Hot Shots (Battles 2): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "==Artwork and icons==" to "==Assets==" |
Qwertyxp2000 (talk | contribs) I have an idea on hot shots but I think people say bad about this one, dunno why nk nerfed it to 700 |
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Tack Shooter|1|3}} | {{BTDB2 cost list by upgrade|Tack Shooter|1|3}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
{{BTDB2 last updated|4.13|section=y}} | |||
Hot Shots can be used to layer-skip Bloons or to be used as cheap single-target damage on early MOABs, depending on crosspath choice. However, it struggles against groups of Bloons, especially if other one-damage attacks pop the Bloons before Hot Shots can clean up. | |||
3-2-0, which adds 1 pierce, is mainly used for early rounds when another tower is slow and usually doesn't produce swarms of fast Pinks and Yellows from round 5-6 spaced rushes. | |||
3-0-2 is used for single-target damage, which does more damage per second than 2-0-3 if all tacks hit, though 3-0-2 is more expensive than 2-0-3. | |||
==Update history== | ==Update history== | ||