Boost: Difference between revisions
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==List of Boost Artifacts== | ==List of Boost Artifacts== | ||
{{#cargo_query:table=btd6_artifacts | <div class="center-col-1">{{#cargo_query:table=btd6_artifacts | ||
|fields=CONCAT("[[File:", image, "|50px|link= | |fields=CONCAT("[[File:", image, "|50px|link=", _pageName, "|", name, "]]<br>[[", _pageName, "|", name, "]]") = Artifact, | ||
COALESCE(description_common, "—") = Common effect, | |||
COALESCE(description_rare, "—") = Rare effect, | |||
COALESCE(description_legendary, "—") = Legendary effect | |||
|where=type = "Boost" | |where=type = "Boost" | ||
}} | |order by=name | ||
}}</div> | |||
==Gallery== | ==Gallery== | ||
Revision as of 05:40, 17 February 2025

Boosts, also referred to as Temporary Boosts, are a game mechanic in the Rogue Legends campaign of Bloons TD 6. They are temporary items earned in the middle of a game, and can be Insta Monkeys (which can only be used once, but are 20% cheaper to place than normal), Powers (which cost cash to place instead of Monkey Money), or Artifact-like items that provide passive benefits to one tower category or all tower categories, including towers placed after the Boost was acquired (though they don't affect Paragons). All Boosts are discarded after completing a game, regardless of if they were used or not.
When a Boost is earned, the player has three options (which can be increased with Abundant Choices). The player can reroll their choices; the first reroll is free, but every successive reroll costs $300 more cash than the previous reroll (so the second reroll costs $300, the third costs $600, the fourth costs $900, and so on).
The rate that Boosts are earned at depends on the type of tile:
- On Bloon Encounters, the player earns one every 3 rounds.
- On Mini Game tiles, the player earns one every 5 rounds. For Race and Endurance Race, one Artifact is chosen for the player automatically without pausing the game.
- On Mini Boss tiles, the player earns one at the start, then one more every five times the Boss Bloon is popped.
- On Final Boss tiles, the player earns one each time a skull is reached.
List of Boost Artifacts
| Artifact | Common effect | Rare effect | Legendary effect |
|---|---|---|---|
All Tower Inspiration |
All Monkeys have 10% more pierce, and have 5% more range | All Monkeys have 13% more pierce, and have 7% more range | All Monkeys have 18% more pierce, and have 9% more range |
All Tower Precision |
Increases all Monkeys damage 8%, and shot spread reduced 5% | Increases all Monkeys damage 10%, and shot spread reduced 7% | Increases all Monkeys damage 15%, and shot spread reduced 12% |
All Tower Quickening |
All Monkeys attack speed and ability cooldowns are 4% faster, and projectile speed increased 10% | All Monkeys attack speed and ability cooldowns are 5% faster, and projectile speed increased 13% | All Monkeys attack speed and ability cooldowns are 8% faster, and projectile speed increased 18% |
Magic Inspiration |
Magic Monkeys have 20% more pierce, and have 10% more range | Magic Monkeys have 25% more pierce, and have 14% more range | Magic Monkeys have 35% more pierce, and have 18% more range |
Magic Precision |
Increases Magic Monkey damage by 15%, and reduces shot spread 10% | Increases Magic Monkey damage by 20%, and reduces shot spread 15% | Increases Magic Monkey damage by 30%, and reduces shot spread 25% |
Magic Quickening |
Magic Monkey attack speed and ability cooldowns are 7% faster, and projectile speed increased 20% | Magic Monkey attack speed and ability cooldowns are 11% faster, and projectile speed increased 25% | Magic Monkey attack speed and ability cooldowns are 18% faster, and projectile speed increased 35% |
Military Inspiration |
Military Monkeys have 20% more pierce, and have 10% more range | Military Monkeys have 25% more pierce, and have 14% more range | Military Monkeys have 25% more pierce, and have 18% more range |
Military Precision |
Increases Military Monkey damage by 15%, and reduces shot spread 10% | Increases Military Monkey damage by 20%, and reduces shot spread 15% | Increases Military Monkey damage by 30%, and reduces shot spread 25% |
Military Quickening |
Military Monkey attack speed and ability cooldowns are 7% faster, and projectile speed increased 20% | Military Monkey attack speed and ability cooldowns are 11% faster, and projectile speed increased 25% | Military Monkey attack speed and ability cooldowns are 18% faster, and projectile speed increased 35% |
Primary Inspiration |
Primary Monkeys have 20% more pierce, and have 10% more range | Primary Monkeys have 25% more pierce, and have 14% more range | Primary Monkeys have 35% more pierce, and have 18% more range |
Primary Precision |
Increases Primary Monkey damage by 15%, and reduces shot spread 10% | Increases Primary Monkey damage by 20%, and reduces shot spread 15% | Increases Primary Monkey damage by 30%, and reduces shot spread 25% |
Primary Quickening |
Primary Monkeys attack speed and ability cooldowns are 7% faster, and projectile speed increased 20% | Primary Monkeys attack speed and ability cooldowns are 11% faster, and projectile speed increased 25% | Primary Monkeys attack speed and ability cooldowns are 18% faster, and projectile speed increased 35% |
Support Inspiration |
Support Monkeys have 20% more pierce, and 10% more range | Support Monkeys have 25% more pierce, and 14% more range | Support Monkeys have 25% more pierce, and 18% more range |
Support Precision |
Increases Support Monkey damage by 15%, and reduces shot spread 10% | Increases Support Monkey damage by 20%, and reduces shot spread 15% | Increases Support Monkey damage by 30%, and reduces shot spread 25% |
Support Quickening |
Support Monkeys attack speed and ability cooldowns are 7% faster, and projectile speed increased 20% | Support Monkeys attack speed and ability cooldowns are 11% faster, and projectile speed increased 25% | Support Monkeys attack speed and ability cooldowns are 18% faster, and projectile speed increased 35% |
Gallery
Screenshots
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
-
Common Boost frame (all towers)
-
Common Boost frame (Primary)
-
Common Boost frame (Military)
-
Common Boost frame (Magic)
-
Common Boost frame (Support)
-
Rare Boost frame (all towers)
-
Rare Boost frame (Primary)
-
Rare Boost frame (Military)
-
Rare Boost frame (Magic)
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Rare Boost frame (Support)
-
Legendary Boost frame (all towers)
-
Legendary Boost frame (Primary)
-
Legendary Boost frame (Military)
-
Legendary Boost frame (Magic)
-
Legendary Boost frame (Support)
Navigation
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