Sentry Expert (BTD6): Difference between revisions
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===Takeaways=== | ===Takeaways=== | ||
*Each Sentry type's priority depends on the proportions of specific Bloon types that are on the map | *Each Sentry type's priority depends on the proportions of specific Bloon types that are on the map, and can increase or decrease significantly if a special condition is met. | ||
**Crushing Sentry gains priority from Purples and Ceramics, and gains extra priority if there are no Crushing Sentries and at least 15 Ceramics. | **Crushing Sentry gains priority from Purples and Ceramics, and gains extra priority if there are no Crushing Sentries and at least 15 Ceramics. | ||
**Boom Sentry gains priority from Leads, loses priority from Blacks and MOABs, and gains extra priority if there are fewer Boom Sentries than Cold Sentries and at least 20 Pinks. | **Boom Sentry gains priority from Leads, loses priority from Blacks and MOABs, and gains extra priority if there are fewer Boom Sentries than Cold Sentries and at least 20 Pinks. | ||
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***Effectively, if there are at least 20 Pinks and there aren't enough other Bloon types for other Sentry types to take priority, it attempts to balance the number of Boom Sentries and Cold Sentries evenly instead of going all-in on Cold Sentries. | ***Effectively, if there are at least 20 Pinks and there aren't enough other Bloon types for other Sentry types to take priority, it attempts to balance the number of Boom Sentries and Cold Sentries evenly instead of going all-in on Cold Sentries. | ||
**Energy Sentry gains priority from all MOAB-Class Bloons (including DDTs, even if it can't detect them), loses priority from Purples, and loses extra priority if there are at least 10 MOABs and no Crushing Sentries or Cold Sentries. | **Energy Sentry gains priority from all MOAB-Class Bloons (including DDTs, even if it can't detect them), loses priority from Purples, and loses extra priority if there are at least 10 MOABs and no Crushing Sentries or Cold Sentries. | ||
***Effectively, if there are | ***Effectively, if there are many MOABs and not enough of the other Sentry types to handle their Ceramic children, it pre-emptively de-prioritizes Energy Sentries until at least one Crushing Sentry and one Cold Sentry are ready. This doesn't happen with any other MOAB-Class Bloons, even though DDTs also have Ceramic children. | ||
*All Sentry types | *All Sentry types lose priority based on how many of them already exist on the map, though the difference this makes is very minor unless there are many Sentry Expert Engineer Monkeys on the map. | ||
**Because of this, and that it prioritizes Sentries in a specific order if the highest score is tied, it naturally cycles through each Sentry type in order if there are no Bloons on-screen that can modify scores (though attack speed modifiers, or other ways of adding and removing Sentries, can break the order). | **Because of this, and that it prioritizes Sentries in a specific order if the highest score is tied, it naturally cycles through each Sentry type in order if there are no Bloons on-screen that can modify scores (though attack speed modifiers, or other ways of adding and removing Sentries, can break the order). | ||