Etienne (Battles 2): Difference between revisions

mNo edit summary
Line 18: Line 18:


Etienne commands two drones that chase down and [[attack]] Bloons within his range. The drones operate similarly to [[Heli Pilot (BTD6)|Heli Pilot]]s on [[Pursuit (BTD6)|Pursuit]], being able to fly over [[line of sight]] blockers, but they can only target and pursue Bloons inside Etienne's [[range]]. Each drone shoots darts that deal 1 [[damage]] to up to 2 Bloons per shot, but cannot target or hit [[Camo Bloon (Battles 2)|Camo Bloon]] or damage [[frozen]] Bloons or [[Lead Bloon (Battles 2)|Lead Bloon]]s. As he levels up, his drones' damage and pierce increase, he gains [[Camo detection]], he controls more drones at a time, and he unlocks additional perks and drone attacks.
Etienne commands two drones that chase down and [[attack]] Bloons within his range. The drones operate similarly to [[Heli Pilot (BTD6)|Heli Pilot]]s on [[Pursuit (BTD6)|Pursuit]], being able to fly over [[line of sight]] blockers, but they can only target and pursue Bloons inside Etienne's [[range]]. Each drone shoots darts that deal 1 [[damage]] to up to 2 Bloons per shot, but cannot target or hit [[Camo Bloon (Battles 2)|Camo Bloon]] or damage [[frozen]] Bloons or [[Lead Bloon (Battles 2)|Lead Bloon]]s. As he levels up, his drones' damage and pierce increase, he gains [[Camo detection]], he controls more drones at a time, and he unlocks additional perks and drone attacks.
*Starting at level 2, he allows the player to see the opponent's [[Bloon send]] queue.
*Starting at level 2, he allows the player to see the opponent's [[cash]] and [[Bloon send]] queue.
*Starting at level 5, he gains a UAV that passively grants all of the player's towers (including himself) a chance to ignore [[Bloon immunity|Bloon immunities]] with their attacks. At higher levels, it also grants all towers Camo detection and better odds of ignoring immunities.
*Starting at level 5, he gains a UAV that passively grants all of the player's towers (including himself) a chance to ignore [[Bloon immunity|Bloon immunities]] with their attacks. At higher levels, it also grants all towers Camo detection and better odds of ignoring immunities.
*He has two [[Activated Ability|Activated Abilities]]:
*He has two [[Activated Ability|Activated Abilities]]:
Line 99: Line 99:
===Drone Swarm===
===Drone Swarm===
[[File:BTDB2 etienne drone swarm aa.png|50px|right|Drone Swarm ability icon]]
[[File:BTDB2 etienne drone swarm aa.png|50px|right|Drone Swarm ability icon]]
'''Drone Swarm''' is unlocked at level 3. It spawns four temporary drones that have a short delay before they start moving and attacking. These drones share the same behavior and stats as the permanent drones and are affected by the same changes at each level, but they have their own targeting settings that cannot be changed: one is on First, one is on Last, and two are on Strong. These drones last for longer as Etienne levels up, initially lasting for 16.5 seconds at level 3 and increasing by 0.5 seconds per level, up to 25 seconds at level 20.
'''Drone Swarm''' is unlocked at level 3. It spawns four temporary drones that have a short delay before they start moving and attacking. These drones share the same behavior and stats as the permanent drones and are affected by the same changes at each level, but they have their own targeting settings that cannot be changed: one is on First, one is on Last, and two are on Strong. These drones last for 16.5 seconds at level 3, increasing by 0.5 seconds each time Etienne levels up after unlocking it (up to 25 seconds at level 20).


The ability has a cooldown of 60 seconds and an initial cooldown of 12 seconds. At level 16, its cooldown reduces to 45 seconds.
This ability has a cooldown of 60 seconds and an initial cooldown of 12 seconds. At level 16, its cooldown reduces to 45 seconds.


===UCAV===
===UCAV===
[[File:BTDB2 etienne ucav aa.png|50px|right|UCAV ability icon]]
[[File:BTDB2 etienne ucav aa.png|50px|right|UCAV ability icon]]
'''UCAV''' is unlocked at level 10. It converts the UAV into a combat vehicle for 12 seconds. The UCAV fires a volley of 10 missiles every 0.6 seconds with a 230° spread. Each missile seeks out Bloons, always targeting [[First]] with infinite range, and ignores [[line of sight]]. Each missile generates an explosion on contact that deals 2 [[Damage type|explosion-type]] damage to up to 25 Bloons in a radius of 20 units. It is affected by the UAV buffs. It has a 75-second cooldown and no initial cooldown.
'''UCAV''' is unlocked at level 10. It converts the UAV into a combat vehicle that fires a volley of 10 seeking missiles every 0.6 seconds, with a 230° spread, for 12 seconds. It has infinite range, ignores [[line of sight]], and always targets [[First]]. On contact, each missile's explosion deals 2 [[Damage type|explosion-type]] damage to up to 25 Bloons in a radius of 20 units. It is affected by the UAV buffs. It has a 75-second cooldown and no initial cooldown.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels