Attack speed: Difference between revisions

It exists in BSM2 as well.
btd5 mobile gen information
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While there is no way of buffing attack speed in the Flash version, in the mobile version [[Turbo Boost]] will reduce the attack cooldown of Supermonkeys by a certain multiplier. In the mobile version, it is mechanically similar with how Attack Speed is handled in Bloons TD 6, where if an attack exceeds 1 attack per frame, it will simulate multiple attacks per frame. The entire [[Energy (BSM2)|Energy]] arm weapon line (excluding Epics) has a fixed cooldown of 0, resulting in it attacking every frame, and cannot be buffed by attack speed.
While there is no way of buffing attack speed in the Flash version, in the mobile version [[Turbo Boost]] will reduce the attack cooldown of Supermonkeys by a certain multiplier. In the mobile version, it is mechanically similar with how Attack Speed is handled in Bloons TD 6, where if an attack exceeds 1 attack per frame, it will simulate multiple attacks per frame. The entire [[Energy (BSM2)|Energy]] arm weapon line (excluding Epics) has a fixed cooldown of 0, resulting in it attacking every frame, and cannot be buffed by attack speed.
===''[[Bloons TD 5]]'' / ''[[Bloons TD Battles]]'' / ''[[Bloons Monkey City]]''===
{{incomplete|flash game stuff, such as attack speed caps}}
In the mobile versions, most attacks have a separate <code>CooldownTime</code> and <code>FireDelayTime</code> stat. The cooldown time determines the amount of time it takes to ''initiate'' the next attack, while the fire delay time determines the delay between when an attack is initiated and when the attack fires. The sum of these two values determines the overall attack speed of a tower. For example, the [[Dart Monkey]] has a <code>CooldownTime</code> of 0.7 seconds and a <code>FireDelayTime</code> of 0.2 seconds, giving it an overall delay between attacks of 0.9 seconds, or roughly 1.11 attacks per second. Most [[tower buff]]s that "increase attack speed" reduce both the cooldown time and fire delay time, but some, such as the Attack Speed modifier of the [[Monkey Lab]], only reduce the cooldown time. This makes them less effective on attacks with long fire delay times, such as the [[Mortar Monkey]]'s main attack.


=== [[Bloons TD 6]] ===
=== [[Bloons TD 6]] ===
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== References ==
== References ==
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[[Category:Game mechanics]]
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