Quincy (BCS): Difference between revisions

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Not only is he good at defense, he can use his Arrow Shot on friendly bloons to an advantage. He can buff friendly bloons by hitting [[Growth Gas Bloon]], and also pop down weakened friendly bloons that benefit from On Popped or On Damage effects, such as triggering re-drawing of [[The Eternal]] if Quincy chooses to run it.
Not only is he good at defense, he can use his Arrow Shot on friendly bloons to an advantage. He can buff friendly bloons by hitting [[Growth Gas Bloon]], and also pop down weakened friendly bloons that benefit from On Popped or On Damage effects, such as triggering re-drawing of [[The Eternal]] if Quincy chooses to run it.


Quincy can use Archer’s Instinct to cycle through his deck incredibly quickly. For 4 gold, a bit over an eighth of your deck can be cycled through, making Quincy very solid at faster OTK strategies. He’s the best hero in the game at finding Common, Uncommon, and Super Rare cards, as Instinct is the best way to find them. This makes Quincy the best hero for a strategy like [[Triple Threat Bloon|Triple Threat]] OTK, with a combo of Triple Threat, 2x [[Fortify]], and 2x [[Quick Ready]] for a 22 gold combo. Using [[Quincy Action Figure]], the monkey to replace it, and the powers will make the Triple Threat resistant or even unaffected by [[Defender|Defenders]] or [[Adora, High Priestess (BCS)|Adora’s]] Sun Shield, making this OTK strategy a solid one since the more effective Anti-OTK options like [[Red Bloon Apopalypse]] or [[Corvus Academy of Arts|Corvus Academy Of Arts]] are more expensive and slower.
Quincy can use [[Archer's Instinct|Archer’s Instinct]] to cycle through his deck incredibly quickly. For 4 gold, a bit over an eighth of your deck can be cycled through, making Quincy very solid at faster OTK strategies. He’s the best hero in the game at finding specific cards in his deck due to the sheer drawing power that Instinct provides. This makes Quincy the best hero for a strategy like [[Triple Threat Bloon|Triple Threat]] OTK, with a combo of Triple Threat, 2x [[Fortify]], and 2x [[Quick Ready]] for a 22 gold combo. Using [[Quincy Action Figure]], the monkey to replace it, and the powers will make the Triple Threat resistant or even unaffected by [[Defender|Defenders]] or [[Adora, High Priestess (BCS)|Adora’s]] Sun Shield, making this OTK strategy a solid one since the more effective Anti-OTK options like [[Red Bloon Apopalypse]] or [[Corvus Academy of Arts|Corvus Academy Of Arts]] are more expensive and slower.


===Tips===
===Tips===
* In aggro decks with Quincy, no monkey decks are generally better. As more Bloons are sent, he can defend for a while before the final push.
* In aggro decks with Quincy, no monkey decks are generally better. As more Bloons are sent, he can defend for a while before the final push.
** Quincy aggro decks use both Storm of Arrows and Rapid Shot to defend against aggression of the opponent. It's effective against 1-delay bloons that do significant Hero damage (such as [[Yellow Bloon (BCS)|Yellow Bloon]]s and [[Double Yellow Bloon]]s), which could buy time against an opponent's aggro attempts.
** Quincy Aggro decks may use powers like Storm of Arrows to help with defense in small amounts. It's effective against 1-delay bloons that do significant Hero damage (such as [[Yellow Bloon (BCS)|Yellow Bloon]]s and [[Double Yellow Bloon]]s), which could buy time against an opponent's aggro attempts.
*Whenever an Aggro meta comes up with an extremely dominant card or hero, Quincy often is the best counterpick to those decks.
*Whenever an Aggro meta comes up with an extremely dominant card or hero, Quincy often is the best counterpick to those decks due to his cheap and powerful anti-aggro cards and abilities.
* Flurry of Arrows is more Bloontonium efficient damage against three or more bloons, equaling 150 total damage, compared to four Arrow Shots for the same Bloontonium which is 120 damage.
* Flurry of Arrows is more Bloontonium efficient damage against three or more bloons, equaling 150 total damage, compared to four Arrow Shots for the same Bloontonium which is 120 damage. Do keep in mind that it is much less efficient if a single target needs to be dealt with, as even just two arrow shots are stronger than Flurry.
* Keeping up a Perceptive Shot weakens incoming swarms of low-HP bloons. Just try to keep in mind that Quincy is susceptible to Bloons with On Damaged effects such as [[Golden Bloon (BCS)|Golden Bloon]] and [[Growth Gas Bloon]], slightly hurting him by activating their effects.
* Keeping up Perceptive Shot weakens incoming swarms of low-HP bloons. Quincy is susceptible to Bloons with On Damaged effects such as [[Golden Bloon (BCS)|Golden Bloon]] and [[Growth Gas Bloon]] while perceptive is active, but the relatively tame effects of these Bloons being hit once doesn’t hurt him too bad.  
* Perceptive Shot makes many more damage combos possible, allowing better defense. Notable examples include [[Blooming Bloon (BCS)|Blooming Bloon]] affected by [[Zee Jay (BCS)|Zee Jay’s]] Passive Awesomeness being able to be popped by [[Sniper Monkey (BCS)|Sniper]], [[Steady Growth Bloon|Steady Growth]] being popped by [[Sniper Monkey (BCS)|Sniper]], [[Green Bloon (BCS)|Green Bloon]] being able to be popped by [[Barrel of Monkeys]], and many more. Keep in mind the health of common Bloons to make the most out of Perceptive Shot.
* Perceptive Shot makes many more damage combos possible, allowing better defense. Notable examples include [[Blooming Bloon (BCS)|Blooming Bloon]] affected by [[Zee Jay (BCS)|Zee Jay’s]] Passive Awesomeness being able to be popped by [[Sniper Monkey (BCS)|Sniper]], [[Steady Growth Bloon|Steady Growth]] being popped by [[Sniper Monkey (BCS)|Sniper]], [[Green Bloon (BCS)|Green Bloon]] being able to be popped by [[Barrel of Monkeys]], Red Bloon being able to be popped by [[Spike Storm!]] or [[Blade Maelstrom (BCS)|Blade Maelstrom]], and many more. Keep in mind the health of common Bloons to make the most out of Perceptive Shot.
* Quincy’s low cost Bloontonium abilities make him great alongside [[Overload (BCS)|Overload]] if there is a dominant Aggro meta. Perceptive Shot and Arrow Shot are quick ways to get Bloons at or below 100 health without spending too much Bloontonium.
* Quincy’s low cost Bloontonium abilities make him great alongside [[Overload (BCS)|Overload]] if there is a dominant Aggro meta. Perceptive Shot and Arrow Shot are quick ways to get Bloons at or below 100 health without spending too much Bloontonium.
* The player can use one or two Arrow Shots before gaining more Bloontonium if they would overflow on Bloontonium otherwise.
* The player can use one or two Arrow Shots before gaining more Bloontonium if they would overflow on Bloontonium otherwise.