|
|
| Line 15: |
Line 15: |
|
| |
|
| ==Mechanics== | | ==Mechanics== |
| ===Main attack===
| |
| {{empty}}
| |
|
| |
| ===Ranging on the Run===
| |
| {{empty}}
| |
|
| |
| ===Turbocharge===
| |
| {{empty}}
| |
|
| |
| ===Red Hot Rangs===
| |
| {{empty}} | | {{empty}} |
|
| |
|
| ==Upgrades== | | ==Upgrades== |
| ===Glaive Path===
| | {{BB upgrade list by monkey|Boomerang Monkey|Glaive Path|Turbo Path|Mecha Path}} |
| {{BB upgrades | |
| |monkey=Boomerang Monkey
| |
| |path=Glaive Path
| |
| |upgrade 1 id=boomerang.glaives
| |
| |upgrade 1 name=Glaives
| |
| |upgrade 1 image=BB_ui_icon_glaives.png
| |
| |upgrade 1 description=Throw powerful glaives which hit more Bloons.
| |
| |upgrade 1 full description=Rangs become glaives which are <amount> larger and have +<amount> pierce.
| |
| |upgrade 1 rarity=Tier 1
| |
| | |
| |upgrade 2 id=boomerang.razor_sharp_glaives
| |
| |upgrade 2 name=Razor Sharp Glaives
| |
| |upgrade 2 image=BB_ui_icon_glaives.png
| |
| |upgrade 2 description=Increased crit chance and crit damage.
| |
| |upgrade 2 full description=Glaives have +<amount> crit chance and deal +<amount> crit damage.
| |
| |upgrade 2 rarity=Tier 2
| |
| | |
| |upgrade 3 id=boomerang.honed_edges
| |
| |upgrade 3 name=Honed Edges
| |
| |upgrade 3 image=BB_ui_icon_glaives.png
| |
| |upgrade 3 description=Glaives can pop more Bloons.
| |
| |upgrade 3 full description=Increase glaive pierce by <amount>.
| |
| |upgrade 3 rarity=Tier 2
| |
| | |
| |upgrade 4 id=boomerang.second_lap
| |
| |upgrade 4 name=Second Lap
| |
| |upgrade 4 image=BB_ui_icon_second_lap.png
| |
| |upgrade 4 description=Glaives do an additional loop.
| |
| |upgrade 4 full description=Glaives fly twice around the team before returning to the Boomerang Monkey. | |
| |upgrade 4 rarity=Tier 3 | |
| | |
| |upgrade 5 id=boomerang.hungry_glaives
| |
| |upgrade 5 name=Hungry Glaives
| |
| |upgrade 5 image=BB_ui_icon_hungry_rangs.png
| |
| |upgrade 5 description=Glaives get bigger as they pop Bloons.
| |
| |upgrade 5 full description=Each glaive increases in size by <amount> for each Bloon it pops. Pierce increased by <amount>.
| |
| |upgrade 5 rarity=Tier 4
| |
| | |
| |upgrade 6 id=boomerang.orbiting_glaives
| |
| |upgrade 6 name=Orbiting Glaives
| |
| |upgrade 6 image=BB_ui_icon_orbiting_glaives.png
| |
| |upgrade 6 description=Glaives orbit the team.
| |
| |upgrade 6 full description=Creates 2 spinning glaives that orbits the team. They have 2x the pierce of the main attack and regenerate 1 pierce every 0.1 seconds.
| |
| |upgrade 6 rarity=Tier 4
| |
| }}
| |
| ===Turbo Path===
| |
| {{BB upgrades
| |
| |monkey=Boomerang Monkey
| |
| |path=Turbo Path | |
| |upgrade 1 id=boomerang.rapid_rangs
| |
| |upgrade 1 name=Rapid Rangs
| |
| |upgrade 1 image=BB_ui_icon_rapid_rangs.png
| |
| |upgrade 1 description=Throws rangs faster. | |
| |upgrade 1 full description=Increases attacks per second by 150%.
| |
| |upgrade 1 rarity=Tier 1
| |
| | |
| |upgrade 2 id=boomerang.rangingontherun
| |
| |upgrade 2 name=Ranging on the Run
| |
| |upgrade 2 image=BB_ui_icon_rapid_rangs.png
| |
| |upgrade 2 description=All Boomerang Monkeys attack faster while moving.
| |
| |upgrade 2 full description=Increases the attacks per second of all Boomerang Monkeys by <amount> for each second spent moving. Resets if stopped for more than 0.5 seconds. Caps at 100%.
| |
| |upgrade 2 rarity=Tier 2
| |
| | |
| |upgrade 3 id=boomerang.aerodyrangics
| |
| |upgrade 3 name=Aerodyrangics
| |
| |upgrade 3 image=BB_ui_icon_rapid_rangs.png
| |
| |upgrade 3 description=Rangs fly faster and hit more Bloons.
