Erosion: Difference between revisions

m →Strategy: should probably clarify this
 
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|[[Dan D'Monke (BTD6)|Dan D'Monke]]
|[[Dan D'Monke (BTD6)|Dan D'Monke]]
|[[File:BTD6 DanDMonkePortrait.png|x50px]]
|[[File:BTD6 DanDMonkePortrait.png|x50px]]
|Similar to Corvus, Dan can use Reposition or Volant Strike at level 7 to teleport himself before the ice under him collapses, though he can't reach level 7 before the first ice platform collapses, and his short range prevents him from reaching the first path from the second ice platform, even when transformed into the Masqued Macaque. His main strength on this map is that Reposition can also teleport other towers, allowing shorter-range towers that excel on single-lane maps (such as [[Spike Factory (BTD6)|Spike Factories]]) to last for the whole game without a [[Support Chinook (BTD6)|Support Chinook]].
|Similar to Corvus, Dan can use Reposition or Volant Strike at level 7 to teleport himself before the ice under him collapses, though he can't reach level 7 before the first ice platform collapses, and his short range prevents him from reaching the first path from the second ice platform even when transformed into the Masqued Macaque (though [[Aerial Attunement]] can alleviate this in the earlygame). His main strength on this map is that Reposition can also teleport other towers, allowing shorter-range towers that excel on single-lane maps (such as [[Spike Factory (BTD6)|Spike Factories]]) to last for the whole game without a [[Support Chinook (BTD6)|Support Chinook]].
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|[[Psi (BTD6)|Psi]]
|[[Psi (BTD6)|Psi]]