Pure Damage: Difference between revisions
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==Tips== | ==Tips== | ||
{{BTD6 last updated|56.3|section=y}} | |||
{{BTD6 last updated| | *Pure Damage is an Artifact designed for late stages of campaigns, as the harsh attack cooldown penalty makes Magic towers extremely unreliable against small Bloons; if picked early, it is a necessity to have non-Magic towers in the Party to actually defend. After the player obtains a high amount of Artifacts, the penalty becomes less detrimental and Magic towers become able to defend by themselves using a combination of their pierce and range to handle the cleanup. | ||
Pure Damage is an Artifact designed for late stages of campaigns, as the harsh attack cooldown penalty makes Magic towers extremely unreliable against small Bloons; if picked early, it is a necessity to have non-Magic towers in the Party to actually defend. After the player obtains a high amount of Artifacts, the penalty becomes less detrimental and Magic towers become able to defend by themselves using a combination of their pierce and range to handle the cleanup. | *This Artifact is one of the most important buffs to combine with [[Essence Of Dreadbloon]], as it is a substantial increase of damage when MOAB-Class Bloons make the vast majority of the spawns so the pierce buff is also used. If the defense depends a lot on abilities, have enough ability cooldown Artifacts to compensate the slower ability cooldowns. | ||
*Towers that heavily depend on the attack speed boost, such as class-buffed path 1 Engineers, might not benefit from this Artifact as much even with many Artifacts, but the reduced lag from not stacking so many speed buffs at once may sometimes be better. | |||
This Artifact is one of the most important buffs to combine with [[Essence Of Dreadbloon]], as it is a substantial increase of damage when MOAB-Class Bloons make the vast majority of the spawns so the pierce buff is also used. If the defense depends a lot on abilities, have enough ability cooldown Artifacts to compensate the slower ability cooldowns. | *Towers that have a fixed cooldown between bursts, such as most class-buffed [[Desperado (BTD6)|Desperado]]s, are not as impacted from the massive speed reduction. | ||
== Update history == | == Update history == | ||