User:Polavux/Technical:Bloons TD 5 (multiplatform)/Weapons: Difference between revisions
m →TowerModifier: damage from fifile fange |
documenting this so i don't forgor later (ty david) |
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===FireTaskAtLocation=== | ===FireTaskAtLocation=== | ||
Unused. Properties are unknown, and the task existing in a weapon file causes the game to crash on the title screen as if an essential task property were missing from it, confirming that the task is valid in some form. | Unused. Properties are unknown, and the task existing in a weapon file causes the game to crash on the title screen as if an essential task property were missing from it, confirming that the task is valid in some form. | ||
===GrantCashPerPop=== | |||
Causes all Bloons to generate cash per layer popped for a limited time. This is exclusive to ''Bloons TD Battles'' and is only used by [[Rubber to Gold (Battles)|Rubber to Gold]] and [[Bounty]]. | |||
{| class="wikitable sortable" | |||
!Key | |||
!Description | |||
!Type | |||
!Required? | |||
!Behavior when absent | |||
|- | |||
|<code>Amount</code> | |||
|The amount of cash generated per pop. Has a hardcoded cap of $50,000 per activation. | |||
|Number | |||
| | |||
| | |||
|- | |||
|<code>Duration</code> | |||
|Self-explanatory. | |||
|Number | |||
| | |||
| | |||
|} | |||
===LaunchAircraft=== | ===LaunchAircraft=== | ||