COBRA (BATTD): Difference between revisions

filled in the lede + described what its upgrades do
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The '''COBRA''' is an Epic [[Ally (BATTD)|ally]] in ''[[Bloons Adventure Time TD]]''. It shoots at at nearby [[Bloon]]s with a pistol, dealing 2 [[damage]] with each shot, and periodically spawns [[collectable]]s that generate [[cash]] or restore [[life|lives]]. It can only hit one Bloon at a time, even with [[pierce]] buffs, and it cannot pop [[Lead Bloon (BTD6)|Lead Bloon]]s, [[frozen]] Bloons, [[Camo Bloon (BTD6)|Camo Bloon]]s, or [[Ghost Bloon]]s.
The '''COBRA''' is an Epic [[Ally (BATTD)|ally]] in ''[[Bloons Adventure Time TD]]''. It shoots at at nearby [[Bloon]]s with a pistol, dealing 2 [[damage]] with each shot, and periodically spawns [[collectable]]s that generate [[cash]] or restore [[life|lives]]. It can only hit one Bloon at a time, even with [[pierce]] buffs, and it cannot pop [[Lead Bloon (BTD6)|Lead Bloon]]s, [[frozen]] Bloons, [[Camo Bloon (BTD6)|Camo Bloon]]s, or [[Ghost Bloon]]s.


Collectables spawn near the COBRA immediately after being placed and every ten seconds. The animation of the COBRA calling in the crate takes two seconds, during which it cannot use its pistol attack. It alternates between spawning cash crates that contain $50–$100 and first aid kits that restore 1–2 lives (though it cannot restore lives past the starting amount of the current [[difficulty (BATTD)|difficulty]]). Each collectable lasts for 20 seconds and can carry over one [[round]]. This is considered an [[attack]] and the rate it spawns collectables at can be [[tower buff|buffed]], such as with the [[Siren Hat]] or [[Lemonhope]].
The COBRA spawns collectables near itself immediately after being placed and every ten seconds. The animation of it calling in the crate takes two seconds, during which it cannot use its pistol attack. It alternates between spawning cash crates that contain $50–$100 and first aid kits that restore 1–2 lives (though it cannot restore lives past the starting amount of the current [[difficulty (BATTD)|difficulty]]). Each collectable lasts for 20 seconds and can carry over one [[round]]. This is considered an [[attack]] and the rate it spawns collectables at can be [[tower buff|buffed]], such as with the [[Siren Hat]] or [[Lemonhope]].
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