Projectile lifespan: Difference between revisions
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'''Projectile lifespan''' is the amount of time a [[projectile]] can exist before disappearing. For moving projectiles, the lifespan is one of two properties that determines how far they can travel before expiring, the other being [[projectile speed]]. Area attacks such as explosions also have a projectile lifespan, usually extremely brief compared to moving projectiles. | '''Projectile lifespan''' is the amount of time a [[projectile]] can exist before disappearing. For moving projectiles, the lifespan is one of two properties that determines how far they can travel before expiring, the other being [[projectile speed]]. Area attacks such as explosions also have a projectile lifespan, usually extremely brief compared to moving projectiles. | ||
[[Category:Game mechanics in | [[Category:Game mechanics in Bloons TD (series)]] | ||