Biker Bones (Battles 2): Difference between revisions
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===Concussive Fire=== | ===Concussive Fire=== | ||
[[File:BTDB2 biker bones concussive fie aa.png|50px|right]] | [[File:BTDB2 biker bones concussive fie aa.png|50px|right]] | ||
One extra powerful, global range bomb launches towards the strongest bloon damaging, burning and stunning it and many nearby bloons. Originally has a 24s cooldown between activations; takes 7.5s to ready after hitting level 3. | |||
* Level 3 bomb gets 3 damage, 4 layers of burn damage and a 1s stun on up to 48 bloons in 27 range. | |||
* Level 9 ups it to 20 damage, 58 pierce and 5s or 3s to bloons and MOABs respectively. | |||
* Level 14 adds 13.5 range to the explosion and 50% more stun duration. | |||
* Level 15 reduces the cooldown to 16s | |||
===Artillery Fire=== | ===Artillery Fire=== | ||