Green Bloon (BCS): Difference between revisions

m updated for v3.2
Well reds and blues suck now so this point is useless
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*The Green Bloon, alongside the [[Swarm Green Bloon]], is the cheapest bloon that can survive one [[Firestorm (BCS)|Firestorm]], two uses of [[Spike Storm!]], or a [[Thunder Druid]]'s On Play effect.
*The Green Bloon, alongside the [[Swarm Green Bloon]], is the cheapest bloon that can survive one [[Firestorm (BCS)|Firestorm]], two uses of [[Spike Storm!]], or a [[Thunder Druid]]'s On Play effect.
*Greens are less flexible in combo aggro, due to its 2 Gold cost, however they're more durable against low-damage attacks. Greens are still often used in aggro decks; they're often equipped for early-game rushes.
*Greens are less flexible in combo aggro, due to its 2 Gold cost, however they're more durable against low-damage attacks. Greens are still often used in aggro decks; they're often equipped for early-game rushes.
**Greens are between the cost of Blues and Yellows, making them somewhat flexible between part of a combo and a solo bloon. It can be played alongside cheaper bloons ([[Red Bloon (BCS)|Reds]], [[Swarm Red Bloon|Swarm Reds]], [[Blue Bloon (BCS)|Blues]], and [[Swarm Blue Bloon|Swarm Blues]]), or alone, to force an defensive response.
**Greens are between the cost of Blues and Yellows, making them somewhat flexible between part of a combo and a solo bloon.  
*A notable aspect of Greens is that it is favorable for Amelia aggro. Its two charges and 2 Gold are just enough to afford her passive bloon shield (4 Bloontonium), which favors against chip damage.
*A notable aspect of Greens is that it is favorable for Amelia aggro. Its two charges and 2 Gold are just enough to afford her passive bloon shield (4 Bloontonium), which favors against chip damage.