Strategy:Contested Territory (BTD6): Difference between revisions
Planterror (talk | contribs) 48.0 stuff, HRP now solos MOABs, new info on pat and spike, etienne buff doesn't change his role |
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{{BTD6 last updated| | {{BTD6 last updated|48.0}} | ||
[[Contested Territory (BTD6)|Contested Territory]] is often regarded as the most difficult event mode to both understand and play, due to it's unique restrictions and team oriented focus. Competitive mode is no different, especially as multiple top level teams are vouching for at least a top 25 spot. | [[Contested Territory (BTD6)|Contested Territory]] is often regarded as the most difficult event mode to both understand and play, due to it's unique restrictions and team oriented focus. Competitive mode is no different, especially as multiple top level teams are vouching for at least a top 25 spot. | ||
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*Wall of Fire on intersections can deliver a lot of damage to oncoming bloons as long as you can overcome its purple weakness. Likewise, Dragon's Breath can solo all rounds if placed in a good bend, except Purple and Camo. | *Wall of Fire on intersections can deliver a lot of damage to oncoming bloons as long as you can overcome its purple weakness. Likewise, Dragon's Breath can solo all rounds if placed in a good bend, except Purple and Camo. | ||
*Since its recent buffs, Flash Bomb can solo rounds up to 39, and has a convenient 1 tier solution to the MOAB class bloon. | *Since its recent buffs, Flash Bomb can solo rounds up to 39, and has a convenient 1 tier solution to the MOAB class bloon. | ||
*Hydra Rocket Pods covers | *Hydra Rocket Pods covers all bloon types and can be afforded before the round 28 leads, though it may require some targeting in order to save up to it. | ||
*Druid of the Jungle has many weaknesses but can be considered an option with proper relics. | *Druid of the Jungle has many weaknesses but can be considered an option with proper relics. | ||
*Pat targeting into an intersection and a 0-0-0 Spike Factory is a map dependant way to clear most rounds, and can be upgraded to Bigger Stacks with little penalty to clear the 40s with proper Roar ability timing. | |||
*Super Monkey as an expensive tower is deceptively difficult to use, having many weaknesses and an expensive saveup. A hero that can cover weaknesses such as Ezili or Brickell can offer a 2 or 3 tier solution. | *Super Monkey as an expensive tower is deceptively difficult to use, having many weaknesses and an expensive saveup. A hero that can cover weaknesses such as Ezili or Brickell can offer a 2 or 3 tier solution. | ||
*Some 4th tier upgrades, like Spiked Mines and Icicles, can be considered niche as many strong tier 3s exist, but sometimes they are the only option. | *Some 4th tier upgrades, like Spiked Mines and Icicles, can be considered niche as many strong tier 3s exist, but sometimes they are the only option. | ||
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* Artillery Battery (with good bends), Abyssal Warrior, and 0-2-5 Elite Defender can do the same but can struggle past 62. | * Artillery Battery (with good bends), Abyssal Warrior, and 0-2-5 Elite Defender can do the same but can struggle past 62. | ||
* Apache Dartship is an easy method of excelling the midgame without a T5, provided the map lacks simultaneous lanes. It only struggles to beat rounds with multiple Fortified MOABs (especially R64), and rounds from R75 and beyond. | * Apache Dartship is an easy method of excelling the midgame without a T5, provided the map lacks simultaneous lanes. It only struggles to beat rounds with multiple Fortified MOABs (especially R64), and rounds from R75 and beyond. | ||
** If Etienne is enabled, | ** If Etienne is enabled, he can be used to give Camo detection to a tower that excels at everything else, like an Apache Dartship/Prime, resulting in a 6-7 score. | ||
*Observe the final round number and prepare for difficult rounds, especially if wanting to reduce score by cutting out certain crosspaths. | *Observe the final round number and prepare for difficult rounds, especially if wanting to reduce score by cutting out certain crosspaths. | ||