Zig Then Zag: Difference between revisions

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|name =Zig Then Zag
|name =Zig Then Zag
|image=BTD6 ArtifactZigThenZag.png
|image=BTD6 ArtifactZigThenZag.png
|name common  =Zig Then Zag Common
|name rare    =Zig Then Zag Rare
|name legendary=Zig Then Zag Legendary


|description common  =All Military Monkeys shoot in a Zig Zag pattern. Projectiles move 20% slower, but attack speed is 12% faster
|description common  =All Military Monkeys shoot in a Zig Zag pattern. Projectiles move 20% slower, but attack speed is 12% faster
|description rare    =All Military Monkeys shoot in a Zig Zag pattern. Projectiles move 20% slower, but attack speed is 18% faster
|description rare    =All Military Monkeys shoot in a Zig Zag pattern. Projectiles move 20% slower, but attack speed is 18% faster
|description legendary=All Military Monkeys shoot in a Zig Zag pattern. Projectiles move 20% slower, but attack speed is 43% faster
|description legendary=All Military Monkeys shoot in a Zig Zag pattern. Projectiles move 20% slower, but attack speed is 43% faster
|introduced=47.0
}}
}}
'''Zig Then Zag''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It increases the [[attack speed]] of [[Military]] Monkeys, but in exchange they move slower in a Zig Zag pattern, making them more likely to miss their targets. The Common version of the artifact reduces the attack cooldown by 11%, Rare reduces 15% and Legendary 30%, resulting in an attack speed increase of 12%, 18% and 43%, respectively. Also projectiles can move up to 15 units from a straight line at a speed of 4 units/s and their speed is reduced 20%.
'''Zig Then Zag''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It increases the [[attack speed]] of [[Military]] Monkeys, but in exchange they move slower in a Zig Zag pattern, making them more likely to miss their targets. The Common version of the artifact reduces the attack cooldown by 11%, Rare reduces 15% and Legendary 30%, resulting in an attack speed increase of 12%, 18% and 43%, respectively. Also projectiles can move up to 15 units from a straight line at a speed of 4 units/s and their speed is reduced 20%.