Tower category: Difference between revisions
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==Tower categories in ''Bloons TD 6'' / ''Bloons TD Battles 2''== | ==Tower categories in ''Bloons TD 6'' / ''Bloons TD Battles 2''== | ||
===Primary=== | ===Primary=== | ||
{{main|Primary}} | {{main|Primary}}Primary towers are basic but cheap and practical, usually originating from the first ''Bloons Tower Defense''. This category includes the [[Dart Monkey]], [[Boomerang Monkey]], [[Bomb Shooter]], [[Tack Shooter]], [[Ice Monkey]] and [[Glue Gunner]]. | ||
===Military=== | ===Military=== | ||
{{main|Military}} | {{main|Military}} | ||
Military towers all have a way to gain infinite range and pop all bloon types. | Military towers all have a way to gain infinite range and pop all bloon types. This category includes the [[Sniper Monkey]], [[Monkey Sub]], [[Monkey Buccaneer]], [[Monkey Ace]], [[Heli Pilot]], [[Dartling Gunner]], and [[Mortar Monkey]]. | ||
===Magic=== | ===Magic=== | ||
{{main|Magic}} | {{main|Magic}}Magic towers are somewhat eclectic in purpose, but usually provide buffs to other towers while maintaining good damage numbers. This category includes the [[Wizard Monkey]], [[Super Monkey]], [[Ninja Monkey]], [[Alchemist]], [[Druid]] and [[Mermonkey]]. | ||
===Support=== | ===Support=== | ||