Monkey (BCS): Difference between revisions

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→Keyword: also bold bc 4.0 did it
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===Reload===
===Reload===
The '''Reload''' of a Monkey is the number of rounds it takes for the Monkey to reload its Ammo. If a Monkey has no Ammo at the start of the player's [[turn]], the Reload counter decreases by 1, and if it reaches zero, the Monkey gains Ammo equal to its maximum Ammo.
The '''Reload''' of a Monkey is the number of rounds it takes for the Monkey to reload its Ammo. If a Monkey has no Ammo at the start of the player's [[turn]], the Reload counter decreases by 1, and if it reaches zero, the Monkey gains Ammo equal to its maximum Ammo.
===Charge===
{{screenshot needed|Add a highlighted Monkey card with 2 or more charges}}
<!--[[file:BCS Card Charges Monkey.png|thumb|Dart Monkey Twins / Barrel of Monkeys card with 2/3/4/5 charges]]-->
The '''charge''' of a card indicates how many of this card can be played before it is fully used up. These are indicated by coin icons on the top-left of a card. Monkey cards can have between 1 to 5 charges ([[Barrel of Monkeys]] having the most), but usually just one charge.


===Class===
===Class===