Signal Bloon: Difference between revisions

i've been using signal recently, i think it's a little undervalued
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*The Signal Bloon as a Bloon is rather insignificant, having poor health relative to its delay and cost, but its ability to pull out Large Bloons is quite valuable for improving the consistency of certain decks:
*The Signal Bloon as a Bloon is rather insignificant, having poor health relative to its delay and cost, but its ability to pull out Large Bloons is quite valuable for improving the consistency of certain decks:
**Blimp spam decks, which need [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s in time for the mid-game.
**Blimp spam decks, which need [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s in time for the mid-game.
**Decks that want Ultra Rare Large Bloons, like the [[Strengthenator]] or [[ARBITR]]. Unlike [[ULTRA Rare Power]], the Signal Bloon doesn't become a completely dead draw if the player already has the Large Bloon, since it still gives [[Bloontonium]] and a 100 health body.
**Decks that want Ultra Rare Large Bloons, like the [[Strengthenator]] or [[ARBITR]]. Unlike [[ULTRA Rare Power]], the Signal Bloon doesn't become a completely dead draw if the player already has the Large Bloon, since it still gives [[Bloontonium]] and a 100 damage sponge.


==Update history==
==Update history==