Impoppable (BTD5): Difference between revisions
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{{for|other uses|Impoppable (disambiguation)}} | {{for|other uses|Impoppable (disambiguation)}} | ||
{{lede image|BTD5M impoppable icon.png|size=200px}}'''Impoppable''' is a game mode in | {{lede image|BTD5M impoppable icon.png|Icon for Impoppable mode|size=200px}}'''Impoppable''' is a game mode in the {{mobile version|Bloons TD 5}} and {{console version of|Bloons TD 5}}. It is unlocked at [[Level|rank]] 35. It makes the following changes to gameplay: | ||
* [[Tower | * [[Tower]]s and [[upgrade]]s cost 20% more than on [[Medium]] difficulty (~11.11% more than on [[Hard]]). | ||
* The [[Bloon|Bloons]] move | * The [[Bloon speed|speed]] of all [[Bloon]]s is increased by a flat 17.5 [[unit]]s per second compared to [[Easy]]. (This means naturally slow Bloons, such as [[BFB (BTD5)|BFB]]s and [[ZOMG (BTD5)|ZOMG]]s, move significantly faster relative to their normal speed, while naturally fast Bloons, such as [[Yellow Bloon (BTD5)|Yellow Bloon]]s and [[Pink Bloon (BTD5)|Pink Bloon]]s, move only slightly faster than their normal speed.) | ||
* [[Ceramic Bloon ( | * [[Ceramic Bloon (BTD5)|Ceramic Bloon]]s have 50% more health. | ||
* [[MOAB-Class Bloon | * [[MOAB-Class Bloon]]s have doubled health. (Due to a bug, having any level of Big Bloon Sabotage in the [[Monkey Lab]] disables this.) | ||
* Like | * Like Hard mode, the game starts at [[round]] 1 and ends at round 85. However, round 85 contains five [[ZOMG (BTD5)|ZOMG]]s instead of one. | ||
* The player starts with one [[life]] and cannot gain any more. | * The player starts with one [[life]] and cannot gain any more. | ||
** Life [[injection]]s are disabled. | |||
== Strategy == | == Strategy == | ||
{{main strategy}}{{ | {{main strategy}} | ||
{{strategy needed}} | |||
==Navigation== | |||
{{BTD5 mode nav}} | |||
[[Category:Modes in BTD5]] | |||