 48
Round 59: 51
Round 62: 53
Round 65: 55
Round 67: 57
Round 70: 61
Round 74: 63
Round 76: 66
Round 81: 72
Round 84: 74
Round 87: 76
Round 90: 80
Encounter
Map: Another Brick
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
Removable cost rate 10%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 3,000 Bananite 2,250 Bananite 7,500
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 63: 47
Round 66: 49
Round 67: 51
Round 72: 53
Round 73: 54
Round 75: 57
Round 80: 65
Round 82: 67
Round 84: 76
Round 87: 78
Round 91: 80

Adora's Temple

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This encounter starts the player with 100 lives. Max lives are unchanged.

Encounter
Map: Adora's Temple
Type: Story
Roundset: Type 3
Modifiers
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 1,000 Bananite 750 Bananite 2,500
Pre-placed towers
 0-4-0 Desperado (Fanged)
 0-0-3 Beast Handler (Cannonball)
Reinforcements (first time)
Type 3
Round 53: 32
Round 54: 41
Round 59: 47
Round 63: 49
Round 65: 50
Round 66: 52
Round 71: 54
Round 73: 56
Round 77: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 66: 50
Round 69: 52
Round 72: 54
Round 75: 56
Round 78: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 61: 47
Round 63: 49
Round 65: 51
Round 70: 53
Round 71: 54
Round 74: 56
Round 76: 59
Round 79: 62
Round 82: 53
Round 84: 55
Round 86: 57
Round 90: 61

Castle Revenge

[edit | edit source]
Encounter
Map: Castle Revenge
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 3,000 Bananite 2,250 Bananite 7,500
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 64: 46
Round 66: 48
Round 69: 51
Round 70: 52
Round 72: 54
Round 74: 55
Round 80: 64
Round 82: 68
Round 84: 71
Round 87: 78
Round 91: 80
Encounter
Map: Geared
Type: Side Mission
Roundset: Type 3
Modifiers
Ability cooldown rate 60%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×1 (total: Bananite 3,210) ×0.25 (total: Bananite 648.75) ×2 (total: Bananite 6,820)
Victory bonus Bananite 3,000 Bananite 2,250 Bananite 7,500
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 64: 46
Round 66: 48
Round 69: 51
Round 70: 52
Round 72: 54
Round 74: 55
Round 80: 62
Round 82: 52
Round 84: 54
Round 87: 56
Round 91: 62

Final Boss

[edit | edit source]
Encounter
Map: Chutes
Type: Story − Boss Battle
Boss: Diamondback (Tier 1)
Roundset: Type 3
Modifiers
Removable cost rate 15%
Boss health 250%
Boss speed 50%
First time Replay Elite
Rounds 51–70 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 1,500 Bananite 1,125 Bananite 3,750
Pre-placed towers
 0-4-0 Desperado (Renowned, Fanged, Cannonball)
 0-0-3 Beast Handler (Renowned, Cannonball, Banana-bond)
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 63: 47
Round 65: 48
Round 67: 50
Round 72: 52
Round 70: 53
Round 74: 56
Round 76: 58
Round 79: 62
Round 82: 63
Round 84: 65
Round 86: 78
Round 90: 79

Lost Crevasse

[edit | edit source]
Encounter
Map: Lost Crevasse
Type: Story − Boss Battle
Boss: Diamondback (Tier 2)
Roundset: Type 3
Modifiers
Bloon speed 50%
MOAB speed 50%
Boss speed 50%
First time Replay Elite
Rounds 51–75 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 2,000 Bananite 1,200 Bananite 5,000
Pre-placed towers
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny, Renowned)
 2-0-0 Monkey Village (Microscopic, Longshot)
 0-3-0 Mermonkey (Renowned, Cannonball, Sluggish)
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 63: 47
Round 65: 48
Round 67: 50
Round 72: 52
Round 70: 53
Round 74: 56
Round 76: 58
Round 79: 62
Round 82: 63
Round 84: 65
Round 86: 78
Round 90: 79

