Rogue Legends: Difference between revisions

Final Boss: excluded maps
Modes: practice mode stuff
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==Modes==
==Modes==
===Practice===
===Practice===
[[File:BTD6 RoguePracticeButton.png|100px|thumb]]
[[File:BTD6 RoguePracticeButton.png|100px|thumb|Practice mode icon]]
Practice mode allows the player to simulate a Bloon Encounter on any [[map]]. The player chooses a map and their Starter Party as normal and plays rounds 1–65. There are no health or speed modifiers.
'''Practice''' allows the player to simulate a Bloon Encounter on any [[map]] of the player's choosing, including [[Protect The Yacht]] and [[Blons]]. The player chooses their Starter Party and plays rounds 1–65, and can continue in [[Freeplay]] after completing round 65. There are no health or speed modifiers and the player earns [[Boost]]s every two rounds instead of three.


===CHIMPS===
===CHIMPS===
[[CHIMPS]] mode is unlocked by completing stage 5 of a campaign for the first time. In CHIMPS mode, the player plays an endless version of the campaign where each map plays like CHIMPS mode in the main game, meaning [[sell]]ing is disabled and the player only has one [[life]]. During the campaign, the player is also limited to three hearts and cannot extract Artifacts after stage 5.
'''[[CHIMPS]]''' is unlocked by completing stage 5 of a campaign for the first time. In CHIMPS mode, the player plays an endless version of the campaign where each map plays like CHIMPS mode in the main game, meaning [[sell]]ing is disabled and the player only has one [[life]]. During the campaign, the player is also limited to three hearts and cannot extract [[Artifact]]s after stage 5.


==Rogue Feats==
==Rogue Feats==