Bounty Hunter: Difference between revisions
mNo edit summary |
m i phrased it as "it improves X to do Y" because the upgrade is the one that enables this, not the attacks themselves, but maybe this way is the best |
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*An improved Take Aim ability, granting the targeted tower more range and accuracy and now allowing it to damage {{BTD6|Black Bloon}}s, {{BTD6|White Bloon}}s, and {{BTD6|Purple Bloon}}s for the duration. Its version of the ability occupies a separate slot from [[Deadeye]]'s. | *An improved Take Aim ability, granting the targeted tower more range and accuracy and now allowing it to damage {{BTD6|Black Bloon}}s, {{BTD6|White Bloon}}s, and {{BTD6|Purple Bloon}}s for the duration. Its version of the ability occupies a separate slot from [[Deadeye]]'s. | ||
Additionally, | Additionally, with this upgrade, the pistol and rifle now deal bonus damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s (+6 and +10, respectively), which doesn't stack with its extra damage to [[Fortified Bloon (BTD6)|Fortified Bloon]]s when dealt to Fortified Ceramic Bloons.<section end="lede"/> | ||
==Mechanics== | ==Mechanics== | ||