The Swamp

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Encounter
Map: Encrypted
Type: Story − Boss Battle
Boss: Diamondback (Tier 3)
Roundset: Type 3
Modifiers
Bloon speed 50%
MOAB speed 50%
Removable cost rate 20%
Boss health 25%
Boss speed 50%
First time Replay Elite
Rounds 51–75 66–80 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 3,000 Bananite 1,800 Bananite 7,500
Pre-placed towers
 0-0-4 Wizard Monkey (Renowned, Molasses, Undertaker)
 0-2-3 Wizard Monkey (Tiny, Encumbered, Brutal, Banana-bond)
 0-2-3 Wizard Monkey (Tiny, Encumbered, Brutal, Banana-bond)
 0-4-0 Druid (Renowned, Doc, Red-wristed)
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 64: 47
Round 66: 49
Round 68: 50
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 58
Round 80: 61
Round 81: 66
Round 83: 70
Round 87: 79
Round 91: 80

Underground Cave

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Encounter
Map: Underground
Type: Story − Boss Battle
Boss: Diamondback (Tier 4)
Roundset: Type 3
Modifiers
Bloon speed 50%
MOAB speed 50%
Boss health 20%
Boss speed 20%
First time Replay Elite
Rounds 51–80 66–80 88–108
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 4,000 Bananite 2,000 Bananite 10,000
Pre-placed towers
 0-0-3 Beast Handler (Renowned, Cannonball, Banana-bond)
 0-4-0 Desperado (Renowned, Fanged, Cannonball)
 2-0-0 Monkey Village (Longshot)
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Reinforcements (elite)
Type 3
Round 61: 48
Round 64: 49
Round 66: 51
Round 70: 52
Round 72: 54
Round 74: 56
Round 76: 59
Round 79: 62
Round 82: 63
Round 84: 67
Round 86: 77
Round 91: 79

Sandytown

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Encounter
Map: Middle of the Road
Type: Story − Boss Battle
Boss: Diamondback (Tier 5)
Roundset: Type 3
Modifiers
Removable cost rate 500%
Boss health 13%
Boss speed 50%
First time Replay Elite
Rounds 51–80 66–90 61–80
Bananite per round ×0 (total: Bananite 0) ×0 (total: Bananite 0) ×0 (total: Bananite 0)
Victory bonus Bananite 10,000 Bananite 5,000 Bananite 25,000
Pre-placed towers
 0-4-0 Desperado (Renowned, Fanged, Cannonball)
 0-0-3 Beast Handler (Renowned, Cannonball, Banana-bond)
 0-0-4 Wizard Monkey (Renowned, Molasses, Undertaker)
 0-4-0 Druid (Renowned, Doc, Red-wristed)
 0-3-2 Mermonkey (Renowned, Cannonball, Sluggish)
 4-0-0 Alchemist (Primer, Longshot, Kickin', Tiny, Renowned)
Reinforcements (first time)
Type 3
Round 52: 32
Round 54: 34
Round 56: 36
Round 58: 38
Round 60: 40
Round 62: 42
Round 64: 44
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (replay)
Type 3
Round 67: 47
Round 69: 49
Round 71: 51
Round 73: 53
Round 75: 55
Round 77: 57
Round 79: 59
Round 80: 60
Reinforcements (elite)
Type 3
Round 62: 47
Round 65: 48
Round 67: 50
Round 72: 51
Round 71: 53
Round 75: 55
Round 77: 57
Round 80: 61
Round 81: 65
Round 83: 68
Round 85: 78
Round 90: 79

Update history

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  • Buff Most Bloon Encounters in the early section of the campaign now reward Bananite 50 more Bananite for winning the first time
Subject Changes
Alpine Run, Dark Path, Erosion, Frozen Over, Last Resort, Lost Crevasse, Middle of the Road, Moon Landing, Quarry, Skates
  • Buff Primer trait added to Rocko
  • Buff Spotter trait on Rocko replaced with Longshot
Four Circles
  • Nerf End of round Bananite reduced by 50% (affects first time, replay, and elite)
Glacial Trail
  • Buff End of round Bananite increased by ~43% (affects first time, replay, and elite)
One Two Tree
  • Buff Now gives end of round cash on first clear (base amount compared to normal gameplay, Replay and Elite still don't give Bananite)
  • Neutral Changed the game mode of Four Circles, KartsNDarts, Cargo, Castle Revenge and Sancturary ― Standard → Apopalypse
  • Nerf Bloon speed reduced in Middle of the Road ― 100% → 75%

Trivia

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