Crucible of Steel and Flame: Difference between revisions
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The '''Crucible of Steel and Flame''' is the upcoming [[Tack Shooter (BTD6)|Tack Shooter]]'s [[Paragon]] in ''[[Bloons TD 6]]'', to be introduced in {{BTD6 version|46.0}}.<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1h7msmw/bloons_td_6_v460_update_preview/|title=Bloons TD 6 v46.0 - Update Preview!|publisher=Reddit||retrieved=5 oct 2024}}</ref> It is a combination of [[Inferno Ring (BTD6)|Inferno Ring]], [[Super Maelstrom (BTD6)|Super Maelstrom]], and [[The Tack Zone (BTD6)|The Tack Zone]]. | The '''Crucible of Steel and Flame''' is the upcoming [[Tack Shooter (BTD6)|Tack Shooter]]'s [[Paragon]] in ''[[Bloons TD 6]]'', to be introduced in {{BTD6 version|46.0}}.<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1h7msmw/bloons_td_6_v460_update_preview/|title=Bloons TD 6 v46.0 - Update Preview!|publisher=Reddit||retrieved=5 oct 2024}}</ref> It is a combination of [[Inferno Ring (BTD6)|Inferno Ring]], [[Super Maelstrom (BTD6)|Super Maelstrom]], and [[The Tack Zone (BTD6)|The Tack Zone]]. | ||
The Crucible of Steel and Flame's basic [[attack]] is similar to the [[Blade Maelstrom (BTD6)|Blade Maelstrom]] ability, but with limited area coverage. It shoots four rotating streams of white hot blades that split into rings of tacks when they expire, and it constantly shoots even when Bloons are not within its [[range]]. Unlike other Paragons, it cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s. It has two [[Activated Ability|Activated Abilities]]: | The Crucible of Steel and Flame's basic [[attack]] is similar to the [[Blade Maelstrom (BTD6)|Blade Maelstrom]] ability, but with limited area coverage. It shoots four rotating streams of white hot blades that split into rings of six tacks when they expire, and it constantly shoots even when Bloons are not within its [[range]]. Unlike other Paragons, it cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s. It has two [[Activated Ability|Activated Abilities]]: | ||
*The Maelstrom ability temporarily increases its [[pierce]] and [[projectile lifespan]] | *The Maelstrom ability temporarily increases its [[pierce]] and [[projectile lifespan]], allowing both its blades and tacks to travel much further, and grants it a second attack that blasts jets of flame in a ring around itself, dealing damage in an area similarly to [[Ring of Fire (BTD6)|Ring of Fire]] and Inferno Ring. This ability has a low cooldown. | ||
*The Meteor Impact ability targets a Bloon and strikes it with a meteor, dealing heavy damage in a large area and spawning 32 homing fireball [[projectile]]s. | *The Meteor Impact ability targets a Bloon and strikes it with a meteor, dealing heavy damage in a large area and spawning 32 homing fireball [[projectile]]s. | ||