Wall of Fire Monkey: Difference between revisions

Qwertyxp2000 (talk | contribs)
i wonder what the "rework" was, was it something like uhh... On Play and On Turn End: Set First Bloon on Fire, or something?
Qwertyxp2000 (talk | contribs)
No edit summary
Line 37: Line 37:


==Development==
==Development==
Wall of Fire Monkey was buffed in Version 6.4, but not in the way that was expected due to how few reworks that were able to be implemented for the update.<ref name="OdysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> Instead, its Defender bonus was increased to give more reasons to take advantage of that bonus, and just "a little bit better of a tower overall".<ref name="OdysseyTOS-6.4" />
Wall of Fire Monkey was buffed in Version 6.4, but not in the way that was expected due to how few reworks that were able to be implemented for the update.<ref name="OdysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> Instead, its Defender bonus was increased to give more reasons to take advantage of that bonus, and just "a little bit better of a tower overall".<ref name="OdysseyTOS-6.4" /> The original rework, while not stated in OdysseyTOS's tester commentary, was meant to be to change the On Play effect to On Turn End.


==Gallery==
==Gallery==