Burny Stuff (BTD6): Difference between revisions

Katandana (talk | contribs)
Corrected the duration
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Qwertyxp2000 (talk | contribs)
Hopefully more professional burn mechanics info
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'''Burny Stuff''' is the [[Mortar Monkey (BTD6)|Mortar Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It allows the Mortar's attacks to inflict a burn that triggers once every 1.25 seconds (1 second with {{BTD6 mk|Extra Burny Stuff}}) and lasts for 3.85 seconds on each Bloon that they hit. Thus, this effect naturally would trigger damage up to 3 times.
'''Burny Stuff''' is the [[Mortar Monkey (BTD6)|Mortar Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade lets the Mortar's attacks to inflict a [[damage-over-time]] effect that deals 1 {{BTD6 dt|Fire}}-type damage once every 1.25 seconds (1 second with {{BTD6 mk|Extra Burny Stuff}}) and lasts for 3.85 seconds on each Bloon that they hit (triggering up to 3 times for this duration). Visually, Bloons are set on fire while affected by this effect.<section end="lede"/>
 
==Mechanics==
{{Research|Research how different burn types interact specifically among other DoTs of this type (e.g. do higher damage burns prioritise? Do faster DoTs prioritise over slower ones, such as P&A vs Shell Shock? Is there a "burn prioritization"?}}
Burny Stuff applies a [[damage-over-time]] effect.


When used as a crosspath for Tier 3 and above of the top and middle paths, the burn effect is improved. The following improvements occur for crosspathing:
When used as a crosspath for Tier 3 and above of the top and middle paths, the burn effect is improved. The following improvements occur for crosspathing: