Template:BTD6 projectile: Difference between revisions

No edit summary
No edit summary
Line 2: Line 2:
!colspan="2"|{{{name|Projectile}}}
!colspan="2"|{{{name|Projectile}}}
|-
|-
{{#if:{{{count|}}}|!Count
{{#if:{{{count|}}}{{{count after|}}}|!Count
{{!}} {{{count|}}}}}
{{!}} {{{count|1}}} {{#if:{{{count after|}}}|→ {{{count after|}}}}}}}
|-
|-
{{#if:{{{angle|}}}|!Angle
{{#if:{{{angle|}}}{{{angle after|}}}|!Angle
{{!}} {{{angle|}}}°}}
{{!}} {{{angle|0}}}° {{#if:{{{angle after|}}}|→ {{{angle after|}}}°}}}}
|-
|-
{{#if:{{{pierce|}}}|![[Pierce]]
{{#if:{{{pierce|}}}{{{pierce after|}}}|![[Pierce]]
{{!}} {{#ifexpr:{{{pierce|0}}} <= 99999|{{formatnum:{{{pierce|0}}}}}|∞}}}}
{{!}} {{#ifexpr:{{{pierce|0}}} <= 99999|{{formatnum:{{{pierce|0}}}}}|∞}} {{#ifexpr:{{{pierce after|0}}} <= 99999|→ {{formatnum:{{{pierce after|0}}}}}|∞}}}}
|-
|-
{{#ifexpr:{{{maxPierce|0}}} > 0|!Max pierce
{{#ifexpr:{{{maxPierce|0}}} > 0 or {{{maxPierce after|0}}} > 0|!Max pierce
{{!}} {{{maxPierce}}}}}
{{!}} {{{maxPierce|0}}} {{#if:{{{maxPierce after|}}}|→ {{{maxPierce after|}}}}}}}
|-
|-
{{#if:{{{extraPierceReduction|}}}|!Pierce penalty
{{#if:{{{extraPierceReduction|}}}{{{extraPierceReduction after|}}}|!Pierce penalty
{{!}}{{{extraPierceReduction}}}}}
{{!}}{{{extraPierceReduction|0}} {{#if:{{{extraPierceReduction after|}}}|→ {{{extraPierceReduction after|}}}}}}}
|-
|-
{{#if:{{{extraPierceReductionLead|}}}|!Lead pierce penalty
{{#if:{{{extraPierceReductionLead|}}}{{{extraPierceReductionLead after|}}}|!Lead pierce penalty
{{!}}{{{extraPierceReductionLead}}}}}
{{!}}{{{extraPierceReductionLead|0}}} {{#if:{{{extraPierceReductionLead after|}}}|→ {{{extraPierceReductionLead after|}}}}}}}
|-
|-
{{#if:{{{extraPierceReductionCeramic|}}}|!Ceramic pierce penalty
{{#if:{{{extraPierceReductionCeramic|}}}{{{extraPierceReductionCeramic after|}}}|!Ceramic pierce penalty
{{!}}{{{extraPierceReductionCeramic}}}}}
{{!}}{{{extraPierceReductionCeramic|0}}} {{#if:{{{extraPierceReductionCeramic after|}}}|→ {{{extraPierceReductionCeramic after|}}}}}}}
|-
|-
{{#if:{{{extraPierceReductionMoab|}}}|!MOAB pierce penalty
{{#if:{{{extraPierceReductionMoab|}}}{{{extraPierceReductionMoab after|}}}|!MOAB pierce penalty
{{!}}{{{extraPierceReductionMoab}}}}}
{{!}}{{{extraPierceReductionMoab|0}}} {{#if:{{{extraPierceReductionMoab after|}}}|→ {{{extraPierceReductionMoab after|}}}}}}}
|-
|-
{{#if:{{{extraPierceReductionBfb|}}}|!BFB pierce penalty
{{#if:{{{extraPierceReductionBfb|}}}{{{extraPierceReductionBfb after|}}}|!BFB pierce penalty
{{!}}{{{extraPierceReductionBfb}}}}}
{{!}}{{{extraPierceReductionBfb|0}}} {{#if:{{{extraPierceReductionBfb after|}}}|→ {{{extraPierceReductionBfb after|}}}}}}}
|-
|-
{{#if:{{{extraPierceReductionZomg|}}}|!ZOMG pierce penalty
{{#if:{{{extraPierceReductionZomg|}}}{{{extraPierceReductionZomg after|}}}|!ZOMG pierce penalty
{{!}}{{{extraPierceReductionZomg}}}}}
{{!}}{{{extraPierceReductionZomg|0}}} {{#if:{{{extraPierceReductionZomg after|}}}|→ {{{extraPierceReductionZomg after|}}}}}}}
|-
|-
{{#if:{{{extraPierceReductionDdt|}}}|!DDT pierce penalty
{{#if:{{{extraPierceReductionDdt|}}}{{{extraPierceReductionDdt after|}}}|!DDT pierce penalty
{{!}}{{{extraPierceReductionDdt}}}}}
{{!}}{{{extraPierceReductionDdt|0}}} {{#if:{{{extraPierceReductionDdt after|}}}|→ {{{extraPierceReductionDdt after|}}}}}}}
|-
|-
{{#if:{{{extraPierceReductionBad|}}}|!BAD pierce penalty
{{#if:{{{extraPierceReductionBad|}}}{{{extraPierceReductionBad after|}}}|!BAD pierce penalty
{{!}}{{{extraPierceReductionBad}}}}}
{{!}}{{{extraPierceReductionBad|0}}} {{#if:{{{extraPierceReductionBad after|}}}|→ {{{extraPierceReductionBad after|}}}}}}}
|-
|-
{{#if:{{{extraPierceReductionMoabs|}}}|!MOAB-Class pierce penalty
{{#if:{{{extraPierceReductionMoabs|}}}{{{extraPierceReductionMoabs after|}}}|!MOAB-Class pierce penalty
{{!}}{{{extraPierceReductionMoabs}}}}}
{{!}}{{{extraPierceReductionMoabs|0}}} {{#if:{{{extraPierceReductionMoabs after|}}}|→ {{{extraPierceReductionMoabs after|}}}}}}}
|-
|-
{{#if:{{{radius|}}}|![[Projectile size|Radius]]
{{#if:{{{radius|}}}{{{radius after|}}}|![[Projectile size|Radius]]
{{!}} {{#ifexpr:{{{radius|0}}} <= 99999|{{{radius|0}}}|∞}} units}}
{{!}} {{#ifexpr:{{{radius|0}}} <= 99999|{{formatnum:{{{radius|0}}}}}|∞}} {{#ifexpr:{{{radius after|0}}} <= 99999|→ {{formatnum:{{{radius after|0}}}}}|∞}}}}
|-
|-
{{#if:{{{damage|}}}|![[Damage]]
{{#if:{{{damage|}}}{{{damage after|}}}|![[Damage]]
{{!}} {{formatnum:{{{damage|0}}}}}}}
{{!}} {{formatnum:{{{damage|0}}}}} {{#if:{{{damage after|}}}|→ {{formatnum:{{{damage after|}}}}}}}}}
|-
|-
{{#ifexpr:{{{maxDamage|0}}} > 0|!Max damage
{{#ifexpr:{{{maxDamage|0}}} > 0 or {{{maxDamage after|0}}} > 0|!Max damage
{{!}} {{{maxDamage}}}}}
{{!}} {{{maxDamage|1}}} {{#if:{{{maxDamage after|}}}|→ {{{maxDamage after|}}}}}}}
|-
|-
{{#if:{{{critDamage|}}}|![[Crit]] damage
{{#if:{{{critDamage|}}}{{{critDamage after|}}}|![[Crit]] damage
{{!}} {{{critDamage}}}}}
{{!}} {{{critDamage|0}}} {{#if:{{{critDamage after|}}}|→ {{{critDamage after|}}}}}}}
|-
|-
{{#if:{{{damageAddLead|}}}|![[Lead damage]]
{{#if:{{{damageAddLead|}}}{{{damageAddLead after|}}}|![[Lead damage]]
{{!}} +{{{damageAddLead}}}}}
{{!}} +{{{damageAddLead|0}}} {{#if:{{{damageAddLead after|}}}|→ +{{{damageAddLead after|}}}}}}}
|-
|-
{{#if:{{{damageAddCeramic|}}}|![[Ceramic damage]]
{{#if:{{{damageAddCeramic|}}}{{{damageAddCeramic after|}}}|![[Ceramic damage]]
{{!}} +{{{damageAddCeramic}}}}}
{{!}} +{{{damageAddCeramic|0}}} {{#if:{{{damageAddCeramic after|}}}|→ +{{{damageAddCeramic after|}}}}}}}
|-
|-
{{#if:{{{damageAddCeramicExceptCAS|}}}|![[Ceramic damage]]<br><small>(excl. [[Dreadbloon (BTD6)|Ceramic Armor Shell]])</small>
{{#if:{{{damageAddCeramicExceptCAS|}}}{{{damageAddCeramicExceptCAS after|}}}|![[Ceramic damage]]<br><small>(excl. [[Dreadbloon (BTD6)|Ceramic Armor Shell]])</small>
{{!}} +{{{damageAddCeramicExceptCAS}}}}}
{{!}} +{{{damageAddCeramicExceptCAS|0}}} {{#if:{{{damageAddCeramicExceptCAS after|}}}|→ +{{{damageAddCeramicExceptCAS after|}}}}}}}
|-
|-
{{#if:{{{damageAddBad|}}}|![[BAD damage]]
{{#if:{{{damageAddBad|}}}{{{damageAddBad after|}}}|![[BAD damage]]
{{!}} +{{{damageAddBad}}}}}
{{!}} +{{{damageAddBad|0}}} {{#if:{{{damageAddBad after|}}}|→ +{{{damageAddBad after|}}}}}}}
|-
|-
{{#if:{{{damageAddMoabs|}}}|![[MOAB-Class damage]]
{{#if:{{{damageAddMoabs|}}}{{{damageAddMoabs after|}}}|![[MOAB-Class damage]]
{{!}} +{{{damageAddMoabs}}}}}
{{!}} +{{{damageAddMoabs|0}}} {{#if:{{{damageAddMoabs after|}}}|→ +{{{damageAddMoabs after|}}}}}}}
|-
|-
{{#if:{{{damageAddBoss|}}}|![[Boss damage]]
{{#if:{{{damageAddBoss|}}}{{{damageAddBoss after|}}}|![[Boss damage]]
{{!}} +{{{damageAddBoss}}}}}
{{!}} +{{{damageAddBoss|0}}} {{#if:{{{damageAddBoss after|}}}|→ +{{{damageAddBoss after|}}}}}}}
|-
|-
{{#if:{{{damageAddCamo|}}}|![[Camo damage]]
{{#if:{{{damageAddCamo|}}}{{{damageAddCamo after|}}}|![[Camo damage]]
{{!}} +{{{damageAddCamo}}}}}
{{!}} +{{{damageAddCamo|0}}} {{#if:{{{damageAddCamo after|}}}|→ +{{{damageAddCamo after|}}}}}}}
|-
|-
{{#if:{{{damageAddFortified|}}}|![[Fortified damage]]
{{#if:{{{damageAddFortified|}}}{{{damageAddFortified after|}}}|![[Fortified damage]]
{{!}} +{{{damageAddFortified}}}}}
{{!}} +{{{damageAddFortified|0}}} {{#if:{{{damageAddFortified after|}}}|→ +{{{damageAddFortified after|}}}}}}}
|-
|-
{{#if:{{{damageAddFortifiedMoabs|}}}|![[Fortified MOAB-Class damage]]
{{#if:{{{damageAddFortifiedMoabs|}}}{{{damageAddFortifiedMoabs after|}}}|![[Fortified MOAB-Class damage]]
{{!}} +{{{damageAddFortifiedMoabs}}}}}
{{!}} +{{{damageAddFortifiedMoabs|0}}} {{#if:{{{damageAddFortifiedMoabs after|}}}|→ +{{{damageAddFortifiedMoabs after|}}}}}}}
|-
|-
{{#if:{{{damageAddStunned|}}}|![[Stunned damage]]
{{#if:{{{damageAddStunned|}}}{{{damageAddStunned after|}}}|![[Stunned damage]]
{{!}} +{{{damageAddStunned}}}}}
{{!}} +{{{damageAddStunned|0}}} {{#if:{{{damageAddStunned after|}}}|→ +{{{damageAddStunned after|}}}}}}}
|-
|-
{{#if:{{{damageAddShocked1|}}}|![[Shocked damage]] (lv. 1)
{{#if:{{{damageAddShocked1|}}}{{{damageAddShocked1 after|}}}|![[Shocked damage]] (lv. 1)
{{!}} +{{{damageAddShocked1}}}}}
{{!}} +{{{damageAddShocked1|0}}} {{#if:{{{damageAddShocked1 after|}}}|→ +{{{damageAddShocked1 after|}}}}}}}
|-
|-
{{#if:{{{damageAddShocked2|}}}|![[Shocked damage]] (lv. 2)
{{#if:{{{damageAddShocked2|}}}{{{damageAddShocked2 after|}}}|![[Shocked damage]] (lv. 2)
{{!}} +{{{damageAddShocked2}}}}}
{{!}} +{{{damageAddShocked2|0}}} {{#if:{{{damageAddShocked2 after|}}}|→ +{{{damageAddShocked2 after|}}}}}}}
|-
|-
{{#if:{{{damageAddShocked3|}}}|![[Shocked damage]] (lv. 3)
{{#if:{{{damageAddShocked3|}}}{{{damageAddShocked3 after|}}}|![[Shocked damage]] (lv. 3)
{{!}} +{{{damageAddShocked3}}}}}
{{!}} +{{{damageAddShocked3|0}}} {{#if:{{{damageAddShocked3 after|}}}|→ +{{{damageAddShocked3 after|}}}}}}}
|-
|-
{{#if:{{{damageAddShocked4|}}}|![[Shocked damage]] (lv. 4)
{{#if:{{{damageAddShocked4|}}}{{{damageAddShocked4 after|}}}|![[Shocked damage]] (lv. 4)
{{!}} +{{{damageAddShocked4}}}}}
{{!}} +{{{damageAddShocked4|0}}} {{#if:{{{damageAddShocked4 after|}}}|→ +{{{damageAddShocked4 after|}}}}}}}
|-
|-
{{#if:{{{damageAddStickied|}}}|![[Stickied damage]]
{{#if:{{{damageAddStickied|}}}{{{damageAddStickied after|}}}|![[Stickied damage]]
{{!}} +{{{damageAddStickied}}}}}
{{!}} +{{{damageAddStickied|0}}} {{#if:{{{damageAddStickied after|}}}|→ +{{{damageAddStickied after|}}}}}}}
|-
|-
{{#if:{{{immuneBloonProperties|}}}|![[Damage type]]
{{#if:{{{immuneBloonProperties|}}}{{{immuneBloonProperties after|}}}|![[Damage type]]
{{!}} {{#switch:{{{immuneBloonProperties}}}
{{!}} {{#switch:{{{immuneBloonProperties}}}
|0=<abbr class="explain" title="Can pop any Bloon type">Normal (or Acid)</abbr>
|1=<abbr class="explain" title="Cannot pop Lead">Shatter</abbr>
|2=<abbr class="explain" title="Cannot pop Black">Explosion</abbr>
|4=<abbr class="explain" title="Cannot pop White">Glacier</abbr>
