User:Polavux/Strategy:Gwendolin (BTD6): Difference between revisions

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*36: Use cocktail to break down two waves of Pinks.
*36: Use cocktail to break down two waves of Pinks.
**Which waves to cover depends on the strategy; using it for the second two waves pops more Bloons on its own, but using it for the first two waves helps save abilities and attacks that build up over time (like [[Spike Factory (BTD6)|Spike Factories]]) for the third wave.
**Which waves to cover depends on the strategy; using it for the second two waves pops more Bloons on its own, but using it for the first two waves helps save abilities and attacks that build up over time (like [[Spike Factory (BTD6)|Spike Factories]]) for the third wave.
*40 and 50: Use cocktail to break up the insides of the MOABs after it pops.
*40: Use cocktail to break up the insides of the MOAB after it pops.
**For 50, it is possible for the ability to have enough time after the first MOAB to be ready for the second, depending on the setup and Monkey Knowledge. To save time, use the ability before the first MOAB pops and target the point where it will be when it spawns the Ceramics.
**If necessary, to save cooldown time, use the ability before the MOAB pops and target the point where it will be when it spawns the Ceramics.
*63: Cocktail → Firestorm → Cocktail covers all three Ceramic waves.
*63: Cocktail → Firestorm → Cocktail covers all three Ceramic waves.
*76 and 78: Cocktail is usually good enough for the Ceramic waves if it can cover all paths, but Firestorm covers the entire map.
*76 and 78: Cocktail is usually good enough for the Ceramic waves if it can cover all paths, but Firestorm covers the entire map.