Update history:Bloons TD Battles (mobile)/Version 4.6: Difference between revisions
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|path 2 tier 4 cost after=7500 | |path 2 tier 4 cost after=7500 | ||
|changes 1 tiers=x4 | |changes 1 tiers=x4 | ||
|changes 1=*{{buff|Downdraft: max targets increased|1|2}} | |changes 1=*{{buff|Downdraft attack: max targets increased|1|2}} | ||
|quote 1=Much-like the Super Monkey, the Heli-Pilot{{sic}} isn't often seen outside of certain Club rulesets. We've dropped a bunch of upgrade prices to make it more accessible in normal game modes, as well as doubled the Downdraft effect when you upgrade to 0-4. | |quote 1=Much-like the Super Monkey, the Heli-Pilot{{sic}} isn't often seen outside of certain Club rulesets. We've dropped a bunch of upgrade prices to make it more accessible in normal game modes, as well as doubled the Downdraft effect when you upgrade to 0-4. | ||
|quote 1 tiers=x4 | |quote 1 tiers=x4 | ||
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|changes 2=*{{neutral|Sentry spawner: deployment range reduced|195 units|162.5 units}} | |changes 2=*{{neutral|Sentry spawner: deployment range reduced|195 units|162.5 units}} | ||
|changes 3 tiers=32;42 | |changes 3 tiers=32;42 | ||
|changes 3=*{{neutral|Foam: deployment range reduced|195 units|162.5 units}} | |changes 3=*{{neutral|Foam attack: deployment range reduced|195 units|162.5 units}} | ||
|changes 4 tiers=42 | |changes 4 tiers=42 | ||
|changes 4=*{{neutral|Trap: deployment range reduced|195 units|162.5 units}} | |changes 4=*{{neutral|Trap attack: deployment range reduced|195 units|162.5 units}} | ||
|quote 1=We think the Engineer is pretty balanced overall, but we've tweaked a couple of prices to bring them more in line with the power of the upgrade. | |quote 1=We think the Engineer is pretty balanced overall, but we've tweaked a couple of prices to bring them more in line with the power of the upgrade. | ||
|quote 1 tiers=3x;x2 | |quote 1 tiers=3x;x2 | ||