|5=<abbr class="explain" title="Cannot pop Lead or White">Cold</abbr>
|8=<abbr class="explain" title="Cannot pop Purple">Plasma (or Fire)</abbr>
|9=<abbr class="explain" title="Cannot pop Lead or Purple">Energy</abbr>
|17=<abbr class="explain" title="Cannot pop Lead or frozen">Sharp</abbr>
|???}} {{#if:{{{immuneBloonProperties|}}}|→ {{#switch:{{{immuneBloonProperties after}}}
|0=<abbr class="explain" title="Can pop any Bloon type">Normal (or Acid)</abbr>
|0=<abbr class="explain" title="Can pop any Bloon type">Normal (or Acid)</abbr>
|1=<abbr class="explain" title="Cannot pop Lead">Shatter</abbr>
|1=<abbr class="explain" title="Cannot pop Lead">Shatter</abbr>
Line 110: Line 119:
|???}}}}
|???}}}}
|-
|-
{{#if:{{{speed|}}}|![[Projectile speed|Speed]]
{{#if:{{{speed|}}}{{{speed after|}}}|![[Projectile speed|Speed]]
{{!}} {{{speed|0}}} units/s}}
{{!}} {{{speed|0}}} units/s {{#if:{{{speed after|}}}|→ {{{speed after|}}} units/s}}}}
|-
|-
{{#if:{{{jumpDistance|}}}|!Jump distance
{{#if:{{{jumpDistance|}}}{{{jumpDistance after|}}}|!Jump distance
{{!}} {{{jumpDistance|0}}} units}}
{{!}} {{{jumpDistance|0}}} units {{#if:{{{jumpDistance after|}}}|→ {{{jumpDistance after|}}} units}}}}
|-
|-
{{#if:{{{lifespan|}}}|![[Projectile lifespan|Lifespan]]
{{#if:{{{lifespan|}}}{{{lifespan after|}}}|![[Projectile lifespan|Lifespan]]
{{!}} {{{lifespan|0}}}s}}
{{!}} {{{lifespan|0}}}s {{#if:{{{lifespan after|}}}|→ {{{lifespan after|}}}s}}}}
|-
|-
{{#if:{{{filters|}}}|!Cannot hit
{{#if:{{{filters|}}}{{{filters after|}}}|!Cannot hit
{{!}} {{{filters}}}}}
{{!}} {{{filters|—}}} {{#if:{{{filters after|}}}|→ {{{filters after|}}}}}}}}}
|-
|-
{{#if:{{{refreshHitInterval|}}}|!Rehit interval
{{#if:{{{refreshHitInterval|}}}{{{refreshHitInterval after|}}}|!Rehit interval
{{!}}{{{refreshHitInterval}}}}}
{{!}} {{{refreshHitInterval|0}}}s {{#if:{{{refreshHitInterval after|}}}|→ {{{refreshHitInterval after|}}}s}}}}
|-
|-
{{#if:{{{refreshPierceInterval|}}}|!Refresh pierce interval
{{#if:{{{refreshPierceInterval|}}}|!Refresh pierce interval
{{!}}{{{refreshPierceInterval}}}}}
{{!}} {{{refreshPierceInterval|0}}}s {{#if:{{{refreshPierceInterval after|}}}|→ {{{refreshPierceInterval after|}}}s}}}}
|-
{{#if:{{{hitChance|}}}{{{hitChance after|}}}|!Hit chance
{{!}} {{{hitChance|0}}} {{#if:{{{hitChance after|}}}|→ {{{hitChance after|}}}}}}}
|}<noinclude>[[Category:Stat templates]][[Category:BTD6 templates]]</noinclude>
|}<noinclude>[[Category:Stat templates]][[Category:BTD6 templates]]</noinclude>