Damage type: Difference between revisions

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Extra damage to Ceramic Bloons and extra damage to MOAB-Class Bloons use separate damage types that can only deal damage to those Bloons. For example, [[MOAB Mauler]]'s explosion deals 1 <code>Explosive</code> damage and 9 <code>MOABMauler</code> damage, so it deals 1 damage to regular Bloons and 10 damage to [[MOAB-Class Bloon]]s. Due to a bug, attacks with multiple damage types increase the tower's [[pop count]] multiple times.
Extra damage to Ceramic Bloons and extra damage to MOAB-Class Bloons use separate damage types that can only deal damage to those Bloons. For example, [[MOAB Mauler]]'s explosion deals 1 <code>Explosive</code> damage and 9 <code>MOABMauler</code> damage, so it deals 1 damage to regular Bloons and 10 damage to [[MOAB-Class Bloon]]s. Due to a bug, attacks with multiple damage types increase the tower's [[pop count]] multiple times.


In ''BTD5'' and ''BMC'' (but not ''BTD Battles''), [[Monkey Intelligence Bureau|MIB]] allows <code>Juggernaut</code> damage to apply to MOAB-Class Bloons and allows <code>MOABMauler</code> damage to apply to Ceramic Bloons. This does not apply to the [[Spike Factory (BMC)|Spike Factory]] in ''BMC''.
In ''BTD5'' and ''BMC'' (but not ''BTD Battles''), [[Monkey Intelligence Bureau|MIB]] allows <code>Juggernaut</code> damage to apply to MOAB-Class Bloons and allows <code>MOABMauler</code> damage to apply to Ceramic Bloons. This does not apply to the [[Spike Factory (BMC)|Spike Factory]] in ''BMC'' except for [[Spike Storm (BMC)|Spike Storm]].


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