COBRA (BATTD): Difference between revisions

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{{for|the COBRA in general|COBRA|other uses|Cobra (disambiguation)}}
{{for|the COBRA in general|COBRA|other uses|Cobra (disambiguation)}}
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{{BATTD ally info
{{BATTD ally info
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|bio weaknesses =Very low pierce
|bio weaknesses =Very low pierce
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The '''COBRA''' is an Epic [[Ally (BATTD)|ally]] in ''[[Bloons Adventure Time TD]]''.
The '''COBRA''' is an Epic [[Ally (BATTD)|ally]] in ''[[Bloons Adventure Time TD]]''. It shoots at at nearby [[Bloon]]s with a pistol, dealing 2 [[damage]] with each shot, and periodically spawns [[collectable]]s that generate [[cash]] or restore [[life|lives]]. It can only hit one Bloon at a time, even with [[pierce]] buffs, and it cannot pop [[Lead Bloon (BTD6)|Lead Bloon]]s, [[frozen]] Bloons, [[Camo Bloon (BTD6)|Camo Bloon]]s, or [[Ghost Bloon]]s.


Collectables spawn near the COBRA immediately after being placed and every ten seconds. The animation of the COBRA calling in the crate takes two seconds, during which it cannot use its pistol attack. It alternates between spawning cash crates that contain $50–$100 and first aid kits that restore 1–2 lives (though it cannot restore lives past the starting amount of the current [[difficulty (BATTD)|difficulty]]). Each collectable lasts for 20 seconds and can carry over one [[round]]. This is considered an [[attack]] and the rate it spawns collectables at can be [[tower buff|buffed]], such as with the [[Siren Hat]] or [[Lemonhope]].
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==Upgrades==
==Upgrades==
===Double Tap===
===Double Tap===
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'''Double Tap''' quadruples the [[attack speed]] of the COBRA's main attack, despite what its description states. Visually, the COBRA wields two pistols instead of one.
 
====In other languages====
====In other languages====
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{{BATTD langs
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|previous=cobra_speed_upgrade
|previous=cobra_speed_upgrade
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'''Attrition''' causes the COBRA to automatically inflict a [[damage over time]] effect on every [[MOAB-Class Bloon]] immediately after spawning from the entrance or from another Bloon, dealing 5 [[damage]] every second. This does not stack with multiple COBRAs.
 
====In other languages====
====In other languages====
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{{BATTD langs
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|previous=cobra_dot_upgrade
|previous=cobra_dot_upgrade
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'''Monkey Stim''' causes the COBRA to halve the cooldowns of all [[power]]s and [[Activated Ability|Activated Abilities]]. This does not stack with multiple COBRAs. If a power or ability is still on cooldown when the COBRA is [[sell|sold]], its current cooldown time is doubled, effectively returning the cooldown to what it would have been without Monkey Stim in play.
 
====In other languages====
====In other languages====
{{BATTD langs
{{BATTD langs