Carpet of Spikes (BTD6): Difference between revisions
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{{Strategy needed|More summarisations in chimps, bosses, etc.}} | {{Strategy needed|More summarisations in chimps, bosses, etc.}} | ||
Carpet of Spikes is a solid T5 for its high widespread MOAB-class damage. Its main strength is against low density rounds, including most DDT and BAD rounds in CHIMPS. Against Bosses, Carpet of Spikes is effective choice against Lych and Phayze, as both Bosses lack high density bloons nor tower stuns. | Carpet of Spikes is a solid T5 for its high widespread MOAB-class damage. Its main strength is against low density rounds, including most DDT and BAD rounds in CHIMPS. Against Bosses, Carpet of Spikes is effective choice against Lych and Phayze, as both Bosses lack high density bloons nor tower stuns. It has insane synergy with [[Lord of the Abyss]], which not only clears out plenty of weakened bloons that would otherwise consume the spikes, but also boosts its pierce substantially for essentially more DPS. Other T5's that clear out weak bloons may pair well with Carpet of Spikes, such as [[The Bloon Solver (BTD6)|The Bloon Solver]]. | ||
Crosspathing is essential for maximizing its strength, unless wanting to just use the Carpet of Spikes as an over $50,000 Support sacrifice for Temples. Top crosspaths are recommended despite its already upgraded pierce, because high density rounds are its main weakness. Bottom crosspath with 0-5-2, however, is better on maps with alternating lanes (especially [[Erosion]], which it stands out). Use MIB to counter DDTs when not going for 2-5-0. | Crosspathing is essential for maximizing its strength, unless wanting to just use the Carpet of Spikes as an over $50,000 Support sacrifice for Temples. Top crosspaths are recommended despite its already upgraded pierce, because high density rounds are its main weakness. Bottom crosspath with 0-5-2, however, is better on maps with alternating lanes (especially [[Erosion]], which it stands out). Use MIB to counter DDTs when not going for 2-5-0. | ||