Update history:Bloons TD 6/Version 38.1: Difference between revisions

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=== [[Bomb Shooter (BTD6)|Bomb Shooter]] ===
=== [[Bomb Shooter (BTD6)|Bomb Shooter]] ===
{{BTD6 tower changes/new|version=38.1|tower=Bomb Shooter|tiers 1=3XX,4XX|changes 1=*{{nerf|3xx Bomb Shooters can no longer knockback Black/Zebra Bloons unless they can damage them|fix=y}}}}
{{BTD6 changes|version=38.1|names=Bomb Shooter;Bomb Shooter 1 3;Bomb Shooter 1 4|tiers 1=3XX,4XX|changes=*{{nerf|Bomb Shooters with Heavy Bombs can no longer knockback Black/Zebra Bloons unless they can damage them|fix=y}}}}


=== [[Mortar Monkey (BTD6)|Mortar Monkey]] ===
=== [[Mortar Monkey (BTD6)|Mortar Monkey]] ===
{{BTD6 tower changes/new|version=38.1|tower=Mortar Monkey|tiers 1=X4X,X5X|changes 1=*{{buff|Resolved an issue with x4x and higher Mortar Monkeys not applying their damage bonuses at all (These bonuses will not stack still)|fix=y}}}}
{{BTD6 changes|version=38.1|names=Mortar Monkey;Mortar Monkey 2 4;Mortar Monkey 2 5|changes=*{{buff|Resolved an issue with x4x and higher Mortar Monkeys not applying their damage bonuses at all (These bonuses will not stack still)|fix=y}}}}


=== [[Ninja Monkey (BTD6)|Ninja Monkey]] ===
=== [[Ninja Monkey (BTD6)|Ninja Monkey]] ===
{{BTD6 tower changes/new|version=38.1|tower=Ninja Monkey|tiers 1=XX4,XX5|changes 1=*{{nerf|Multiple Sticky Bomb ninja should no longer be able to stack the single target damage of their explosions when clustered together|fix=y}}}}
{{BTD6 changes|version=38.1|names=Ninja Monkey;Ninja Monkey 3 4;Ninja Monkey 3 5|changes 1=*{{nerf|Multiple Sticky Bomb ninja should no longer be able to stack the single target damage of their explosions when clustered together|fix=y}}}}


==References==
==References==