Update history:Bloons TD Battles 2/Version 4.6: Difference between revisions

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===[[Quincy (Battles 2)|Quincy]]===
===[[Quincy (Battles 2)|Quincy]]===
{{BTDB2 hero changes|version=4.1|hero=Quincy
{{BTDB2 hero changes|version=4.6|hero=Quincy
|quote=Quincy has been struggling to maintain his identity as an early game hero so we are increasing his effectiveness in that niche. His Storm of Arrows ability is not as good at cleaning up MOAB insides or handling tight ceramics as it should be so we are adding extra damage to make it better in those situations.  
|quote=Quincy has been struggling to maintain his identity as an early game hero so we are increasing his effectiveness in that niche. His Storm of Arrows ability is not as good at cleaning up MOAB insides or handling tight ceramics as it should be so we are adding extra damage to make it better in those situations.  
|changes 1=
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===[[Cyber Quincy (Battles 2)|Cyber Quincy]]===
===[[Cyber Quincy (Battles 2)|Cyber Quincy]]===
{{BTDB2 hero changes|version=4.1|hero=Cyber Quincy
{{BTDB2 hero changes|version=4.6|hero=Cyber Quincy
|quote=We are changing up Cyber Quincy’s abilities somewhat to help distinguish him from Quincy. Cyberstorm’s{{sic}} shorter but more consistent damage output should make it effective at dealing with tight MOAB class rushes and the functionally infinite range of his Cyber Shot ability works well with Cyber Quincy’s innate ability to shoot through walls.  
|quote=We are changing up Cyber Quincy’s abilities somewhat to help distinguish him from Quincy. Cyberstorm’s{{sic}} shorter but more consistent damage output should make it effective at dealing with tight MOAB class rushes and the functionally infinite range of his Cyber Shot ability works well with Cyber Quincy’s innate ability to shoot through walls.  
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===[[DJ Benjammin' (Battles 2)|DJ Benjammin']]===
===[[DJ Benjammin' (Battles 2)|DJ Benjammin']]===
{{BTDB2 hero changes|version=4.1|hero=DJ Benjammin'
{{BTDB2 hero changes|version=4.6|hero=DJ Benjammin'
|quote=These are just minor quality of life changes to DJ. The change to Beatdown is to prevent Tech Bot from automatically firing the ability when there are no bloons to be affected by it.
|quote=These are just minor quality of life changes to DJ. The change to Beatdown is to prevent Tech Bot from automatically firing the ability when there are no bloons to be affected by it.
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===[[Fusty the Snowman (Battles 2)|Fusty the Snowman]]===
===[[Fusty the Snowman (Battles 2)|Fusty the Snowman]]===
{{BTDB2 hero changes|version=4.1|hero=Fusty the Snowman
{{BTDB2 hero changes|version=4.6|hero=Fusty the Snowman
|quote=Fusty’s ability to remove Ice Monkey’s weakness to white bloons was making part of his Chilling Cheer ability redundant before it had a chance to be relevant and was contributing to making Ice strategies too hard to rush. We are moving the global buff to higher in his upgrades so that the effect requires his ability to be active in the earlier game.
|quote=Fusty’s ability to remove Ice Monkey’s weakness to white bloons was making part of his Chilling Cheer ability redundant before it had a chance to be relevant and was contributing to making Ice strategies too hard to rush. We are moving the global buff to higher in his upgrades so that the effect requires his ability to be active in the earlier game.
|changes 1 levels=8+|changes 1=
|changes 1 levels=8+|changes 1=
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===[[Bonnie (Battles 2)|Bonnie]]===
===[[Bonnie (Battles 2)|Bonnie]]===
{{BTDB2 hero changes|version=4.1|hero=Bonnie
{{BTDB2 hero changes|version=4.6|hero=Bonnie
|quote=Bonnie’s Mass Detonation was providing a bit too much defensive capabilities for a money making hero.   
|quote=Bonnie’s Mass Detonation was providing a bit too much defensive capabilities for a money making hero.   
|changes 1 levels=3-18|changes 1=
|changes 1 levels=3-18|changes 1=