Summon Phoenix (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) keeping the can't pop purples thing because newer readers might not immediately understand what Fire type damage does |
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==Strategy== | ==Strategy== | ||
{{ | {{BTD6 last updated|56.3|section=y}} | ||
Summon Phoenix has a decent high-cost mid-game saveup that can carry most non-Purple rounds until Round 63, where the Phoenix can only partially handle up to 2 of its waves. The improved [[Dragon's Breath (BTD6)|Dragon's Breath]] is beneficial for quicker damage to single targets such as MOABs and BFBs, allowing the main Wizard to hold off longer against them before resorting to the Phoenix ability for handling global cleanup. However, both attacks fall off in the late-game, where it's mostly relegated to extra single-target damage. | Summon Phoenix has a decent high-cost mid-game saveup that can carry most non-Purple rounds until Round 63, where the Phoenix can only partially handle up to 2 of its waves. The improved [[Dragon's Breath (BTD6)|Dragon's Breath]] is beneficial for quicker damage to single targets such as MOABs and BFBs, allowing the main Wizard to hold off longer against them before resorting to the Phoenix ability for handling global cleanup. However, both attacks fall off in the late-game, where it's mostly relegated to extra single-target damage. Previously, it used to be beneficial with [[Geraldo (BTD6)|Geraldo]] with his [[Rejuv Potion]], but has since been superseded by [[Spike Storm (BTD6)|Spike Storm]] as the dominant synergizing target in [[Boss Bloon Event (BTD6)|Boss Event]]s. | ||
Crosspathing is beneficial for the Summon Phoenix, mainly for its main attacks, but currently limited for the Phoenix ability. [[Guided Magic (BTD6)|Guided Magic]] aids accuracy of every attack and allows its main attacks to ignore Line of Sight, while [[Intense Magic (BTD6)|Intense Magic]] is the pierce crosspath for all but the Phoenix. [[Arcane Blast (BTD6)|Arcane Blast]] only affects the damage of the triple fireballs, which should be ignored if costs are a concern. [[Monkey Sense (BTD6)|Monkey Sense]] grants innate camo detection for the Phoenix as well as extra range for the main Wizard. | Crosspathing is beneficial for the Summon Phoenix, mainly for its main attacks, but currently limited for the Phoenix ability. [[Guided Magic (BTD6)|Guided Magic]] aids accuracy of every attack and allows its main attacks to ignore Line of Sight, while [[Intense Magic (BTD6)|Intense Magic]] is the pierce crosspath for all but the Phoenix. [[Arcane Blast (BTD6)|Arcane Blast]] only affects the damage of the triple fireballs, which should be ignored if costs are a concern. [[Monkey Sense (BTD6)|Monkey Sense]] grants innate camo detection for the Phoenix as well as extra range for the main Wizard. | ||