Swelling Spikes: Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "SpikeFactory" to "Spike Factory" |
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==Tips== | ==Tips== | ||
{{BTD6 last updated|56.0|section=y}} | |||
{{BTD6 last updated| | *A useful boost for any Spike Factory, although the attack speed penalty is harsh, it can be mitigated by any other Artifacts that boost attack speed like [[First Class Support Quickening|Quickening]] or [[Support Specialist]]. | ||
A useful boost for any Spike Factory, although the attack speed penalty is harsh, it can be mitigated by any other Artifacts that boost attack speed like [[First Class Support Quickening|Quickening]] or [[Support Specialist]]. | *It is recommended to put the Spike Factories at the end of the track and using any type of stalling to let them build a spike piles while the Bloons travel across the map. | ||
*Path 1 (until [[Spiked Balls (BTD6)|Spiked Balls]]), path 2 and path 3 Spike Factories benefit the most from this artifact. | |||
**[[Spike Storm (BTD6)|Spike Storm]] rarely cares about the speed penalty, and although the ability can be nerfed by the attack speed decrease, it still gains an overall DPS buff. | |||
**However, players using [[Spiked Mines (BTD6)|Spiked Mines]] or [[Super Mines (BTD6)|Super Mines]] should be careful while using this Artifact in combination a very high amount of pierce buffs because, if the pierce is too high, Bloons will not be able to consume all the pierce of the mine before the round ends to trigger their powerful explosions, and in very late stages on CHIMPS, some MOAB-Class Bloons will be able to just pass over the mines without causing any explosions. | |||
== Update history == | == Update history == | ||