Ground Zero (BTD6): Difference between revisions
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Monkey Ace|2|4}} | {{BTD6 cost list by upgrade|Monkey Ace|2|4}} | ||
==Strategy== | |||
{{strategy needed}} | |||
Ground Zero's ability is a powerful way to destroy huge amounts of bloons anywhere on screen. In [[Race Event]]s, it stands out for clearing the majority of waves. For [[CHIMPS]], it is best used to wipe out difficult low-HP swarms, such as non-Fortified DDTs, MOABs, and Super Ceramics. | |||
The basic improved bombing run does a lot of damage, which can severely weaken mid-game Ceramics in one shot, but requires heavy micromanagement to fully optimize this attack. Without micromanagement, it's quite inconsistent and still has a major Black Bloon weakness. | |||
==Update history== | ==Update history== | ||