Gizmo: Difference between revisions
Blackeyefly (talk | contribs) Created page with "'''Gizmos''' are Map features in ''Bloons TD 6'' which cost cash to activate. They are similar to removables, which cost money to permanently alter line-of-sight blockers or placeable areas on the map. Gizmos do not include map features which are always free, such as the crusher on Scrapyard. The cost of gizmos are affected by the Removable Cost Rate option in Challenge Editor. == List of maps with gizmos == === Polyphemus ===..." |
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'''Gizmos''' are [[Map]] features in [[Bloons TD 6|''Bloons TD 6'']] which cost cash to activate. They are similar to [[Removable|removables]], which cost money to permanently alter line-of-sight blockers or placeable areas on the map. Gizmos do not include map features which are always free, such as the crusher on [[Scrapyard]]. The cost of gizmos are affected by the Removable Cost Rate option in [[Challenge Editor]]. | '''Gizmos''' are [[Map]] features in [[Bloons TD 6|''Bloons TD 6'']] which cost cash to activate. They are similar to [[Removable|removables]], which cost money to permanently alter line-of-sight blockers or placeable areas on the map. Gizmos do not include map features which are always free, such as the crusher on [[Scrapyard]]. The cost of gizmos are affected by the Removable Cost Rate option in [[Challenge Editor]], but is not affected by [[game difficulty]]. | ||
== List of maps with gizmos == | == List of maps with gizmos == | ||
Revision as of 14:28, 14 September 2024
Gizmos are Map features in Bloons TD 6 which cost cash to activate. They are similar to removables, which cost money to permanently alter line-of-sight blockers or placeable areas on the map. Gizmos do not include map features which are always free, such as the crusher on Scrapyard. The cost of gizmos are affected by the Removable Cost Rate option in Challenge Editor, but is not affected by game difficulty.
List of maps with gizmos
Polyphemus
The "eye" in the center of Polyphemus costs cash to open, and provides buffs to towers placed in it. It closes after every round number ending in a 5, requiring progressively more cash to be spent to open it.
Castle Revenge
Castle Revenge has a "Pressure Valve" near the end which costs cash to activate. When activated, it blows back nearby Bloons.
Dark Dungeons
Dark Dungeons has a statue which may be activated, summoning a spirit to pop Bloons around the map. The spirit may be upgraded with further cash investments.
Workshop
Workshop has two gizmos: One which enables track extensions to force Bloons to take a longer path, and one to slow down Bloons. Both gizmos start out free but increase in cost each time they are used.
Trivia
- The term "gizmo" was coined in the Ninja Kiwi update notes for Bloons TD 6 v42.0:
| “ | Map ‘Gizmos’ are now influenced by Challenge Editor 'removable cost rate' — Ninja Kiwi update notes |
” |