Reverse (BTD6): Difference between revisions

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==Strategy==
==Strategy==
Reverse is a simple game mode that does not make a meaningful difference on most tracks. Since there are no tower restrictions, strategies that work for regular Medium games will also work here.
Reverse is a simple game mode that does not make a meaningful difference on most tracks. Since there are no tower restrictions, strategies that work for regular Medium games will also work here. Note that when playing past Round 60, <!--stuff like ct non-regular tiles with reverse tiles, and r100 reverse runs for the insta--> the following rounds are notably more difficult: 63 (densest clump goes first), 78 (Camo Ceramics begin), 95 (no round preparation).


===Maps with notable changes===
===Maps with notable changes===

Revision as of 13:25, 12 February 2025

Reverse is a game mode in Bloons TD 6. In standard play, it is played on Medium difficulty. In singleplayer, it can only be played on a map after completing it on Medium Standard. In this game mode, all Bloons travel in reverse direction, spawning from the map's exit(s) and exiting at the map's entrance(s). Additionally, the Bloons appear in reverse order to the standard rounds.

Strategy

Reverse is a simple game mode that does not make a meaningful difference on most tracks. Since there are no tower restrictions, strategies that work for regular Medium games will also work here. Note that when playing past Round 60, the following rounds are notably more difficult: 63 (densest clump goes first), 78 (Camo Ceramics begin), 95 (no round preparation).

Maps with notable changes

  • Dark Castle becomes more difficult, as Spike Factories are much less effective.
  • Workshop is harder because the Bloons travel up the MOAB path rather than down, making it harder for most towers to reach them.

Medals

Template:BTD6 achievement list by name

Update history

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  • Neutral The spawning order of Bloon groups within each round is now reversed