| |
| |upgrade 3 full description=Increases rangs speed by 50% and pierce by 20%.
| |
| |upgrade 3 rarity=Tier 2
| |
| | |
| |upgrade 4 id=boomerang.multi_rang
| |
| |upgrade 4 name=Multi-Rang
| |
| |upgrade 4 image=BB_ui_icon_multirang.png
| |
| |upgrade 4 description=Throws more boomerangs.
| |
| |upgrade 4 full description=Throws a second boomerang every attack. Flies the same trajectory but the opposite direction.
| |
| |upgrade 4 rarity=Tier 3
| |
| | |
| |upgrade 5 id=boomerang.red_hot_rangs
| |
| |upgrade 5 name=Red Hot Rangs
| |
| |upgrade 5 image=BB_ui_icon_redhot.png
| |
| |upgrade 5 description=Rangs leave a trail of fire.
| |
| |upgrade 5 full description=One rang per attack leaves a trail of small fires. Each fire deals 5 fire damage per 0.5 seconds, and lasts for 2 seconds.
| |
| |upgrade 5 rarity=Tier 3
| |
| | |
| |upgrade 6 id=boomerang.turbocharge
| |
| |upgrade 6 name=Turbocharge
| |
| |upgrade 6 image=BB_ui_icon_turbocharge.png
| |
| |upgrade 6 description=Keep moving to activate a team speed boost.
| |
| |upgrade 6 full description=Gains a 1000% boost in attacks per second with an additional 20% boost for the rest of the team after 6 seconds of continuous movement.
| |
| |upgrade 6 rarity=Tier 4
| |
| }}
| |
| ===Mecha Path===
| |
| {{BB upgrades
| |
| |monkey=Boomerang Monkey
| |
| |path=Mecha Path
| |
| |upgrade 1 id=boomerang.scraparangs
| |
| |upgrade 1 name=Scraparangs
| |
| |upgrade 1 image=BB_ui_icon_iron_rangs.png
| |
| |upgrade 1 description=Rangs break into shrapnel.
| |
| |upgrade 1 full description=Boomerangs emit 3 fragments of shrapnel the first time they hit a Bloon. Each frag has 5 damage and 1 pierce.
| |
| |upgrade 1 rarity=Tier 1
| |
| | |
| |upgrade 2 id=boomerang.heavy_metal
| |
| |upgrade 2 name=Heavy Metal
| |
| |upgrade 2 image=BB_ui_icon_iron_rangs.png
| |
| |upgrade 2 description=Rangs deal more damage and knockback.
| |
| |upgrade 2 full description=Rang knockback and damage increased by <amount>.
| |
| |upgrade 2 rarity=Tier 2
| |
| | |
| |upgrade 3 id=boomerang.more_scrap
| |
| |upgrade 3 name=More Scrap
| |
| |upgrade 3 image=BB_ui_icon_iron_rangs.png
| |
| |upgrade 3 description=Rangs break into more shrapnel.
| |
| |upgrade 3 full description=Rangs emit +3 shrapnel fragments on the first hit.
| |
| |upgrade 3 rarity=Tier 2
| |
| | |
| |upgrade 4 id=boomerang.dizzy_rangs
| |
| |upgrade 4 name=Dizzy Rangs
| |
| |upgrade 4 image=BB_ui_icon_dizzy_rangs.png
| |
| |upgrade 4 description=Rangs stun Bloons on impact.
| |
| |upgrade 4 full description=Bloons hit by rangs are stunned, preventing them from moving for 1 second.
| |
| |upgrade 4 rarity=Tier 3
| |
| | |
| |upgrade 5 id=boomerang.concussive_rangs
| |
| |upgrade 5 name=Concussive Rangs
| |
| |upgrade 5 image=BB_ui_icon_concussive_rangs.png
| |
| |upgrade 5 description=Rangs explode and knock back Bloons.
| |
| |upgrade 5 full description=Rangs explode when they run out of pierce or hit a boss, pushing Bloons back (including Bosses).
| |
| |upgrade 5 rarity=Tier 4
| |
| | |
| |upgrade 6 id=boomerang.mecha_rangs
| |
| |upgrade 6 name=Mecha Rangs
| |
| |upgrade 6 image=BB ui icon kylie rangs.png
| |
| |upgrade 6 description=Throws a massive mechanical boomerang that seeks Bloons.
| |
| |upgrade 6 full description=Throws an additional powerful rang that flies directly at the strongest bloon, dealing continuous damage.
| |
| |upgrade 6 rarity=Tier 4
| |
| }} | |
|
| |
|
| ===Other=== | | ===Other=== |