MOAB Assassin (BMC): Difference between revisions

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In the {{mobile version|Bloons Monkey City}}, the missile deals 750 [[damage]] to the target on contact (375 if it is a [[Boss Bloon]]), which does not soak through layers. The explosion's damage does soak through, but it cannot damage [[Black Bloon (BMC)|Black Bloon]]s, [[Zebra Bloon (BMC)|Zebra Bloon]]s, or [[DDT (BMC)|DDT]]s. It has a 30-second cooldown.
In the {{mobile version|Bloons Monkey City}}, the missile deals 750 [[damage]] to the target on contact (375 if it is a [[Boss Bloon]]), which does not soak through layers. The explosion's damage does soak through, but it cannot damage [[Black Bloon (BMC)|Black Bloon]]s, [[Zebra Bloon (BMC)|Zebra Bloon]]s, or [[DDT (BMC)|DDT]]s. It has a 30-second cooldown.


In the {{flash version|Bloons Monkey City}}, the ability deals 750 damage if the target is a [[ZOMG (BMC)|ZOMG]] (despite what its description states), or 375 damage if it is a Boss Bloon, and can soak through layers; for all other Bloons, it simply destroys the target's outer layer regardless of how much health it has. While it also fires a projectile in this version, the damage to the target is dealt instantly and the projectile is only used for spawning the damaging explosion. The explosion can damage DDTs, but not Black Bloons or Zebra Bloons. It has a 45-second cooldown.
In the {{flash version|Bloons Monkey City}}, the ability deals 750 damage if the target is a [[ZOMG (BMC)|ZOMG]] (despite what its description states), or 375 damage if it is a Boss Bloon, and can soak through layers; for all other Bloons, it simply destroys the target's outer layer regardless of how much health it has. While it also fires a projectile in this version, the damage to the target is dealt instantly upon activating the ability and the projectile is only used for spawning the damaging explosion. The explosion can damage DDTs, but not Black Bloons or Zebra Bloons. It has a 45-second cooldown.


==Stats==
==Stats==