Wall of Fire Monkey: Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) |
||
| Line 37: | Line 37: | ||
==Development== | ==Development== | ||
Wall of Fire Monkey was buffed in Version 6.4, but not in the way that was expected due to how few reworks that were able to be implemented for the update.<ref name="OdysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> Instead, its Defender bonus was increased to give more reasons to take advantage of that bonus, and just "a little bit better of a tower overall".<ref name="OdysseyTOS-6.4" /> The original rework, while not stated in OdysseyTOS's tester commentary, was meant to be to change the On Play effect to On Turn End. | Wall of Fire Monkey was buffed in Version 6.4, but not in the way that was expected due to how few reworks that were able to be implemented for the update.<ref name="OdysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> Instead, its Defender bonus was increased to give more reasons to take advantage of that bonus, and just "a little bit better of a tower overall".<ref name="OdysseyTOS-6.4" /> +20 instead of +30 was proposed initially, but was upped to the final amount because it "still sucked".<ref name="smartpersan-6.4">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1w0bv5m/changes_that_didnt_make_it_into_64/|title=|publisher=Reddit, r/bloonscardstorm|author=u/SmartPersan}}</ref> The original rework, while not stated in OdysseyTOS's tester commentary, was meant to be to change the On Play effect to On Turn End. | ||
==Gallery== | ==Gallery== | ||