List of rounds in BTD5: Difference between revisions
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Created page with "{{TOC|right}} This is a list of '''standard rounds in ''Bloons TD 5'''''. Note that Fast Upgrades (BTD5), MOAB Madness (BTD5), No Escape, and Wizard Lord (Special Mission) use different rounds. ==List== {{#invoke:BTD5 rounds|full|Default}} ==Modifiers== {{incomplete|Missing health modifiers, speed modifiers, and super ceramics}} <!-- (note that super ceramics always start on round 86 on flash, but start in freeplay on mobile, so they can appe..." |
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This is a list of '''standard [[round]]s in ''[[Bloons TD 5]]'''''. Note that [[Fast Upgrades (BTD5)|Fast Upgrades]], [[MOAB Madness (BTD5)|MOAB Madness]], [[No Escape]], and [[Wizard Lord (Special Mission)|Wizard Lord]] use different rounds. | This is a list of '''standard [[round]]s in ''[[Bloons TD 5]]'''''. Note that [[Direct Assault]], [[Fast Upgrades (BTD5)|Fast Upgrades]], [[MOAB Madness (BTD5)|MOAB Madness]], [[No Escape]], [[The Crucible]], and [[Wizard Lord (Special Mission)|Wizard Lord]] use different rounds. | ||
==List== | ==List== | ||
Revision as of 07:53, 20 January 2025
This is a list of standard rounds in Bloons TD 5. Note that Direct Assault, Fast Upgrades, MOAB Madness, No Escape, The Crucible, and Wizard Lord use different rounds.
List
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Modifiers
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Missing health modifiers, speed modifiers, and super ceramics |
Cash per pop
Bloons give less cash per pop starting on round 51. On Mastery mode, the first income cut happens on round 31, but all other income cuts are unchanged.
| Normal rounds | Mastery rounds | Modifier |
|---|---|---|
| 51–60 | 31–60 | 50% |
| 61–85 | 20% | |
| 86–100 | 10% | |
| 101+ | 2% | |
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