Polyphemus: Difference between revisions
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This map features a unique mechanic where [[tower]]s placed inside the large eye-shaped pool are provided the following [[tower buff|buffs]]: | This map features a unique mechanic where [[tower]]s placed inside the large eye-shaped pool are provided the following [[tower buff|buffs]]: | ||
*[[File:BTD6_MapBuffIconVillagexx1.png|x20px]] 10% discount to their base costs and | *[[File:BTD6_MapBuffIconVillagexx1.png|x20px]] 10% discount to their base costs and [[upgrade]] costs. Unlike [[Monkey Business (BTD6)|Monkey Business]] and [[Monkey Commerce (BTD6)|Monkey Commerce]], this applies to tier 4 and tier 5 upgrades (but not [[Paragon]]s). | ||
*[[File:BTD6_MapBuffIconVillage2xx.png|x20px]] Reduces their [[attack cooldown]] by 15%, increasing their [[attack speed]] by ~17.6%. | *[[File:BTD6_MapBuffIconVillage2xx.png|x20px]] Reduces their [[attack cooldown]] by 15%, increasing their [[attack speed]] by ~17.6%. | ||
*[[File:BTD6 MapBuffIconCamo.png|x20px]] Provides [[Camo detection]]. | *[[File:BTD6 MapBuffIconCamo.png|x20px]] Provides [[Camo detection]]. | ||
At the end of every [[round]] that ends in 5 (5, 15, 25, 35, etc.), the eye closes, which disables all towers currently | At the end of every [[round]] that ends in 5 (5, 15, 25, 35, etc.), the eye closes, which disables all towers currently in it and prevents more towers from being placed in it. If a [[Beast Handler (BTD6)|Beast Handler]] has a water beast inside it and the Beast Handler or Beast Handler network can reach another body of water with its [[range]], the beast will be relocated, otherwise it is also disabled. The eye can be reopened by spending [[cash]], starting at $0 on round 5 and increasing by $500 every 10 rounds (even if the player doesn't pay to reopen it), which restores the towers that were trapped inside it. | ||
==Layout== | ==Layout== | ||
Revision as of 09:26, 19 August 2024
| Difficulty | Intermediate | ||
|---|---|---|---|
| Music | Sunshine Serenade | ||
| Default Co-op division | Free-for-all | ||
| Introduced | Version 36.0 | ||
| Entrances | 2 | Exits | 2 |
| Junctions | 0 | Water? | Yes |
| Removables and gizmos |
|---|
|
| Path lengths (RBS) | ||
|---|---|---|
| Easy | Medium | Hard |
| 24.1 | 21.9 | 19.3 |
Polyphemus is an Intermediate map in Bloons TD 6, introduced in version 36.0. It is an island shaped like a flatiron with walls and trees along its left shoreline. It is named after Polyphemus, the one-eyed giant son of Poseidon and Thoosa in Greek mythology and one of the Cyclops described in the Odyssey, and is a continuation of the themes of Lotus Island and Odyssey mode.
This map features a unique mechanic where towers placed inside the large eye-shaped pool are provided the following buffs:
10% discount to their base costs and upgrade costs. Unlike Monkey Business and Monkey Commerce, this applies to tier 4 and tier 5 upgrades (but not Paragons).
Reduces their attack cooldown by 15%, increasing their attack speed by ~17.6%.
Provides Camo detection.
At the end of every round that ends in 5 (5, 15, 25, 35, etc.), the eye closes, which disables all towers currently in it and prevents more towers from being placed in it. If a Beast Handler has a water beast inside it and the Beast Handler or Beast Handler network can reach another body of water with its range, the beast will be relocated, otherwise it is also disabled. The eye can be reopened by spending cash, starting at $0 on round 5 and increasing by $500 every 10 rounds (even if the player doesn't pay to reopen it), which restores the towers that were trapped inside it.
Layout
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Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Odyssey statue |
In other languages
| Language | Name | Notes |
|---|---|---|
| Arabic | بوليفيموس | — |
| Danish | Polyphemus | — |
| German | Polyphemus | — |
| Spanish | Polifemo | — |
| Spanish (LA) | Polifemo | — |
| Finnish | Polyphemus | — |
| French | Polyphème | — |
| Italian | Polifemo | — |
| Japanese | ポリフェマス | — |
| Korean | 폴리페모스 | — |
| Dutch | Polyphemus | — |
| Norwegian | Polyfemos | — |
| Polish | Polifem | — |
| Portuguese (Brazil) | Polifemo | — |
| Russian | Полифем | — |
| Swedish | Polyphemus | — |
| Thai | โพลีฟีมัส | — |
| Turkish | Polifimos | — |
| Chinese (simplified) | 独眼巨人 | — |
| Chinese (traditional) | 獨眼巨人 | — |
| This list was last updated for: version 43.2 | ||
References
- Path lengths sourced from the BTD6 Index